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I try not to complain about the probability because it seems like its all that people do but I think there is a reason for it. I wouldn't be upset by freak occurences (i just got stunned by yoshiro's open palm four times in a row) because I know that in any system where a ton of numbers are being randomly generated there are going to be unlikely patterns. What bothers me is that they happen all the time, sometimes they're good and sometimes they're bad but, there are more bizarre streaks than there are normal ones. And, they never seem to even themselves out during a match, either I get a run of crazy good luck or my opponent does, never do our freak misses, crits, and procs seem to balance each other.
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Just a tiny bug, textual error on the Exiled Student's card, in the 3rd move description, if I remember right. 'If hits' doesn't really make sense? Well, not proper sense
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I don't think Andromeda's lightning arrow is working as it should. It says it deals 18 damage, but I used it against rumiko, and it dealt only 4. why?
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twice today i have gotten a message that i just lost the match when i won.
also, it gave me a message that i lost a match when i hadnt even started a match, i didnt even hit ready and then leave. i was just searching for a game to play in
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I have a general's insignia and a mindreader's chalice. I have had the chalice equipped for a while, and just got the insignia. Whenever I try to equipt the insignia to another card, it comes up as a chalice then yells at me for duplicate items. When i unequipt it, it goes back to normal. HELP.
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"Fix the freaking probability engine. Is your rand() function reseeding every time it runs or something??"
How does someone who even knows what those things mean come up with such a ridiculous question?
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And now, I defeated the bot three times,and it even says that I won the card, but for some weird reason, I can't see it in my deck builder. GLITCH.
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What I don't et, is how an attack that has a 90% rate of hitting, misses 3 times in a row, therefore allowing me to lose, a winning battle.
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you intercept harder.
@ Poorage: if there where no luck in this game there would be a perfect deck. U need possibilitys to avoid that strong attacks dominate the game
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everyone needs 2 use the bug report butten ive sent many bug issues especially the randomness ive even lost 2 people who won because of the randomness and they agree it has no place in a card game
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hey iconnormlc701, the rate of getting a new card is 3% i believe, so u can go 33 wins and only get 1 card.....now granted, u may get 33 wins and no card, but get 2 or 3 between 33 and 66 wins....
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I think all the percentages should be removed and in return just decrease the damage or increase the cost. All the random stuff piss me off, especially that I have never stunned anyone but i keep getting stunned and lost so many games because of it.
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Kongai is a great game (I escspecially like the card type games!) It's almost like the card game I made stix™ except not on the cpu.
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I'd like to see some of the low-percentage randomness removed. A 5% miss chance doesn't add to the strategy, just makes things more random. Frustrating for my opponents when they have a 95% win and miss ...