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with the new boss feature you could finally make poison ball useful! just make a poison multiplier upgrade and it would be great!
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Bosses are cool, but I think the one does kills your balls is kinda over the top. you need a buttload of balls and upgrades to attempt bosses, and by the point you get them making money becomes so slow that you can't recover and the only thing to do then is to restart.
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The cannonball also only seems to affect black bricks after all other bricks have been eliminated. Is this meant to be?
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i have noticed that in the upgrade shop clicking doesnt always register, maybe its lag, but it doesnt work sometimes.
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Now I know why other balls are needed besides just sniper balls as I wondered why I needed anything other than sniper balls to break all the black bricks . Turns out if you have at least 10 of each type the levels go by faster than F1 Drag Racer. If you have 20 of each type the levels go by faster than you can blink. However, the lag from the scatter balls seeing as I maxed out the amount of balls shot from the scatterball overwhelm my screen causing it to stutter and I have trouble clicking on the screen when I see power ups on it.
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It also feels like the standard balls should be faster than the cannonballs, right now cannonballs are just standard But Better.
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I feel like black bricks should not take damage from sniper balls, or at least take a significantly lowered amount of damage, so that snipers aren't so uniquely overpowered.
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Ice block boss doesn't freeze any balls if you have 2 different types with the same amount, solution - either freeze both of them for having an equal amount (i like that one) or just have it freeze the most common randomly selected or every other
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On the high scores menu, My name isn't popping up. Even on the friends tab? does it only update after refresh? or is it not optimized yet. ( I know game just came out).
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Two prestige upgrade ideas: Cheaper balls decrease the price of balls by 2% per level (Maxes at 50%). Cheaper ball upgrade decrease the price of ball upgrades by 2% per level (Maxes at 50%).
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When completing the test content... the extra gold doesn't get added past the first time doing the content even though it says "reward gold 7"
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I know this might be tough, but would it be possible to implement average damage per ball? you have damage total, which, while cool, isn't super helpful to newbies. damage per ball (for each type) would give a good idea of which balls work well and how effective an upgrade was. or maybe I just like having ALL THE NUMBERS!!
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I am having difficulty working out what goes on with Achievements and Fastest Level 100. I am reguilarly getting to level 100 in 32 seconds, but my leaderboard score is stuck at 40 and I have prestiged 50 times and not getting the achievement green line for that .. any suggestions?
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Would be neat if the scatter balls gain a small multiplier from bouncing off the walls. It could be a very low number like 0.5 or even 0.1. Just an idea I had :)
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I like the idea of boss levels, but before I was ridiculously overpowered, I spent half an hour on one boss for no reward. I think if you implement milestone rewards (or even the equivalent of the total damage done at the end) then it would be worth it. Also, having a boss every 100 levels with decent rewards (or extra gold?) could be a good interval.
Also, I love the achievements and upgrades (be still my completionist heart) but I would love to know how many possible upgrades there are for each upgrade/prestige bonus, because it's just a guessing game right now. The caps that I have found seem to be at odd/inconsistent numbers (looking at the speed bonuses). Maybe putting a cap and counter on each of them (but not at a point where it would make progressing through the game unbearable like other idle games) might be something to consider.
All in all, I really like the game, so far, and appreciate not having to dedicate a month to see any significant progress after certain points.
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What's the point of other balls if sniper balls are all I need to break every black brick without having to break regular bricks first?
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Okay, so I understand fixing the ball cost glitch, but did that glitch also apply to BB health? Yesterday I could do up to 40k before it got noticeably slower now it's getting slow around 20k
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@Neosublimation. Thank you for your answer.
@kodigi: Is this the only way to get gold? I had gold ingots in the game, I thought they would deliver gold, but apparently I was mistaken.
Probably you could write it somewhere in the description of the game. Thank you.
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You get the gold for resetting. The higher your level are, the more gold you will get. Plus the bonus gold you collected from the 2X Gold Power Up. On the Prestige page, the CLAIM button will reset your level and grant you the gold. It also says there how much you will get and on which level more gold will be added.
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If I understand correctly, you can buy prestige with gold.
I am on level 2321 now and I don't have any gold, but I didn't buy anything.
Did I miss something? Or can I only get gold by resetting?
Thanks in advance for helpful answers.
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add an achievement that you get to some high level only using the yellow ball, and another for only using one yellow ball