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Truly I think is a brilliant game, regarding some complaints seen and I think
If the damage is done by intercepting an outlet is less people try to leave so more energy consuming attacks should also be lower (as this is fine)
Do not despair of obtaining letters quickly, which is in science have more cards when all is better than will be difficult
I got a letter with just 20 wins is not impossible
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This game...is dissapointing.
i was hoping that this was going to be some big huge thing that whould be fun. Wrong.
as i've don't often acttally get cards, i can't play as my deck sucks.
and, oh the balancing issues.
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it could have been batter. I think
1 you should win a car4d every time u lvl up
2interpurting does tooo much damage
3 every other turn is a movement turn. that stinks
4 needs badges
5 very hard too get old cards u missed
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i really do beleive that they shouldve waited until they had made at least 100 cards without giving them away in weekly challenges to be ble to have a higher chance to win a card plus it would add more strategy because of more variablity
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knowing how to play really does make choosing starters much easier, a reset button is the #1 thing that needs to be added
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chaosorder Jul. 12, 2008
omg this game isnt based on luk avoids and interrupts are, but they only rarly determine the out come and if ur smart ull be able to counter
Interrupt isn't a lucky thing... :)
If you know how to think you can say the outcame of the battle :)
So, besides the status things AND attacks that have chance of miss, we don't have any other thing based on luck.
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The only thing is that this game is a little unfair to new people. I have 45/46 cards from doing the challenges, but some new people only have starters. Could we add an option for matches based on the number of cards? That way, new people wouldn't be overwhelmed by those who practically own every card.
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omg this game isnt based on luk avoids and interrupts are, but they only rarly determine the out come and if ur smart ull be able to counter
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3. Buffs that one card uses, carry over to another. (e.g someone uses rain dance 3 times with one card, then switches to a melee based card and a single hit does something like 100 damage.)
Try to read what each attacks do. In this case Rain Dance affect ALL characters :)
Try to use Tantrum and switch to another char...you gonna see that the buff don't pass to another char except if it says ALL :)
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Way to much luck based things going on. I've lost 2 games straight do to terrible luck, where my opponent avoids all the status effects and avoided killing blows. It's gotta be less luck based.
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The People from Beta have a gigantic advantage
Thats why all other games get a reset after beta
A player thats new has no chance to win with no booster cards against a player that has
Theres a lot of things if you dont change em i ll be gone...
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Besides the fact that me and the person playing against me went 10 turns of missing(with 95% attacks) its pretty good.
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this game totally sucks, theres "Interuptions" and Stuns, it makes no fuking sense, so basically, you could use an "Interupting" Attack and never get hit, wtf.
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this game is good but its based on luck, you can just switch out then attack and it makes the game even last longer, really annoying.
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I would've preferred a Magic the Gathering type card game. This one just hasn't grabbed me. The female art is pretty ridiculous, too.
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1.needs badges
2.when u level up or every cuple levels u should get a card
3.intercepting shouldnt do this much damage