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A lot of people use the cheap tactic of quitting after they take the first shot. Sure, I get a win, but since there is no penalty for losing, it's easier for them to get ahead this way
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I think the chances of a reward should be higher for winning a 5-card game: after all, it takes longer and requires much more thought.
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hmm if u play 5-card games would the chances of getting a card be bigger than a 3-card game?
and how come sometimes u can't use ur decks in battles, but u have to use random
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I find continual switchers very irritating. There's no fun in guessing intercepts every turn/second turn for the entire match. It's an entirely valid tactic, but that doesn't stop it feeling kind of cheap.
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Ok, so I may previously have been quoted as saying that in ranked matches "I can look forward to nothing except for the same deck over and over again" in regards to the propensity of most players to opt for the (cornelius, yohsiro, and x) deck. I recently started playing some more ranked matches and as of yet have encountered no such deck. I was wrong when I said "there isn't a lot of variety in playing ranked," ranked matches are fun are I have encountered a variety of interesting character combinations. I kinda think that matches should be ranked by default and that there should be increased score reporting but thats a comment for another day.
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found the gayest thing about this, if you ninjaport away, you they dont atk, yet if they knee bash you, even though it doesnt do anything, it still wastes energy and if u have an attack that works both ranges if they move to a different range with tele or ninja port
u still miss
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I like it, but you can't really call it a card game. It's more like a one-on-one version of a typical RPG turn-based battle system. The "cards" you earn on Kongregate act more like keys to unlock more characters and buffs (items). Not that I'm complaining.
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Either a lot of glitches, or moves/spells/attacks aren't explained in full.
Would of been nice to go back at least once to re-pick your starter cards.
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this game is more skill than luck. but imo some characters like popo for example reverse that sometimes. it's just not fair being omgwtfpwnt by popo cuz he procs poison 100% of t he time, crits 100% of the time, and dodges physical 100% of the time... and heals with herbal remedy 100% of the time like he does sometimes in some games. completely win the game cuz of a lucky popo. No other character in the game absolutely dominates your entire deck with 1 character, even if they do have horshoes up their ass.
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Strange glitch: I had more than 39 wins, and 6 losses, and now I got 33 wins, 1 loss...? Why? I really don't get what happened.