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vraal

May. 31, 2008

Under rating threshold (show) Is it strange or broken AI - I have never, in all the Practice games I've played, seen the AI take the option of changing distance for the attack round.

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ChadMiller

May. 31, 2008

Under rating threshold (show) killpoo, to be fair, if it really was happening half the time then it would probably be more likely that the RNG is broken than that people are just getting that unlucky. I just don't think there are as many anomalies as people are claiming.

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Mcmicker

May. 31, 2008

Under rating threshold (show) Oooh! A probability war! Where can I join in?

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killpoo

May. 31, 2008

Under rating threshold (show) I merely gave the chance that someone would miss 5x in a row. NicolBolas: The law of independent trials says that it could happen 0 times or 66,000 times, you don't have an argument. Brocoli: If it is truly random, it could happen every time you play.

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Sounnikoura

May. 31, 2008

Under rating threshold (show) It's Sounnikoura not Sokinoura you silly :P

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bewnt

May. 31, 2008

Under rating threshold (show) I doubt that the percentage listings are wrong. Instead of counting the number of times someone misses 5 in a row and using total plays of Kongai, you should divide the total misses over the total number of shots to get the missrate: it be more fair this way. However, the RNG may be distributing luck unevenly, hence the unusual number of "5 in a row misses" complaints. Perhaps the RNG is time-based or something, which is worth looking into.

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ChadMiller

May. 31, 2008

Under rating threshold (show) broccoli: If on the other hand missing is something you can reliably predict then you may have a bug, please document the conditions under which you can predict a miss and then send a bug report.

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ChadMiller

May. 31, 2008

Under rating threshold (show) I doubt that many people have missed 5x in a row. People have a tendency to exaggerate their bad beats; I've seen just as many complaints in games known to be fair. Also, it's not enough to point to the number of games played because you attack more than 5 times in most games.

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zaraki

May. 31, 2008

Under rating threshold (show) if it's 1/33000 times then how come so many people have msised?

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brocoli

May. 31, 2008

Under rating threshold (show) The same strategy is valid for the opposite too

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brocoli

May. 31, 2008

Under rating threshold (show) killpoo: even if it should happen some times, it shouldn't happen with the same person lots of times as it does Also, it's possible to notice when an RNG is broken because the strategy "worked, so it will work from now on in this game" works

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brocoli

May. 31, 2008

Under rating threshold (show) Soukinoura: that would make energy managing not as essential as it is now, and I don't think that's a good thing

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Sounnikoura

May. 31, 2008

Under rating threshold (show) I think there should be a "normal" attack that doesn't consume energy but is weaker or doesn't have a special trait.

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killpoo

May. 31, 2008

Under rating threshold (show) For everyone complaining about the RNG being broken, a 95% hit rate has a 1/33,333 chance of missing five times in a row. Given the number of times people play this etc. it will happen somewhat regularly and seem as if the RNG is broken. Please don't complain about the RNG until you do the math out.

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Siekomir

May. 31, 2008

Under rating threshold (show) There should be button 'Change your starter once' :P

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zaraki

May. 31, 2008

Under rating threshold (show) kindred to evil....that makes no difference they have more experience...probably better cards but I beat a level 11 twice when I was a level 2..

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FinalSlayer

May. 31, 2008

Under rating threshold (show) Level is a linear function of games played, not actual ability. As such, I don't see what it has to do with actual match-ups.

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Kindred2Evil

May. 31, 2008

Under rating threshold (show) I think it would be better when playing against other players if you were matched up, level by level. Either that or one level above or below where you are. It doesn't seem quite fair to put a level 11 player against a level 1 JMO

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zaraki

May. 31, 2008

Under rating threshold (show) random number generator is Broken!missing a 95% hit 3 times in a row is ridiculous..

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Jaywalker2

May. 31, 2008

Under rating threshold (show) I've had 4 misses in a row with a 96% attack. I assumed that this was bad luck. I was right, this was bad luck.

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Dougy

May. 31, 2008

Under rating threshold (show) h1. awsome

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cytoplasmic

May. 30, 2008

Under rating threshold (show) "edit" not all of probability, but at least in this case

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cytoplasmic

May. 30, 2008

Under rating threshold (show) @bigm You do know that all of probability is independent...meaning its mere luck if u get stuff in a row. Theres nothing wrong with the system, unless he intentionally rigged it.

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ChadMiller

May. 30, 2008

Under rating threshold (show) bigm I suggest googling "Gambler's Fallacy"

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reducket

May. 30, 2008

Under rating threshold (show) if an attack is a multiple hit attack (sword flurry for example) shouldn't each of the 7 attacks have a 95% chance of hitting, not all 7 having a single 95% chance?

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zodiac1233

May. 30, 2008

Under rating threshold (show) hmmm helene vs helene no other cards .. get close = lose

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bob3

May. 30, 2008

Under rating threshold (show) umit says intercept does 50 but it does 35

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bigm33

May. 30, 2008

Under rating threshold (show) cytoplasmic it can be fixed if the random number generator algorithm is not working properly. In the matches I have played there are times where it seems to get stuck. for example a 95% attack misses 3-4 times in a row. or open palm with a 30% chance stuns EVERY time it is used. there is definately a problem with it right now.

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Redsnake

May. 30, 2008

Under rating threshold (show) nvm forgot poison could kill. but there are still a lot of other ones

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Redsnake

May. 30, 2008

Under rating threshold (show) PARADOX MUCH Tafari vs Tafari, both with death masks, all attacks detah magic, but cant be killed by it.

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liop1121

May. 30, 2008

Under rating threshold (show) indeed its an ok game but needs many details that need to be added

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cytoplasmic

May. 30, 2008

Under rating threshold (show) what do u mean fix it? theres a reason 90-95 percent moves miss. its to balance all the characters. Its merely a random number generator doing all the work. You can't fix something thats already random.

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Redsnake

May. 30, 2008

Under rating threshold (show) i miss WAYYYYYYYYYY too much for 90-95% hit rates. FIX THIS.

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ABomb2142

May. 30, 2008

Under rating threshold (show) I have !

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Bumfacepik

May. 30, 2008

Under rating threshold (show) has anyone actually one any new cards by winning alot of games?

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Squeoo

May. 30, 2008

Under rating threshold (show) I can't remember which unit it was, but one of the "Purple" enemies I faced some reason gained 8 life per turn with the "+3 Life" upgrade that is NOT color-specific... it is a sort of Vial I cannot remember its name. I don't believe it was higashi, nor rumiko...

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Zer0mus

May. 30, 2008

Under rating threshold (show) How to find out your record without having to ask someone. Go to browse games, click the stats button on a game which only has 1 person, join that game and your stats will be shown before the game starts.

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FinalSlayer

May. 30, 2008

Under rating threshold (show) NicolB, neither of what you mentioned is a bug. In the case of Marquis, he simply switched out and got +20 hp according to his innate.

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Bloortianarmy

May. 30, 2008

Under rating threshold (show) Please, add a function that allows to see own win/loss ratio.

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SuperSaddler

May. 30, 2008

Under rating threshold (show) @Nicol: I think like june , something in the 10ths.

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lordharliquin

May. 30, 2008

Under rating threshold (show) Something really needs to be done with the random hit generator...4 in a row 95% to hit attacks miss. VERY FRUSTRATING.

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Jaywalker2

May. 30, 2008

Under rating threshold (show) Wormeh, you sure you weren't poisoned with Deadly Poison?

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Thrawn_KoL

May. 30, 2008

Under rating threshold (show) nightmare: No. No you're not.

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AgentTalon

May. 30, 2008

Under rating threshold (show) I just want to know when this is going to be released to everyone?

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Ricknr1

May. 30, 2008

Under rating threshold (show) THE CROM Yes :D

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TheCrom

May. 30, 2008

Under rating threshold (show) Do you get the win if your opponent leaves?

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Romhec

May. 30, 2008

Under rating threshold (show) Bug: i used enchant blade and used sword slash with Helene but still got caught with leafy trap from tafarI...

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Wormeh

May. 30, 2008

Under rating threshold (show) TheSilenT, in deck builder it says heals 3 hp per turn when not in battle, and it only heals 2 hp per turn when not in battle (like I said before, rea my other comment better mate..)

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Romhec

May. 30, 2008

Under rating threshold (show) Lag problem...

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cytoplasmic

May. 29, 2008

Under rating threshold (show) its either ur connection, or server lag

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