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And I disagree with zmmaji about making the drop rate correspond with player level. That wouldn't be any good. There's no reason the players with the most wins should increase their collection of weapons. That will just make winning more games easier.
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Also, RamboBatman is totally right about that. I have the same problem pretty regularly. I finally just deleted all the decks I had but the one I wanted to use.
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The deck choosing window needs some work. Its a pain to have to select the deck I want everytime someone sits down at my table, especially given how often they then leave. Sometimes I'll select a deck, a new person will sit down, I won't have the ready button available and then the match will start and I'm playing the first deck on my list, not necessarily the one I wanted to play. I'd like to be able to select a deck and then have that be the deck I play for the next match, no matter how many people come to the game and then leave. Fixing this would be an easy way to decrease frustrations with the kongai gaming experience.
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I've got a total of 8 wins, and on the 8th win, I got a card. Of course it sucked :(
Couldn't I at least get the oppurtunity to choose which card I'd like to have!?
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I think card drop rate should correspond to your level, so the higher your level the morelikely you are to get a card
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I have currently won 24 games today, and am the #1 on the daily leaderboard. That being said I have only got 2 cards all day and even that is amazing from the discussions I have seen.
PLEASE up the card drop rate, or allow some oher way to get them.
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ya 3 days ago i tried it out and 2 of my cards didnt show up there. now i went on kongai after 3 days and all of my cards were there.
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You can currently use 10 cards at a time (5 character, 5 Item). Anymore and people will heal up fully when swiching out
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i think wat u guys say is true and i do think that we should be able to see all the cards i also think that as higher lvs we should be able to play more advansed cards and that we should be able to play not only play whith 5 cards at a time buy about 10-25
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i think spectating would be cool, watching 2 other people fight i know it may not happen - but this game need spicing up! For me i like it but eventually it gets boring needs updates! 5/5
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Definitly need more cards in the game i chose lame starters and some cards just utterly annhilate such as Cain solomon that Amazon chick with the big axe and popo if he is lucky
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I Think that introduce a tournament mode of 8 or 16 players, and the winner surely wins a random card is a good idea, i do not agree with the others, if it is too simple getting cards, the decks will became all the same, because all players will ahave all cards...
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I agree with Kilzoth: It should be a larger chance to win cards from games. At 3% you'd get 2 gards for 67 wins, which is by far too little.
I agree that getting some sort of currency per win is a much more motivating factor than a 3% chance of getting a random card that might suck.
Maybe they could make some tournament-ish mode offline where you are awarded a card for winning the entire tournament?
I'd also like to see a complete list over card challenges somewhere on the site, so that I can track down each card, because that seems to be the most effective way of getting cards at the moment.
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Although I do agree choosing starters and randomly getting cards 3% of the wins does suck, I dont feel this game is based on luck.
Yes there is some luck in it but overall its about choosing the right combination of abilities, defenses, and knowing when to conserve your energy or pull out. One in ten games are won because of bad luck, and certain characters like popo are based on luck.
Now a few suggestions: I do like the idea of being able to win a currency every match (more currency the higher level you and your oppoent are?) and then buy cards with that rather then win it. Even if it takes forever to get the currency its still an attainable rather then random goal.
Also could you make a 5 card ranked match. I feel its a better game due to the more diverse set of charachters and counters you can have. With three cards its impossible not to have major weaknesses that sometimes your opponent can just kill you without a big issue.
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"too bad about changing starters, you shouldve tried out random decks before choosing noobs"
Ugh. It says a lot of bad things about the game that "Don't start by picking starters" is sound advice!
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I think that there’s something bad about the accuracy, and critical hit rate. I have seen that sometimes (A lot of times) you miss an attack that is 95%, so you think “wow”... Then, it happens again on the next fight you play, and so on, as the rate wasn’t 95%, like if it was 80, 85%.
I want to add that I’m not talking only for my experiences, I’m talking because I got a lot of friends, and rivals that lose/win for that. In that way, yes, the game has a *lot* of luck involved.
I think that something’s wrong, maybe I’m not right, but I think that I'm not the only one saying this.
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i dont actually think that there is much luck at all in this game. sure there are a few things like criticals that will be based on luck and can decide a single match, but on average if you read your opponent right and have a good deck there is not much luck
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Powerslash needs a higher miss rate or to be waaay slower than it is it's insane at the moment and re-release old cards !
Even if it's just a side challenge or something i only have 8 atm