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Redsnake: Assuming Popo had Feather equipped, that's about a 13% chance - not really that unlikely. In addition, using Helene is not a good choice if your goal is to win.
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Blazian_Pyron: If by "makes the game fail" you mean "is the main reason it works well as a game", then you are correct!
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Another reminded for the league - Skill Rank 25 or higher is required. See http://www.kongregate.com/forums/1/topics/53844 for information. Signups will be ending (and the league) starting fairly soon, probably about 2 weeks or so.
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anyone know when the next update will come out? this one has been out at least a couple of years. its gotta be soon right? unless kongregate dropped the game
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Karkadinn: Yeah, that's just not true. There's only one non-viable character right now (poor Helene, so awful). I've seen people pull top 5 ranks by using the likes of Andromeda, Cain, Amaya, and Popo. There ARE balance issues, no one can deny that, but they are often overblown; even in its current state the game is pretty well balanced overall.
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Renegade0816 / ympb: New cards have been made for a while. They've finally started programming them recently. My current somewhat optimistic estimate is for new cards to see a public release in mid November.
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(Really need to stop using comments as a mini-forum, but whatever, everyone is doing it...) Twing: No, people don't change their decks based on specific matches, but they do choose decks specifically based on what has the least amount of overall risk and the most countering potential for what's popular. Why even have so many cards if the only viable ones are a third of the total pool? I can be creative and lose a lot, or do cookie cutter and be successful. And it sucks either way.
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Kark: Bah, my response was eaten - but to sum up what I was trying to say, counter-picks aren't everything. A few matchups are heavily lopsides (VV vs MLM, MLM vs Cain) but that's part of the reason you have 3-card decks. Most top players don't adjust their deck choices based on who they are playing (and if that were that important, I would be awful since I never do that.)
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Skouge: You're trying to save the deck twice in a row almost definitely. You can't use the same name as any deck YOU already have - other people aren't considered at all.
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Tell me how much skill matters while VV is one shotting my characters for 30 energy, Twinge. :P Like WoW arena, 99% of this game is just countercomping, and I'm sick of it.
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guys heres a little tip if the aopponent takes long just make something to eat or drink or even open a new window and play a game
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Or more likely if someone trys to make you forfeit ^^
He just does something else, while you get bored by the looooong waiting times and just forfeit. Then he gets a free win without even doing anything...
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sometimes the victory timer dosent show up and you end up taking forever to fight an opponent whos not even there. -_______-
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60%skill 40%luck
If your big shots miss such as Power Toss when your enemy cannot switch out, or when your enemy's faster attack just crits without any buffs so that you lose a card unexpectedly (or a game haha), when you get three stuns in a row by Yoshiro who remains at full health after killing your card....
Well you get my point....
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ye4400: Nice numbers, but they are backwards! A simple look at the top players list and a brief review of how the rank point system works should be enough to convince anyone that skill is predominant.
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i think this is
10%luck
20%skill
15% concentrated power of will
5% pleasure
50% pain
and a 100% reason to remember the name
(fort minor)