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Its great and all, but the hit rates are kind of ridiculous. I have had matches where I miss with a 99% chance of hitting, 3 times in a row without debuffs.
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they should consider having to validate tie-games.
after all BOTH of the players did their best and therefore worhty of recognition.
maybe the awarded rank "experience or bonus" should be given to them 50-50.
anyways that's just my opninion
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Cool game design, but poorly implemented multiplayer matching. Could also be vastly improved with some more interesting animations.
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It's easy to win in matches. All you have to do is figure out the opponent's pattern. Some ppl never intercept, some ppl are intercept trigger happy, some ppl always switch out at low health. And the good ppl you face will mix and match these patterns. Good luck!
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Epiclord: depends on rank of opponent
Dexdragon: it depends on the attacks speed
Brian1:Agreed However not just a random one. Maybe 1 point towards a random card, 5 for the card? Random would be too easy to get them all.
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its not fair how they get to go first if we got to go first we would've won at times so they should make it so the person that is losing getz to go first >=(
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Fourth coward of today: baldergold - Fled after the match went 3:0
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Fifth coward of today: gorer566 - Fled after he noticed, that extra-slow playing won't make me forfeit...
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@killerz: Please don't make this n00bish comments, including the flag text --- @rottendoubt: No, there isn't any history. If the game gets "stucked" either you or your enemy got disconnected. If it was the enemy a timer will appear (after it run out, you will win), if the timer doesn't appear, you should hurry to press F5 to reconnect into the game (otherwise your enemy will win the round after 60 seconds). --- @Almighty: Yes, you posted same comment 3 pages ago, already. And this topic was discussed trough: Trading system will immeadeantly cause massive abusing (Players make new accs and trade all useful cards to they're main decks), therefore there will kinda never be anything like a trade system...
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It would be interesting if they could implement some sort of trading system, that would be fun... as is though, it's a 4/5
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oh man, i was just playing this guy and was totally winning. on the last move where he should have died, he never did anything and it was stuck like that forever. then i think i accidentally clicked out. does that mean i lost?
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First coward of today: Allen20008 - Left after the match went 3:1
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Second coward of today: nomaan12 - Left after the match went 4:1
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Third coward of today: darkstarII - Left after 2 rounds when his Amaya met my Voss
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@Skilletor: Uhm... exactly THAT is happening ^^ If the time runs out (round timer + 60 Disconnect seconds ALL OVER THE GAME) all your enemy cards will get set to 0 hp... you won in that case. If NOTHING happens, then most likely YOU disconnected...
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LOL Looks like The Infamous Disconnection Technique is rampant here also on Kongai. hmmm... It is happening on every multiplayer Games. The Game Developers must implement an Automatic Loss to the first one who discon, intentional or not.
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It would be interesting if they could implement some sort of trading system, that would be fun... as is though, it's a 4/5