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i agree on the spectate function and instant rematch button, also some movement in characters would me the greatest
and last can we have like a 15 card deck or something? thanks, elmosaurus
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I like the spectate function idea. I would like an instant rematch button. Finally, why not make all games ranked and drop the "levels" i hate when people don't play me just because I'm a high level, it doesn't mean I'm any good.
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I like this game, I really do. But I think it can still improve, so I'll put my two cents in.
1) How about a Spectate function? I would really like to be able to watch other players' matches, sit back and learn from them.
2)What often holds me from playing is (although it may sound ridiculous to some) that I'm afraid I would have an unlucky streak and unbalance my win/loss ratio. To that end, I'd really appreciate a "reset ranking" button, so that the players like me who only play to relax can no longer be frustrated by the ratio.
Thank you, support me if you think I am right.
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i just played 3 of the best kongai games ive ever played unfortunately im at work and couldnt add you guys as friends i would luv a rematch come find me
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I don't think Point Based system would work. For one thing the card chars were balanced by customized handcrafting, which would seriously clash with some OP and UP pointbased cards.
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Unfortunately, gutterstar, the point-based design system would be either A. Highly Unbalanced, or B. Highly Unoriginal Output.
Effects would have to be categorized by their effectiveness, and then listed, basically resulting in a mix-and-match system. Furthermore, the effects vary in usefulness based on the card set; for example, in the Martial Arts Set, Origami Crane is far underused, as most of the Martial Artists' moves are accurate enough to merit other, more effective items, to the stand. However, if the same effect were to be transferred to the Villagers set, then not only would Popo instantly rise to godlyness, but other items would be left in the dark.
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@catpaw im usualy the one hosting the matches but i mean if a level 1-2-3-4-5 decides to fight me then i will fight back but i have been known to beat level 10's and so on :) im not bad but im not good...
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I'd buy a card from the site if they were for sale.
And solicit character and item designs from the community. there should be a pretty easy point-based design system that players can use, a la steve jackson's hero system, to maintain balance.
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Good grief, it seems like this should be easy, but it keeps kicking my butt... I just don't have a knack for this one, but it's fun playing! :)
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But really, kongbot is a piece of cake. Lost the first time I faced it because I didn't know how to play, but the next 3 fights were ezpz.
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it sucks the kong bot is set up for you not to win and like when your like just bout to kill it it kills you with double the power
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@Catpaw: Flash Powder and Gem of Souls were the last cards to come out for the R1 set so yes, you can have all the cards from challenges. They brought out R2 cards because every card has been released once.
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how in the hell is this stolen, egalor? it has their name, their brand - hell, they even have a weblog about production and development for it. Just because the single game you have sucks ass doesn't mean you nerf other games.
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Egalor. THIS IS KONGREGATE'S GAME! IT TAKES NAMES FROM KONG. IT HAS KONG IN THE FREAKING NAME. HOW STUPID CAN YOU BE? AND FOR A LEVEL 25?.... god.. whatd you do, steal an account? omg...
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win/los ratios do not come with any bragging rights. It tells nothing about your skill, only your lameness when its about picking only players that are no challenge.
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its not yet possible to have all cards from challenges. I think 5-10 cards or so have not yet been available for challanges
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255 wins to 57 losses, that's a ... very impresive win:loss ratio :) --------------------------------------------
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WAY more impresive than yours, even thought technicaly its a low W/L ratio, but id like to see you at 255 wins with even 70 losses =P