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deleteduser

Jul. 11, 2008

Under rating threshold (show) Intercept shouldn't cost anything. It already costs you the potential to gain +20 energy (resting) or actually attack. Costing something would be stupid.

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sgtdroopy

Jul. 11, 2008

Under rating threshold (show) ive noticed that some people have a whole lot of starters. way more than 3

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Awesome. You know, every game is just is a mix of three games: 1) Rock'Paper'Scissors 2) Flip'a'coin 3).. m lucky, 10 wins, and three cards)

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deleteduser

Jul. 11, 2008

Under rating threshold (show) It's a bit hard to get into, and the lack of cards makes it hard, and the tutorial is a bit lacking about how turns and 'abilities' work.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Raiddinn you dint get what i ment There is phase in wich you come when no damage is applied for some time in this phase you can move for free in all directions but in that direction you have to move to conter movement

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deleteduser

Jul. 11, 2008

Under rating threshold (show) start to think and make strategies, learning to use switch and helpyou aot when battling certain peole.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) meh, I don't like the way you look like an idiot when you itercept and you miss.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Intercept must cost something

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deleteduser

Jul. 11, 2008

Under rating threshold (show) I beat someone without losing a card and it said i lost...

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deleteduser

Jul. 11, 2008

Under rating threshold (show) hmmmm, how about every 25wins you instantly get a card, would make the luck factor go away.

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naruto650

Jul. 11, 2008

Under rating threshold (show) 1) even 3% of wins is rather low. means HOURS of work to get a new card (a RANDOM one at that). For new players, this makes it even more difficult to get cards, as it's harder to win. 2) So... you picked a set of crappy starter cards. What next? Not a whole lot. 3)The rank/skill level have no use beyond bragging rights, and encouraging people to kick you before a game starts the higher you are. 4)Not many people play 5-card b/c there is little incentive since same 3%. 5) Again, 3% random card makes new players to kongregate/kongai have almost NO chance to win.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Leave the movement costs as is, they are absolutely necessary not to overpower certain characters. Raiddinn

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deleteduser

Jul. 11, 2008

Under rating threshold (show) When Moving gets to be no cost it must be that all 3 must be at no cost and not just the ones that are different to the one that is in this moment i lost because of that change it

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SalsaJoe13

Jul. 11, 2008

Under rating threshold (show) pretty much who wins is a rock-paper-scissors about ur deck.

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bigwig

Jul. 11, 2008

Under rating threshold (show) should need badges,NOT!

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deleteduser

Jul. 11, 2008

Under rating threshold (show) You should get to repick after the 30th win or the 50th match whichever is sooner. It takes that long to figure out how to really play the game and what chars you would like to use. Additionally, its not at all unlikely that you didnt even win a card by that point. Raiddinn

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am0ignem

Jul. 11, 2008

Under rating threshold (show) Or at least that it says there's a 5% chance. Not like there's much difference between 5 and 3. Nothing noticeable anyway.

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SalsaJoe13

Jul. 11, 2008

Under rating threshold (show) this sucks need more cards before i can "develope a strategy"

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deleteduser

Jul. 11, 2008

Under rating threshold (show) I've been reading these comments, and the suggestions are very good i like the idea of when you win 3 times in a row you get, let's say.. a 5% chance to get a new card, that would still make it take awhile to get cards yet make people feel better. Also when it says declare victory, that means hurry up and click it, or lose. Because they get the same message, i was talking to someone while i had that up and i was winning so he humbly let me hit victory, so yes i don't know if thats just me but that was what happened.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) We need a use for Skill rank and Level...

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deleteduser

Jul. 11, 2008

Under rating threshold (show) what is Kong Bot Shreddings

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stratzvyda

Jul. 11, 2008

Under rating threshold (show) building off raidinn's idea, maybe increase chance as consecutive wins increase

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Fcking good as hell

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deleteduser

Jul. 11, 2008

Under rating threshold (show) I would like to see the percent chance to win a card be equal to the number of games you won since you got your last card. This would be a 1% progressive chance instead of a 3% flat chance. Raiddinn

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Petso66

Jul. 11, 2008

Under rating threshold (show) you should change the chance of getting a card to 10% if you win every other match...

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zaraki

Jul. 11, 2008

Under rating threshold (show) This is a weird problem I'm encountering....For some reason when I had 2 cards left it sometimes just takes a long time saying waiting for opponent although both me and my opponent chose our move....and although I encountered no lag I talk to my opponent whom tells me I got disconnected so they declare victory...... This happened twice...I was a beta tester for a while and that never happened to me but I guess the increased pressure of players has created that....but I'm still confused since it DIDN'T lag at all....

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deleteduser

Jul. 11, 2008

Under rating threshold (show) How do people organize theirdeck? I do mine like the first 3 letters of their name for 3 card decks, and the first 2 for 5 card decks...

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deleteduser

Jul. 11, 2008

Under rating threshold (show) @arrowtoad you still get a win anyway (even if it says you lose)

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lightsun

Jul. 11, 2008

Under rating threshold (show) BUG: I was using Cain solomon, against the Kong-bot and when I used "Rush of bats" she used "Enchant blade", so we attacked at the same time, and my attack didn't do any damage to her.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) so many unfair losses... ( and wins )...

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deleteduser

Jul. 11, 2008

Under rating threshold (show) you should get a better chance of getting a card when you lvl up like lvl 1=%3 lvl 2=%5 lvl 3=%8 and so on

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tinyslayer

Jul. 11, 2008

Under rating threshold (show) And for those who don't READ: 3% Chance of getting a card when you win

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klads

Jul. 11, 2008

Under rating threshold (show) yeah i won my second card

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tinyslayer

Jul. 11, 2008

Under rating threshold (show) BRILLIANT! 5/5 oh and jg00 yes you do I won A card when my opponent timed out =D

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deleteduser

Jul. 11, 2008

Under rating threshold (show) got stuck with the samurai guy against tafari...i barely won

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Omg...everyone kicks a level 2. All that means is that I've won 5 games. I've won 7, but I've lost 14. Not that good. Honestly, I'd hate to be like level 5.

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jpg_420

Jul. 11, 2008

Under rating threshold (show) to prevent people duplicating cards you can make starters untradeable...problem solved

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Blakhart

Jul. 11, 2008

Under rating threshold (show) why nerf him i can kill him ez, u just need to have some skills in strategy, so stop crying and figure it out.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) This has to be the most imbalanced game I've ever laid eyes on. I regret even playing this.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) CLARIFICATION: Why can't I have two of the same person (say two yoshiros) in the same 5 card deck? Also, the only people who would create new accounts to get better cards are the people who already suck at the game, so there would be no issue with unfair opposition, they'd still be idiots!

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Amazin game, guys, i only have a few suggestions tho, 1: a single player mod would kick SEVERE ass 2: as far as i've heard, neither me or my friends that play this game, (over 200+ games total) NOBODY has gotten a card from winning a match... maybe you could bump it up to like 5-10% chance or sumthin...

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deleteduser

Jul. 11, 2008

Under rating threshold (show) I am very frustrated that when an opponent is disconnected, that gets counted as a loss against me. What's the logic behind that, or is it a bug?

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ckwolf

Jul. 11, 2008

Under rating threshold (show) i highly agree with osgo upgrading would be awsome

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deleteduser

Jul. 11, 2008

Under rating threshold (show) and if you click the green options button, there's a forfeit button

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deleteduser

Jul. 11, 2008

Under rating threshold (show) Game developers: make sure there is the chance to win a card when the opponent exits. because a lot of them quit when they are losing and it worries me I wont get a card... ever... T_T ... I LOVED THIS GAME!!! everything I would improve is basically just a matter of ... what I would preffer

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deleteduser

Jul. 11, 2008

Under rating threshold (show) animation would make it lag more...

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deleteduser

Jul. 11, 2008

Under rating threshold (show) moves like enchant blade remove debuffs wtf?

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deleteduser

Jul. 11, 2008

Under rating threshold (show) and now it glitched i had to forfeit to leave the screen. great game guys, really. this whole thing is garbage, spent months collecting nothing.

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deleteduser

Jul. 11, 2008

Under rating threshold (show) I will say that nobody have already killing me with tafari, tafari is like Juju, just good against noobs, if you know how to play you always win this both... Jus avoid them special power (Ambush and Touch of Doom)

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zanzix24

Jul. 11, 2008

Under rating threshold (show) umm, under the effect for voidstream, they misspelled resistance, just letting them know so they can fix it :P

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