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what i believe would be an excellant idea is if there was a point system.. for every win you get say,10 points.. you can use these points to buy cards, and you can "sell" cards for points at a marketplace type of thing..instead of just a shop...
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Found a bug, not that i'm complaining. I apparently won a card during one of my matches but I didn't recieve any alert. I just found it when I was going to build a new deck.
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Server seems to disconnect me randomly (though it shows that I'm waiting for my opponent to do something), leading to several losses throughout the day today. It would be a lot more fun if it didn't, you know, drop the freaking connection half a dozen times.
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also after someone has been intercepted, they shouldnt be able to switch out again, the timer should be on there i think
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well i think that there should be a shop for this.. but from points earned in the game... not from other games. that would be stupid and would give the players with higher levels wayyyy to much of an advantage. make it go by skill of the game and not overall skill of all the games.
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We should be able to buy cards with Kong Points. That way, newer players would first play other games to get points to buy cards, and it would increase the time they spend on the site. And its just stupid, when people chose the ''ultimate'' starter cards because they knew the good combos because of the beta. A shop would definitely increase thee fun, as long as the cards are balanced, otherwise everyone would play the same cards. Make the cards cost like 250-300 points and it would be good. Also, trading.
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ive been having problems with the choose a battle thing, i accept a game with a person i want to battle, then it zips up to someone a lot better than me, than i usually lose the game, this is dumb.
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When you are about to lose..just go gracefully please so people can have a chance to get new cards. It seems like they don't get them if you leave the fight early.
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Lokeydokey, you might have 77 wins, but that L1 you played might have been a beta tester like I was.
I'm 19-4 atm and i was a level 1 easily outthinking L3/4/5's.
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you should have a mode of play where if you win you get a random card from opponent and vice versa. also, you should be able to buy cards with either wins or kongregate points
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22 wins no cards; Sometimes when someone forfits I get a win?!? But last time I didn't get a win even though I only had 2 more hits to win the match.
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whenever i choose my starter cards and click on save & continue afterwards it says error authentication. How did this happen and how can i sort it out?
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uses rock paper scissors rule, i want something with more strategy. look at magic the gathering or even yu gi oh. at least those have a multiple monster system, allowing for more stratagey. i give it a 1.5 out of 5. you could have done much much better,
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Oh, and despite my problems with it, I really like the game, the strategy is very involved and its my favorite game on kongregate, looks great, tons of fun.
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Ok, so i've played for a while now and can make the following observations 1)None of the characters are particularly cheating. When I first saw Marquis le whatever I nearly pissed myself i though he was so good, but then i beat him a couple times and realized he's no better or worse than anyone in the game. 2)In theory the card droprate was fine at 3% but in practice even with the new supposedly increased drop, I've gotten two cards for my 90+ wins. It would be better to guarantee cards at certain points than to leave it up to chance. 3)Probability sucks. I've played enough to notice that the percentages don't seem to even out over time. For example, I can count on one hand the number of times yoshiro's open palm has stunned someone, and i've used it easily a hundred times. I don't know how that can be fixed, but it should be.
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@xXxmasterxXx: that's horrible,
1: advertising a different game
2: have u ever seen the fighting on that game? LAME
3: THIS IS THE BEST WEB SITE ON THE INTERNET!