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notfunnyz

May. 18, 2008

Under rating threshold (show) i suggest there should be attacks that can drain energy instead of HP, this will be interesting

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Welder

May. 18, 2008

Under rating threshold (show) Darx and Haddock: Helene was a bit too strong before she was nerfed. She had her hitpoints reduced and her best attack uses more energy now than she did a few patches ago. Now I find her to be quite balanced. She is strong in her specialized areas, but not too hard to beat unless your deck is overly specialized in physical attacks which makes your deck too situational to win consistently.

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deleteduser

May. 18, 2008

Under rating threshold (show) I agree, Helene is overly good

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Darxzero

May. 18, 2008

Under rating threshold (show) Helene is a bit overpowered in the physical defense department, considering nearly all attacks are physical.

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deleteduser

May. 18, 2008

Under rating threshold (show) Sorry but the strategy part is very weak in this game. most people I encounter play the same cards. Definitely needs a lot more cards and features. Less guesses more strategy please

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deleteduser

May. 18, 2008

Under rating threshold (show) points level-up system

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deleteduser

May. 18, 2008

Under rating threshold (show) Great game i win here 2 cards yay

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thegersh

May. 18, 2008

Under rating threshold (show) When showing stats for a match and the # of cards a person has, why not show the number of unique cards someone has instead of the total number??

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deleteduser

May. 17, 2008

Under rating threshold (show) Is there a way to view stats on all cards, even the ones that you don't have? I'd just like to know what to expect from certain opponent decks.

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AlienKittyInc

May. 17, 2008

Under rating threshold (show) Game is beter after update by 10 fold. Amazing job on the fixes.

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AlienKittyInc

May. 17, 2008

Under rating threshold (show) Yay! people are actually on! 17 in 3-card room!

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PineCube

May. 17, 2008

Under rating threshold (show) It would be nice if you could see your own score....

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Giallo

May. 17, 2008

Under rating threshold (show) doesn't need level decay because that's what the skill system will be for when it's implemented

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deleteduser

May. 17, 2008

Under rating threshold (show) nevermind (written 4min ago)

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deleteduser

May. 17, 2008

Under rating threshold (show) I have'nt had a lag problem.

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deleteduser

May. 17, 2008

Under rating threshold (show) monkey i believe that is the purpose of the skill rank that there will be when we have ranked matches

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deleteduser

May. 17, 2008

Under rating threshold (show) need lvl decay for loses and it will grow up with lvl - more level you have - more u pay for lose

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deleteduser

May. 17, 2008

Under rating threshold (show) Password protected matches would be nice =\

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deleteduser

May. 17, 2008

Under rating threshold (show) I really think the lag is a major issue at the moment.. It's essentially making the game unplayable. 1 minute between moves, 1 minute between attacks... for a 3 card 'quick' match I'm finding it's going to take about an hour! I don't really understand what's causing the insane amount of lag.. not alot of data is being transmitted surely? With the 2% chance to get a new card (per win) and each match taking an hour I'd need to play (and win every match) continuously for about a week to even expand my card-base. A real shame as the game looks to be fun when it's working quickly :( -FO

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deleteduser

May. 17, 2008

Under rating threshold (show) if you take a char out of battle does it take off thier stacked damage effects? because it shouldn't

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NorthernPolarity

May. 17, 2008

Under rating threshold (show) I think playing against a higher level character would probably make you better than if you played a lower level character: you can see what they're doing right, and what you're doing wrong.

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deleteduser

May. 17, 2008

Under rating threshold (show) You NEED to rewrite the probability engine. I'm sorry, but it does not work. If I could, I'd write a driver to prove it, but I don't have your code. Perhaps find a new random number generation algorithm.

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deleteduser

May. 17, 2008

Under rating threshold (show) sooo yeah... Rhine just basically wooped my A**... I agree with the level cap system. not really fair playing the 2nd seed beta player =\

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deleteduser

May. 17, 2008

Under rating threshold (show) My first impressions are it's a good game both in terms of gameplay and visuals although the learning curve is steep. I don't know enough about the game mechanics as of yet to comment upon them but I think that there needs to be more options for players 'hosting' a game such as a time limit per round, a max joining level etc. Will post a more in-depth review when I've gotten the hang of the game a little more. -FO

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deleteduser

May. 17, 2008

Under rating threshold (show) good game would be nice if window wasint so big and mabey more tribes and how i get more cards [half beast tribe would b nice]

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Syme

May. 17, 2008

Under rating threshold (show) I'd like to be able to mark other players. Not publicly of course, just be able for myself to, say, star the names of people I like, want never to play again, etc.

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SirGar

May. 17, 2008

Under rating threshold (show) not every higher level char has a winning record...

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deleteduser

May. 17, 2008

Under rating threshold (show) When hosting a game, lvl constraints would be nice, instead of having to kick every plyr that tries to match you that is a way higher lvl

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deleteduser

May. 17, 2008

Under rating threshold (show) It really is a well made and beautiful game! I hope it grows big, and I hope I can start winning :)

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deleteduser

May. 17, 2008

Under rating threshold (show) I don't know if it is only my computer... but the game keeps restarting itself

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deleteduser

May. 17, 2008

Under rating threshold (show) stacked poison can be overpowered too

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deleteduser

May. 17, 2008

Under rating threshold (show) A "Re-Match" feature would be nice ^_^

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deleteduser

May. 17, 2008

Under rating threshold (show) I wonder if there's a bug that kicks people when you try to select a deck... It goes Error selecting deck and my opponent leaves pretty frequently. Also the two things I wanted most, being able to see the game log post-battle and full text on the enemy attacks tab, got in. Thank you very much .

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deleteduser

May. 17, 2008

Under rating threshold (show) stacked bleeding ritual is kind of overpowered

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deleteduser

May. 17, 2008

Under rating threshold (show) "Challenge A Friend" Doesn't work, unless of course it has not been implemented yet due to testing phase. =) Awesome game 5/5 I've won a bunch of matches haven't gotten a card yet =(

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deleteduser

May. 17, 2008

Under rating threshold (show) ah! and you can give a 5% x level the person are getting, chance to have a card :)

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deleteduser

May. 17, 2008

Under rating threshold (show) you can make "absorb" of some character, make them up their life with enemies damage :)

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deleteduser

May. 17, 2008

Under rating threshold (show) And of course status check is the remaining bug ;)

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deleteduser

May. 17, 2008

Under rating threshold (show) agreed! Damage over Time needs to be affected by resistences

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deleteduser

May. 17, 2008

Under rating threshold (show) conection problem?

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zelda_lover

May. 17, 2008

Under rating threshold (show) if you cut the timer in half that would be nice

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ChadMiller

May. 17, 2008

Under rating threshold (show) jiaflu: Entirely possible, which is why I said "misleading at best." It's not that I think leafy definitely shouldn't trigger on those abilities, it's that IF it's going to trigger the abilities shouldn't be worded in such a way that makes it sound like it won't. grinchy: Higashi is scheduled for a nerf, you can see the proposed changes at http://www.sirlin.net/kongai-beta

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deleteduser

May. 17, 2008

Under rating threshold (show) ...Holy crap. The quality of this is just so much better, lag-wise, the same-speed attack animations, bench-attack health change animation... Computer AI remains pretty bad. Andromeda at far range and full energy just rested. o_O

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deleteduser

May. 17, 2008

Under rating threshold (show) 2% seems too low

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Uchiha

May. 17, 2008

Under rating threshold (show) Zina + deadly poison = totally pwnage in 5-cards

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grinchy

May. 17, 2008

Under rating threshold (show) Much better now. Still Higashi is overwhelming close and far. He should be more balanced. Consider reducing his hp to 70.

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ErikM

May. 17, 2008

Under rating threshold (show) Zina is overpowered; hitting all characters with a chance of inflicting bleedings and more damage effectively negates switching out if you do, and otherwise wounds half your team before it can fight.

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deleteduser

May. 17, 2008

Under rating threshold (show) what exactly does turn cooldown mean?

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deleteduser

May. 17, 2008

Under rating threshold (show) ChadMiller>> No, the wording is actually poor. Those attacks are Physical attacks that deal Light type damage hence, triggering Leafy.

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ErikM

May. 17, 2008

Under rating threshold (show) Is resistance supposed to affect damage over time effects? It doesn't, which seems odd.

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