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deleteduser

Jun. 01, 2008

Under rating threshold (show) NicolBolas, to have 6 phylactery working in a row is not that unlikely to happen when you take into account that there are a lot of games played. A run of length 6 is event supposed to happen every once and then. If you understand mathematics a bit you can read more here: http://www25.brinkster.com/ranmath/problems/run.pdf

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deleteduser

Jun. 01, 2008

Under rating threshold (show) Chance to stun or paralyze is nearly 70%. Cut higashi!!

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deleteduser

Jun. 01, 2008

Under rating threshold (show) Sometimes i cant see some enemy characters and items

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deleteduser

Jun. 01, 2008

Under rating threshold (show) if you're reporting bugs, why not use the Submit a bug report function...

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deleteduser

Jun. 01, 2008

Under rating threshold (show) At bewnt: Yes you have a point with someone conning a noob for a good card or item, but that happens with every card game out there, it's inevitable. I personally would love card trading since I play a few card games myself, mostly Magic the Gathering tho ^^;.

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ShigityShank

Jun. 01, 2008

Under rating threshold (show) also: Being able to look at the Game Log after a game is over.

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ShigityShank

Jun. 01, 2008

Under rating threshold (show) It would be nice to have the ability to: A)Observe a game in progress or B)Watch a replay of one of the last 10 games. I always liked being able to go into Spectator Mode and watch people who really know what they are doing fight it out.

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grinchy

Jun. 01, 2008

Under rating threshold (show) It would add a lot to the game to have some keyboard support.

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deleteduser

Jun. 01, 2008

Under rating threshold (show) yea ok you got point there

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bewnt

Jun. 01, 2008

Under rating threshold (show) Scamp: Agreed. Even if Tafari goes against a dangerous opponent, he always has the option to switch out. His attacks are good as they are. heavencharge: I'm not sure of the implications card trading can bring. For instance, someone conning a newb into giving in a good card for a poor card, or even trading a character for an item.

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deleteduser

Jun. 01, 2008

Under rating threshold (show) wish you could trade cards

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deleteduser

Jun. 01, 2008

Under rating threshold (show) Why would a trapper knock his prey away?

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deleteduser

May. 31, 2008

Under rating threshold (show) thats too much of a tangent

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deleteduser

May. 31, 2008

Under rating threshold (show) Tafari should have an attk, that has the ability to knock you out of the battle

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ChadMiller

May. 31, 2008

Under rating threshold (show) Cara it's currently in the options menu during a game

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Carados

May. 31, 2008

Under rating threshold (show) Mute button?

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fallenibis

May. 31, 2008

Under rating threshold (show) brocoli, killpoo is right. Probability is just that....what is probable, not what is definite. just because a coin has two sides, does not mean you will always get 1 heads and 1 tails on each flip. It is all random, there is no way to fix it- it works...its random with a proability of X. Get over it, some days you may never get the paralyze to work, others you may 3 paralyze ko characters.

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zelda_lover

May. 31, 2008

Under rating threshold (show) needs a spectate option

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zelda_lover

May. 31, 2008

Under rating threshold (show) thanks bewnt

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bewnt

May. 31, 2008

Under rating threshold (show) zeldalover: F11 should solve your problem.

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zelda_lover

May. 31, 2008

Under rating threshold (show) make it samller I cant see all of the game without scrolling, like when im looking at an item i have to position it just right so i can read the whole discrption

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deleteduser

May. 31, 2008

Under rating threshold (show) when using hypnotic stare against life draining moves, the animation on the life bars adds life to the wrong character initially, and then gives the life to the other player after the turn is over.

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deleteduser

May. 31, 2008

Under rating threshold (show) XDD we should gather some data. how about higashi players count how many times they use open palm, how many times it misses and how many times it procs (when the hit rate is not affected of course)

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garcia1000

May. 31, 2008

Under rating threshold (show) Dear babies: It's time for your meal! You can stop crying now. Yum yum! Thanks!

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deleteduser

May. 31, 2008

Under rating threshold (show) Is it strange or broken AI - I have never, in all the Practice games I've played, seen the AI take the option of changing distance for the attack round.

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ChadMiller

May. 31, 2008

Under rating threshold (show) killpoo, to be fair, if it really was happening half the time then it would probably be more likely that the RNG is broken than that people are just getting that unlucky. I just don't think there are as many anomalies as people are claiming.

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Mcmicker

May. 31, 2008

Under rating threshold (show) Oooh! A probability war! Where can I join in?

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deleteduser

May. 31, 2008

Under rating threshold (show) I merely gave the chance that someone would miss 5x in a row. NicolBolas: The law of independent trials says that it could happen 0 times or 66,000 times, you don't have an argument. Brocoli: If it is truly random, it could happen every time you play.

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deleteduser

May. 31, 2008

Under rating threshold (show) It's Sounnikoura not Sokinoura you silly :P

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bewnt

May. 31, 2008

Under rating threshold (show) I doubt that the percentage listings are wrong. Instead of counting the number of times someone misses 5 in a row and using total plays of Kongai, you should divide the total misses over the total number of shots to get the missrate: it be more fair this way. However, the RNG may be distributing luck unevenly, hence the unusual number of "5 in a row misses" complaints. Perhaps the RNG is time-based or something, which is worth looking into.

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ChadMiller

May. 31, 2008

Under rating threshold (show) broccoli: If on the other hand missing is something you can reliably predict then you may have a bug, please document the conditions under which you can predict a miss and then send a bug report.

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ChadMiller

May. 31, 2008

Under rating threshold (show) I doubt that many people have missed 5x in a row. People have a tendency to exaggerate their bad beats; I've seen just as many complaints in games known to be fair. Also, it's not enough to point to the number of games played because you attack more than 5 times in most games.

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zaraki

May. 31, 2008

Under rating threshold (show) if it's 1/33000 times then how come so many people have msised?

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deleteduser

May. 31, 2008

Under rating threshold (show) The same strategy is valid for the opposite too

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deleteduser

May. 31, 2008

Under rating threshold (show) killpoo: even if it should happen some times, it shouldn't happen with the same person lots of times as it does Also, it's possible to notice when an RNG is broken because the strategy "worked, so it will work from now on in this game" works

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deleteduser

May. 31, 2008

Under rating threshold (show) Soukinoura: that would make energy managing not as essential as it is now, and I don't think that's a good thing

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deleteduser

May. 31, 2008

Under rating threshold (show) I think there should be a "normal" attack that doesn't consume energy but is weaker or doesn't have a special trait.

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deleteduser

May. 31, 2008

Under rating threshold (show) For everyone complaining about the RNG being broken, a 95% hit rate has a 1/33,333 chance of missing five times in a row. Given the number of times people play this etc. it will happen somewhat regularly and seem as if the RNG is broken. Please don't complain about the RNG until you do the math out.

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deleteduser

May. 31, 2008

Under rating threshold (show) There should be button 'Change your starter once' :P

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zaraki

May. 31, 2008

Under rating threshold (show) kindred to evil....that makes no difference they have more experience...probably better cards but I beat a level 11 twice when I was a level 2..

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deleteduser

May. 31, 2008

Under rating threshold (show) Level is a linear function of games played, not actual ability. As such, I don't see what it has to do with actual match-ups.

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deleteduser

May. 31, 2008

Under rating threshold (show) I think it would be better when playing against other players if you were matched up, level by level. Either that or one level above or below where you are. It doesn't seem quite fair to put a level 11 player against a level 1 JMO

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zaraki

May. 31, 2008

Under rating threshold (show) random number generator is Broken!missing a 95% hit 3 times in a row is ridiculous..

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Jaywalker2

May. 31, 2008

Under rating threshold (show) I've had 4 misses in a row with a 96% attack. I assumed that this was bad luck. I was right, this was bad luck.

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Dougy

May. 31, 2008

Under rating threshold (show) h1. awsome

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deleteduser

May. 30, 2008

Under rating threshold (show) "edit" not all of probability, but at least in this case

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deleteduser

May. 30, 2008

Under rating threshold (show) @bigm You do know that all of probability is independent...meaning its mere luck if u get stuff in a row. Theres nothing wrong with the system, unless he intentionally rigged it.

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ChadMiller

May. 30, 2008

Under rating threshold (show) bigm I suggest googling "Gambler's Fallacy"

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deleteduser

May. 30, 2008

Under rating threshold (show) if an attack is a multiple hit attack (sword flurry for example) shouldn't each of the 7 attacks have a 95% chance of hitting, not all 7 having a single 95% chance?

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zodiac1233

May. 30, 2008

Under rating threshold (show) hmmm helene vs helene no other cards .. get close = lose

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