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BlackEyedPeas1

Nov. 21, 2010

Under rating threshold (show) There should be random witches, random robots, etc.

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(-1)

SPACEDUDE360000

Nov. 20, 2010

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(-6)

evertosword

Nov. 20, 2010

Under rating threshold (show) @I can see what you mean. Maybe instead of kicking resting users, allow a setting to change max turn time to 10 secs or 20 secs

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(3)

CptSkamerica

Nov. 20, 2010

Under rating threshold (show) There needs to be a reset button. I'm a beginner, I took cards that looked cool for my starters, and I can't win a match. Can't get any new cards if I don't win, right? I did the weekly challenges too, btw, and it gave me a card I already had... lame....

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(7)

Lord_Vack

Nov. 20, 2010

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(-8)

destroyer1235

Nov. 20, 2010

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(-5)

HutskaTR35

Nov. 20, 2010

Under rating threshold (show) @jacjac what happens if the victim switches while you are switching tafari?

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(-1)

nightfears

Nov. 20, 2010

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(-3)

deleteduser

Nov. 20, 2010

Under rating threshold (show) OKAY. i found a good combo use. agathe de grey & yellow rock of cowards yoshira & generals insignia Tafari & death mask thats a good combo, if u use with mark of witch, and then play tafari so he cant flee :D

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(-1)

Pupisnurix

Nov. 19, 2010

Under rating threshold (show) GOOD GAME!!!!!! :)

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(4)

Pupisnurix

Nov. 19, 2010

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(-15)

deleteduser

Nov. 18, 2010

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(-13)

Gawz

Nov. 18, 2010

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(-9)

Thunderheat

Nov. 18, 2010

Under rating threshold (show) This game is legendary.

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(5)

DrApotheosis

Nov. 18, 2010

Under rating threshold (show) actually read the game discription, they haven't update it yet. lazy staff... =w=

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(2)

RunedSage

Nov. 17, 2010

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(-13)

MrLycan

Nov. 17, 2010

Under rating threshold (show) This game is getting obnoxious. Everyone has all the same cards. There obviously isn't enough variety... I understand that a game like this is difficult to balance... but still. Where's the unique gameplay. It's the same thing over and over and over. Coming from me, that should mean something. I'm the king of patients with monotonous gameplay. I played the f*ck out of fallout3. :P

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(5)

icecreampie0

Nov. 16, 2010

Under rating threshold (show) There should be in game credits so that we can choose to buy new cards if we were to earn enough of the aforementioned credits

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(8)

athka1

Nov. 16, 2010

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(-9)

StallKing

Nov. 16, 2010

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(-9)

StallKing

Nov. 16, 2010

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(-8)

DrOctaganapus2

Nov. 16, 2010

Under rating threshold (show) With every new set, the rate of getting a new one should go up. Doesn't have to be like from 30% to 99% just it needs to go up a little maybe 5% more now that witches came out.

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(2)

BearJoo

Nov. 16, 2010

Under rating threshold (show) Ok I'm beating my opponent and it's his last turn before death...He waits and does nothing, and now the game is sitting at "waiting for opponent" for 10 minutes....seriously wtf??

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(5)

deleteduser

Nov. 16, 2010

Under rating threshold (show) if they let people get a card every level up, then what about the people that are already high level?

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(8)

SilenceOfHearts

Nov. 15, 2010

Under rating threshold (show) as with any card game i think players should be able to trade cards.

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(-2)

fdafdafd132

Nov. 15, 2010

Under rating threshold (show) cool but kind of alot of things that can be improved

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(9)

Special_One

Nov. 15, 2010

Under rating threshold (show) I don't mind ages waiting to earn a card, but would be good if you got to choose which one you won!

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(11)

rgpfighter

Nov. 15, 2010

Under rating threshold (show) i hate that i play over 100 games but i only got a couple cards... there should be a greater chance of getting new cards or just let people get a random card when they level up

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(8)

thunderkid88

Nov. 15, 2010

Under rating threshold (show) should be team battles

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(16)

BHardaway

Nov. 14, 2010

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(-13)

Dexir

Nov. 14, 2010

Under rating threshold (show) Should add a function where people can watch others matches

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(17)

partwazz

Nov. 13, 2010

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(-18)

bosomlover

Nov. 13, 2010

Under rating threshold (show) The excitement of getting a new card would be diminished if cards were easier to get. Plus, instant gratification is unhealthy. So are expectations of entitlement. A difficult goal is much more gratifying to reach than a simple one. Therefore, cards should not be easier to get.

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(4)

LordJrod

Nov. 13, 2010

Under rating threshold (show) fun game, and a good sense of progression

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(2)

leadhead1950

Nov. 13, 2010

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(-11)

Beril

Nov. 13, 2010

Under rating threshold (show) I can't seem to find a way how this game encourages you to play more from the point when you have around 10 cards. All you do from that point on is construct a single tactical scheme with items and characters and repeat it indefinitely. You do not become a better player and you do not get any more items that actually mean something to you because all items and characters are somewhat equal... I want to play, just give me INCENTIVE.

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(3)

massive8992

Nov. 13, 2010

Under rating threshold (show) i think it should be a little easier to get cards in game

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(9)

deleteduser

Nov. 13, 2010

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(-17)

deleteduser

Nov. 12, 2010

Under rating threshold (show) how do theye expect a guy with 69 cards to win any new 1's :(

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(16)

deleteduser

Nov. 12, 2010

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(-4)

redghostmage

Nov. 12, 2010

Under rating threshold (show) The majority of my wins are from the other player timing out...

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(15)

kinglrg

Nov. 12, 2010

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(-15)

shinabi

Nov. 12, 2010

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(-21)

cooldud484

Nov. 12, 2010

Under rating threshold (show) i save my witch for last and hopefully my opponent only has one guy left and i use witches curse and while I'm waiting my three turns i use witches curse which hits the enemy and heals me.

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(2)

alfonso277

Nov. 12, 2010

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(-24)

madman289

Nov. 12, 2010

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(-27)

ionut12

Nov. 11, 2010

Under rating threshold (show) YAY WITCHES R OUT!!!!!!!!!!

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(2)

Blockhead576

Nov. 11, 2010

Under rating threshold (show) finally witchs r out!

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(0)

dirtbaker

Nov. 11, 2010

Under rating threshold (show) witches are out! (use random all, duh)

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(7)

Adamosity9001

Nov. 11, 2010

Under rating threshold (show) too much time in between turns. cut it by half, or AT LEAST 1/3

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(11)

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