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Kongai karma: One game, i lose as soon as i connect, then it moves to the combat screen and i lose again immediately -__-. Next game: my opponent leaves with a 1 health anex against my VV, swiches in MARQUIS LE MORTE, moves close, i kill him. They swich in thorn, i burst the anex to death, so now i gain 20 hp when i swich and deal 150% damage when my health gets low!!!!! :D :D :D :D (i won btw :D)
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FYI folks - The second league season will begin shortly, and you can sign up here: http://www.kongregate.com/forums/1/topics/53844 . Skill Rank of at least 25 is required for entry into the secondary league, or SR30+ to enter the primary league.
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I'm going to leave the game running, just in case, but I'm pretty sure I lost ANOTHER game that I actually won. What the hell? :( This SERIOUSLY needs to be fixed. Otherwise there's no point. I keep losing matches the turn before I win. Not sure if it's random disconnects or people exploiting, but it needs to be fixed. I've already lost three games where I was about to win...AAAAAARRRRGGGG. Arg indeed.
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>>090917101018 PLZ play more games, then add ur comment. The hit rate works fine with you if you play 100+ games. And I guess the lagging is due to ur own network problem, since everyone else plays perfectly fine. Btw, there is no item to add dodge rate to Yoshiro. In addition 10% dodge is quite low. What is worse, it only take effect with physical attack. Dont rely on the dodge rate, use ur skill and mind.
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Love the game (just started today!), but it's freaking annoying when people leave right when it becomes apparent they can't win! Very inconsiderate, dammit! I've been waiting, but the "connection lost" thing isn't even coming up. I'm gonna be pissed if I don't get the victory. I totally whooped him, then he left! 0_o'
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well that's it from me tonight.. I'm not gonna play Kongai on weekends anymore.. lesson learnt.. unless you guys want your Skill Rank to drop unnecessarily due to DC related Defeats.. see ya, and Arsenal FC rules.. 4-1 vs Portsmouth..
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Gamalial>> I have an issue with how they calculate hit rates.. especially with characters that have high dodge like Yoshiro, combined with an item that can give additional dodge multiplier, and he still gets hit.. there's no advantage..
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in the case of in game DCs, they should give credit to the player with the most HP combined.. and don't give a loss if 'your game expired' whilst trying to get connected in the Lobby.. this sucks..
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this sucks..! too many players or server lags causing DC, and you get a defeat!! so unfair especially if you are leading!! Kongregate please address this issue.. also, I've had instances when trying to start a 3 card ranked multiplayer match, then a message starting your game expired, even though I was not connected to another opponent, and this resulted in another 'loss'.. again unfair... I had 5 instances like that... arrrggghhhh Kongregate, do something!!
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Its great and all, but the hit rates are kind of ridiculous. I have had matches where I miss with a 99% chance of hitting, 3 times in a row without debuffs.
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they should consider having to validate tie-games.
after all BOTH of the players did their best and therefore worhty of recognition.
maybe the awarded rank "experience or bonus" should be given to them 50-50.
anyways that's just my opninion
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Cool game design, but poorly implemented multiplayer matching. Could also be vastly improved with some more interesting animations.
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It's easy to win in matches. All you have to do is figure out the opponent's pattern. Some ppl never intercept, some ppl are intercept trigger happy, some ppl always switch out at low health. And the good ppl you face will mix and match these patterns. Good luck!
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Epiclord: depends on rank of opponent
Dexdragon: it depends on the attacks speed
Brian1:Agreed However not just a random one. Maybe 1 point towards a random card, 5 for the card? Random would be too easy to get them all.
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its not fair how they get to go first if we got to go first we would've won at times so they should make it so the person that is losing getz to go first >=(
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Fourth coward of today: baldergold - Fled after the match went 3:0
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Fifth coward of today: gorer566 - Fled after he noticed, that extra-slow playing won't make me forfeit...