Under rating threshold (hideshow)
@siah_jer: Special effect: Has a high chance to critical hit for 3 times regular damage. Note that the odds are 40% for a miss, 10% for 20dmg, 50% for 60dmg.
http://kongregate.wikia.com/wiki/Slingshot
Under rating threshold (hideshow)
The actual probability of hitting with Popo using Slingshot is 30%: 60% hit x 50% crit = 30% crit.
The random number generator IS seriously screwed!
Under rating threshold (hideshow)
Sm1 pls explain to me then how Popo with Deadly Poison can hit 3 out of 3 times with Slingshot at 60% hit prob and 50% crit prob
Under rating threshold (hideshow)
I just kicked the computer in the nuts a few times with Ambrosia's spiked boots and the 30% stunning effect kicked in 38/105 times. That's 36,2%. It seems the random number are pretty good. I'll do this one more time tomorrow and give up if the results are good.
Under rating threshold (hideshow)
And in that game i played perfectly and my opponent played badly (including about 6 failed intercepts and 0 successful ones) and still won. Like it or not, luck is frequently the deciding factor in this game:(
Under rating threshold (hideshow)
well Sirdorius teleport's supposed to have 95% accuracy and it missed 3 times out of about 5 in my latest loss. And i think generally moves are missing more than their supposed to. Your research will be much appreciated:)
Under rating threshold (hideshow)
The RNG is fine - and I say that when I've been on the bad end of a 1 in 5500 bead before. Humans are just bad at perceiving what random actually looks like, and are also more likely to remember strings of oddities than the dozens of games that were normal.
Under rating threshold (hideshow)
Just played my first match with someone who has been playing for a while obviously, I defeated two of his characters without the help of support cards as I do not own any, guessed two of the three intercepts correctly and all in all I think I made a pretty good stand for a newbie. The game it's self looks to be promising, really fun and could get rather addictive. 5 star and added to favorites for now, Love to see how it turns out.
Under rating threshold (hideshow)
I see I stirred up a discussion on the random numbers in this game. I'll start writing down hits and misses for different percentages from today and post the results later on.
Under rating threshold (hideshow)
I've only just started playing this game recently, but I've found there is a large degree of skill involved, and the 'luck' that everyone seems to be talking about is no more prevalent than in many other games of this nature.
Regardless, it is quite fun.
Under rating threshold (hideshow)
actually no wait sorry I'm getting good at this game now! lol this game actualyl rocks! not because of the chicks wel lactually to me but it actually has more strategy into this go samurai and ninjas!
Under rating threshold (hideshow)
i really suck at this game but its kinda fun the main thing i like is the chicks who is a freaking hot!!!!!! anime chicks mmm.... lol
Under rating threshold (hideshow)
Kongai 1.12, 12/08/2008
This release attempts to make Kongai a bit more accessible to new players and emphasize ranked matches, where you’ll soon be able to earn achievements.
Playing ranked matches is now the best way to earn cards, as the card drop rate for unranked matches has been lowered if you already have more than 10 cards. The drop rate of ranked matches will remain unchanged.
This release also includes numerous bug fixes, including the infamous host/non-host bug on Cain & Anex. Let us know what you think and if you find any bugs. Thanks!
fail!
Under rating threshold (hideshow)
Opinion of someone who is neutral in the luck argument:=: This game is luck in that you can miss. It sucks to miss that power toss, or tackle, or power lash, but it happens. There is a rule of probability that makes 50% and 51% two totally different and obvious to detect percentages. Over the course of many many (100's) of uses, the abilities will, theoretically, have a difference in the number of hits. So as much as luck does play in this game, so does risk. That being said, I think this game is bullshit in its random number calculator.
Under rating threshold (hideshow)
um just to be random and post xD: sure this game has a lot of luck in it, but if you'Re playing the game you need to accept that ^^. sure things happen where you facepalm yourself! if you have a problem with there being luck in kongai just don't play it anymore. no one's forcing you to =].
Under rating threshold (hideshow)
Haha, juju and feather dodge only the physical attacks. Its unlikely that you will hit him. Sooo... just use dark attacks
Under rating threshold (hideshow)
the random number generator in this game seems biased towards strings of unlikely outcomes - don't worry, it might be in your favor next time. That said I just did 130 dmg with a power toss :D
Under rating threshold (hideshow)
I just missed 4 70% throws and about 7 30% throws in a row, and saw my enemy hit 3 25% hits in a row... I'm starting to doubt the quality of the random numbers in this game
Under rating threshold (hideshow)
Rank 30+ are fun. that is correct. no one puts up the usual "disconnect" waiting time w/ they lost. normally they just surrender...that being said, i just disconnected a game because I press "backspace" twice while chatting...hee-hee.
Under rating threshold (hideshow)
Juju yes but Amaya is one of the weakest. is attacks need to be pwerful because he only has like 50 health. with the "op attacks" he is equal to thoose who are OP like Voss and Juju
Under rating threshold (hideshow)
Like in every game people that disconnect or go afk in game are annoying. The latter could and should be resolved, like say, reduce timer by 1/2 if the last action timed out and 1/4 if the last action was done in the last 1/4 of the timer (to prevent abuse)
Under rating threshold (hideshow)
While it may seem kinda irritating that people disconnect when losing, you still get the win and the 60 secs it takes before you can declare victory is often less than the time it would take to finish the game. The real problem is people who go afk and make you wait for every move.
Under rating threshold (hideshow)
Okoyo, I disagree. What if you are disconnected against your will, because of a technical problem? Happens all the time.
Under rating threshold (hideshow)
cranky wrote : There should be a penalty for disconnecting rather than just losing. This should be offset by a "resign" button to let the person lose gracefully
And I totally agree.