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deleteduser

Jul. 23, 2008

Under rating threshold (show) There should be a tournament. And the winner gains not only 1 or 2 levels, but gets 3 cards of his choice.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Ok who opens with juju and doesn't start with touch of doom...it's so obvious guys...i dodge it every time

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Better chance getting cards in ranked match?

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deleteduser

Jul. 23, 2008

Under rating threshold (show) A spectator mode might be cool.

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zmmaji

Jul. 23, 2008

Under rating threshold (show) What do you expect from a game that is made by the site that it is hosted on?

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Delerith

Jul. 23, 2008

Under rating threshold (show) Incredibly overrated.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) there should be more lobby's but separating level playert's ex: Lv1/Lv4 Lv5/Lv10...

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AlienKittyInc

Jul. 23, 2008

Under rating threshold (show) Open Palm does not stun 25% of the time. It stuns way to many times in a row.

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Ebolo

Jul. 23, 2008

Under rating threshold (show) Good game, well balanced. Only suggest to create new cards one time per year and distribuite them in long time. Ebolo.

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HappyAlcoholic

Jul. 23, 2008

Under rating threshold (show) Hammer time...

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HappyAlcoholic

Jul. 23, 2008

Under rating threshold (show) Stop!

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zmmaji

Jul. 23, 2008

Under rating threshold (show) Penney shut up you suck

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Needs a trade option so people can get the cards they need other than compleating the weekly challange

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PenneyRZ

Jul. 23, 2008

Under rating threshold (show) Also, as far as i can tell, the percentage chance to win a card doesnt decrease every time you gain a card. It appears to me that it is a flat chance below a certain break point and then a different flat chance above that certain break point. As best I can tell that break point is at 10 cards as well, or maybe one break at 7 and one at 10 with 3 different flat award rates. Penney

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deleteduser

Jul. 23, 2008

Under rating threshold (show) sigh i'll just have to wait until the next challenge

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deleteduser

Jul. 23, 2008

Under rating threshold (show) my cards suck

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deleteduser

Jul. 23, 2008

Under rating threshold (show) yay i beat my first battle

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PenneyRZ

Jul. 23, 2008

Under rating threshold (show) There needs to be better information flow before people pick starter cards. People should be required to read the "how to play" documents before picking starter cards. It should also shout out at you somewhere "you cannot change your starter cards later". Fixing both of those things would solve more than half of the problems/complaints" Also, it needs to say somewhere "If you are experiencing something you think might be abnormal, log out and log back in to Kongregate" That would stop another slew of problems and questions. Penney

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deleteduser

Jul. 23, 2008

Under rating threshold (show) yes

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PenneyRZ

Jul. 23, 2008

Under rating threshold (show) please make a /r command that counts automatically as "/w (the name that most recently sent me a /w)" Thanks Penney

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pieslayr97

Jul. 23, 2008

Under rating threshold (show) when you leave a match its a loss?

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deleteduser

Jul. 23, 2008

Under rating threshold (show) @Icy Blaze some of those "l1-2" people that you lose against might be second accounts or have played beta...level only shows how much experience you have really (as in how many games you've played).

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Game is ok. Don't make stupid ideal changes.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) kongai is a great game all you idiots who say it sucks need to get a brain 5/5

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deleteduser

Jul. 23, 2008

Under rating threshold (show) They REALLY need to fix it so you can't lose a game by hitting "leave" on the match up screen. Either that or there should be an accept time all the time (for the life of me I can't figure out why sometimes there's a 30 second clock and sometimes not). Have lost twice now after hitting leave after other person doesn't accept in 20-30 seconds and it caused a forfeit because he hit accept at same time. Should be a really easy bug to fix.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) The card drop rate is based on a factor of how many cards you currently posses - there is no fixed rate. It's a fair system and it beats the 3% rate of Beta.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Read Desciption......

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deleteduser

Jul. 23, 2008

Under rating threshold (show) i agere with hi1715

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W31RD0

Jul. 23, 2008

Under rating threshold (show) ianlane: I was not a beta tester either, which you could guess by my level. I however, had half a brain to know that the starter pick is permanent. I haven’t even actually picked my starters because I am considering circumstances. If people have a problem with their starter cards, make a new account and pick different cards. As other, smart people have commented, this game is about playing, not winning cards.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) need some kind of proc reduction after succesfully stunning interupting or lowering accuracy

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deleteduser

Jul. 23, 2008

Under rating threshold (show) The game isn't meant to be about winning cards, it's about using the cards you've already gotten. Each week you can fairly easily get a new card from the Challenge and if you don't like the cards you have - There's always the option of using the Random Deck. Why should it be easy to get the full set of cards?

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ianlane

Jul. 23, 2008

Under rating threshold (show) W31RDO: MAYBE some ppl dint known what the game was, what the card made, k? not EVERY ONE IN THE SITE was a beta tester k?

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W31RD0

Jul. 23, 2008

Under rating threshold (show) Maggotheart: They give you starter choice of any 3 cards you want. What did you choose? 2 items and 1 hero when you only had one other hero. I have difficulty beginning to tell you how foolish that was. First, you can only have one item on a character, so 7 items dont do squat for your two characters. I cannot feel sorry for someone who made shit choices when they were given freebees.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) when i look at the comments, i see a bunch of complainers (as comments often are). The game wasn't made so that people win cards. the game was made to play. the card winning is just a little added bonus.

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ianlane

Jul. 23, 2008

Under rating threshold (show) why it isnt even starting to load now?

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ianlane

Jul. 23, 2008

Under rating threshold (show) its better than me.

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ianlane

Jul. 23, 2008

Under rating threshold (show) :_(

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ianlane

Jul. 23, 2008

Under rating threshold (show) if i won anytime i could have a chance...

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ianlane

Jul. 23, 2008

Under rating threshold (show) congratz...

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deleteduser

Jul. 23, 2008

Under rating threshold (show) ive won 2 cards :D:)

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ianlane

Jul. 23, 2008

Under rating threshold (show) agree!

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deleteduser

Jul. 23, 2008

Under rating threshold (show) ppl need to be able to change starter cards. i chose a bunch of crap cards...

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Requires higher drop rate. Approaching lvl 4 and have as yet won no cards by winning matches.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) I think that a failed intercept should be punished... seriously if the enemy is out of range and attack power I can spam it all day and STILL get my extra 20 power next turn... meanwhile they have a choice of just resting or dying... dunno how... maybe like lose 20 power or summat if you miss... it just seems a lil unfair to allow you to just whack a ability that has no negative effect every turn...

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deleteduser

Jul. 23, 2008

Under rating threshold (show) I think the problem with the card drop rate only really affects those with a medium number of cards. Those with few can earn them rather easily and those with lots, while they don't get them very often (its been at least 50 wins since my last card) its not a huge deal because they have plenty of cards to choose from. However, people in the middle don't have a lot of choice in their cards and don't earn them as often as they like which makes them unwilling to grind for cards using decks they've played a hundred times. The solution however, already exists! Play random (all) and you'll get to earn cards using characters and items you don't have. I feel that people either don't know this or are unwilling to try it because random is well, random. Sure the decks aren't always going to be well balanced examples of design mastery but it certainly gives variety to those who don't own as many cards as they would like.

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deleteduser

Jul. 23, 2008

Under rating threshold (show) It takes long to load

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deleteduser

Jul. 23, 2008

Under rating threshold (show) 2 cards in 13 wins woot

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Crusader32

Jul. 23, 2008

Under rating threshold (show) 113 Wins, and I didnt earn acard yet... WTF?

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deleteduser

Jul. 23, 2008

Under rating threshold (show) spyderkid the one month challenge is to celebrate kongai's release

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deleteduser

Jul. 23, 2008

Under rating threshold (show) Rumiko is going to have back problems when she's older.

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