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nyrvana: while i partially agree with you i think there should be an option available for people who enjoy fast games
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great game. i've read comments asking to shorten the waiting time, please dont, coz it will be very hard to consider what move the opponent will make...once again, great game, did some research and found out that this game was designed by some street fighter veteran? nice
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needs to lower the stun rate, or be able to run while stunned, all too many times will i get stunned reapeatedly until i die, and not being able to do anything about it
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"oneyedog, yeah I think it’s cheesy, maybe they could add some code to detect “suspicious” wins/loses."
greg has already said that something like this exists
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To Abel0x:
He doesn't cheat, simply he was as me a beta tester, and when kongai became a game for all, not only for beta testers, the scores was resetted, then i had already 25 cards with a stat of 0 wins/0 lose
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Korusho, they are not done adding cards yet. I happen to like this game, even though I have heard so many friends of mine saying it is crap. Good job Kongregate!
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LordHylas: there is only one healing spell, and it does heal the moment you use it. All other drain and heal types also activate the moment you use it. Now if it is slower than your foe's attack than there is nothing you can do.
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Korusho: Yeah, most card games like Solitare, Poker, ect. I mean by the dueling card games such as Pokemon, Yu-gay-ho, Magic, ect.
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Healing spells should heal at the moment of the cast, NOT at the very end of the turn. This makes them essentially useless.
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Gettings cards doens't seem that grand if all you have to do is Random to get a full deck of something decent For high levels who get cards give us something that can't be randomed
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Soulraven: while more cards is good, this isn't a normal card game. The more cards there are in this game the harder it is to balance. They are coming out with more, but it is going to take a while.
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and just to weigh in on the intercept question, its perfectly balanced. if you think someone is going to switch, you attack them. if they are, its like they're turning their backs to run. if not, they get a free shot at you
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@all the people who are reminding me that bleeding ritual has two ranges:
look, my point was that the attack MISSED, but i still got the effect. this is really annoying when the attack is something like, "deals 10dmg per turn for 4 turns"... etc. If the attack misses, the effect should as well
if its interupted, the effect also shouldnt work, but in my experience it sometimes does and sometimes doesnt
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I think this game should add more cards and make it a little easier to earn them. I think the least amount of cards for almost any card game should be 100. Its a great game though. Hope for some more cards.
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people that just use higashi and joju and one other high hp character and just use one attack and never swap.. so annoying
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OK, it's getting seriously annoying - Kongregate, you need to remove the ability to leave/kick from games - high-ranked people are having serious issues finding quickmatch games. And while you are at it - speed up the quickmatch selection process. Waiting for a game to start only to find out you've been kicked is not fun.