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pretty good game but prefer an element of stat's. too much based on luck. a noob can beat a pro if he has good enough chars and items.
would like a single campaign or something to unlock like +2 physical def on all characters or something like that
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You Really should be able to change your starter cards no matter what. Even If it means being able to chose from a lesser amount of them. That way, when you get a really good item card, you can chose who it fits best!
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found a bug, when tiger goes againest trapper, leafy trap does not go off if eye of the tiger is casted and it does not hit the trapper.
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Game glitches every now and then... Game freezes after some strange animations and then it tells ya to choose a range which you've already done and then everything stops.. Not gonna play anymore till its fixed.
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a very good start for a multiplayer game. I can see this becoming another well thought out, independent game like dota.
keep at it.
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I give it a 3/5, much too dependent on luck and simple instinct, theres hardly any skill involved. I would also like to see better animations for when the cards attack each other. I am sorry to say I was dissapointed at its debut, I have 38 cards, but yet I still do not play this game much.
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bug happened
in my screen the "declare victory" showed up but my opponent was chatting with me in the chat window and said that he had chosen a move already
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my question is.. how do they implement a 90/95% hit rate? i tend to miss about 1/4 on those attacks.. when 90% should be 1/10 miss, and 95% should be 1/20, roughly....
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"you sucks" "learn make games correctly"... Please learn correct English before you try and flame a developer. You just made a moron of yourself.
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lallau: That's a host/error bug. No need to fret over it... they know it's there, but with multiplayer games it's kinda hard to take out :P Just keep that in mind when fighting
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BUG BUG BUG: if two yoshiros in battle, and both are in general insignia, and if both use 'rising dragon' and one of them is with little life (24hp or less) one will give a damage of 28 and the other 24 (Yoshiro with 24hp or less life, do less damage), is iten off in the more important moment of the battle!!!!!!!!!!
YOU SUCKS Ò_Ó
learn make games correctly
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i have a bad net that it always make me lose many challenges so i lose many beacuse of that well any way this game is kool lets give it 4/5
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rohkea and all the others complain, u should be more careful, cause the enemy has 50hp then u do 25 damage but it showed that he had 0 hp(this is a bug) and after that it showed that the enemy had 25hp(this is right). Got it?
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what the hell is the difference of edition cards? it doesn't say anything anywhere can anyone tell me i mean this crap should be in the instructions
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Its not a bleed bug its a switching bug. When you switch out your other char switches in and the opponent is shown being at the HP they would be at when it gets to the end of the turn. Then the graphics play and show the opponent getting hit by all the effects that would have happened if you stayed in, bringing them too low. Then their life is adjusted back upward to where it should be.
Penney
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i also got those bleed bug sometimes with zina.getting the hp lost from bleed isnt fun,expecially when enemy had 0 hp and suddenly he has 3-4.FIX IT½!!!