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I love it how kongregate will fill your screen with giant boobies, but censor any use of the word pokemon when tagging this game
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This is a great game, but there's a lot of work to be done in here if Kongregate wants it to be THE game. For example, making cards that are unique from weekly challenges and ones that are unique from winning in the game itself, some special attacks and innate abilities, like drain life when successfully intercepting, getting hit by 45 or something when being intercepted, but still switch cards and such. It can be much more fun with such things.
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Dammit! I played this game where I should've won, but my opponent got lucky where every Open Palm by Yoshiro stunned my Daywalker! Luck is just never on my side.
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I am incredibly disappointed in this game. Not only is it based on luck (i understand procs, but hit % shouldn't be an issue). Attacks like Rain of Arrows and Spectral Choke are incredibly unfair without cooldowns, as they do more damage then most other attacks and act like intercepts.
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I tried to send a bug report, but I failed. I copy it to here - if anyone can send it, then I will greatly appreciate it!
"Kongai
I was in a 3 card quickmatch. I had Phoebe left - only - and my opponent had Cain Solomon. I killed his other card and he switched in Cain, we were far. I saw a "pass" at range changes, I pressed rapid lashes. I was most surprised when he used a tackle! And it hit! An mine didnt! In the game log I saw sg like that:
"Phoebe's Rapid Lashes fails to cast due to range change."
My opponent was most surpised, too! He said that he thought that we are at near range.
We were.
But how?"
Thanks.
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hey cool level 8, its not luck, its probability. there is a reason why its a called the Kongai CARD game. Its just like poker or blackjack. oh and btw, knowing what the opponent is a gonna do next is a skill
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This is like the first game i suck at, but i still like it :) Usually if i suck at a game its not fun but this game is :)
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This game is based to much on luck... I know you need some aspects of a card game to be luck but this takes it WAY out of perspective. Also friking shield chick is SO overused. But this game is good just decrease the luck value and make it more skill
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sohryukei you might be using the attack that has a very low chance to hit. and on the other side, WTF?!?!?!? I BEAT THE BOT 3 TIMES BUT STILL DIDNT GET THE CARD!!!!
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popo hasn't hit anything in 5 games...
why? this can't just be bad luck i think maybe something is wrong with the random generator? dunno just thinking ^^ maybe it is just bad luck but that'd be too big of a coincidence.
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The game interface is too big for my screen... the tip and the bottom is sliced off when i play. Anyone know how I may solve this problem
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As per a physical deck losing to vamps, cornelius is great against phsyicals. use his reversal, then his far left, wash rinse repeat. corny has always served me well.
PS) Popo + Feather = win.
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A good game but i am horrible at it. Chance of winning 0% FIGHT!
And is there a mute button? My music is better than that stuff
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You should be able to trade cards. Plus, Yoshiro rules! I killed two people back-to-back in 4 turns. Then he died. Touch of Doom FTL:(!
Also, match spectating should be implemented. Then, Kongai would be on the level of even MTG Online I say.
However, there should be "spells" you could play directly from your hand. That would ramp up the strategy level even more, while keeping the complexity of the game low enough, so newbies (not noobs, newbies) can easily access the game.