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I have an IDea if you want it. You should give info like how black bricks cant be clicked and cannonballs do no damage to them you know general stuff
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nice game
i would suggest perhaps more layouts and more unique balls but other than that pretty bang up job
well done
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Great game KODIQI :) As some have pointed out before it would be great if you had a gold gain curve that would make it worth going through higher levels, perhaps a sub-quadratic one to kind of match the quadratic health of black bricks but also to make prestige worth it. Also, if you buy balls, it seems that after a certain amount an integer overflow occurs, capping the cost at 2.147B, and sometimes making subsequent balls cheaper. Also, as the comment before pointed out, please delete clicking from the item roulette. Otherwise great and really enjoyable game with lots of potential :)
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I really like the game but the gold earning is extremely bad once u get prestige x2+ all lower levels are worthless, the money u earn at higher levels are not good enough to get u progressing worthy prestige points. I'd prob suggest you change this prestige update "cash bonus per round" to making bricks drop better gold. Also clicking is obsolete after first rpestige reset, taking the clicking out of the random rotation of power ups would be fair for players who are actively looking into the game.
ps: Idk how Demon Core is calculated but if the damage is based on clicking damage that would go off the random rotation of power ups too. :)
gl with ur game.
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I think the game would be better late game if the speed didn't max out at 40. I'd appreciate if you took changing the max into consideration. Thanks.
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We should get an extra gold ever bloack per 1,000 levels that way I am motivated to grind higher levels for better gold income.
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Ataino: Black blocks can only be damaged after colored blocks are all gone
Gisen1: More balls can be added using prestige perks
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It would be useful to have the brick's health written somewhere, especially in the numbers only screen. It gets hard to read it in later lavels, as it is written small and you're insta-killing them.
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idea for basicballs: (costs somethign to prevent nebies being too OP) gain +1 base power per level (reset on prestige ofc)
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I really love the random ball facts, is there a way to make the game not pause when I switch tabs? I mean I know there is I'm just wondering if you can do it on the programming side somehow
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nice game
The max speed of sniper balls is capped to 40 even if you have a multiplier of 5 and speed of 10 (should be 50)
also the option of deactivating the laser FX isn't remembered when going to prestige
export and import worked fine for me
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Hi! nice game, but a few suggestions (vlt. with reaction?):
a) the laserFX is always on "on" when you re-load into the game
b) it would be nice if you could turn off the animation of the balls (no lags, mouse arrow for bonuses better to see)
c) if i'm in another tab or browser, i have no progress. this is eg. different at Clicker Heroes. there you can even close the game.
but since you have to idleness for a long time, in the meantime I can not do anything else if the open (!) game does not progress further.
best regards!
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Well all ball other plasma and sniper are usleless (exept achievment) :)
Except that game is well balanced (and very good!)
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Thanks for the export/import update ^^
So before the first "Claim of gold / prestige", do an export.
It's an interesting game.
It will be better to add prestige update on the "Power ups" because after a short time, they are useless.
A short info: The import didn't work for me on Microsoft Edge.
But very well on Firefox. (I don't know on Chrome.)
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Game seems very laggy for me. I have a good pc. Also did my first reset, went to spend my newly acquired gold.. too bad you need to reach level 20 again to even see that menu. Not sure what the end game is or if it gets more in depth but already feeling a bit bored.
It should. You might be blocking cookies on this page. If it still doesn't work for you, please post in the Bug Reporting thread in the forum and I'll go through the issue with you.
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Does the double damage from poison tower stack? Like x2 x4 x8 x16 on multiple hits? If so it should be the best late game ball.
It doesn't but I'm going to add a damage-over-time upgrade to the poison ball at some point. Hopefully it will make the poison ball a little more useful.
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andy leel compresion woudl be ncie to put all bricks past lvl 1.1K into 1 single black brick unti ol you cant oneshot it anymore
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I think it would be nice if the snowball spawned in with a target instead of a random direction, it would help prevent the situations where it hits 3 things and dies
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It'd be neat if we could trade in a certain number of one type for one of the next tier instead of just deleting them.
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can the black bricks rule be clearer? Sometimes only sniper can shoot them, then in the same level others do, but later, why ?
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After around wave 1,100 or so, when every block turns black, it's a good idea to switch Snipers for Cannonballs. If you can destroy them in one hit, have fun watching the blocks literally dissolve before your eyes. You can keep some snipers around for clean up, but it makes a world of difference to get some Cannonballs late game.
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Once you get to a high enough Prestige level, the Cannon balls are all you need. I have very high speed and damage multipliers, so they become the best balls available at high levels.
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you should add an icon to the Upgrade menu that tells you when you can buy a new upgrade
and the game lags for some reason
PS.: it is one of the best idle-games I have ever played and I played A LOT