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Imo there should be implemented a new system: Everytime you leave a game without forfeiting, you not only get one loss, but also loose one win -.- Stupid n00b-cowards let me wait all over the time
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I don't think luck vanishes ever... All it does though (over a prolonged period of time) is bring your win:loss closer to 1:1. It gives the worse player a slightly better chance of winning. The two vampiric items with a 30% to happen can change games if they work about 2/3 times in a row. But on average they don't.
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Ok, well whatever anyone wants to think, it's undeniable that as skill rank increases, the importance of luck decreases. Luck may help you take down a SR 30 player once in a while, but depending on luck sure as hell won't keep your own skill rank over 30. At that point, more important factors kick in...
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I won with just one card vanessa voss with tome(dont know while in the play it always proc)and im touched with doom :D (note: all cards are full life and only voss play!)
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im pretty sure we're all over this discussion. id just like to add that i dont dismiss what anyone ive been arguing against has said, per se, just that i see luck as having a greater importance in playing the game than some of you do. i think i have a good enough reason to do so - i also can see your reasons to think otehrwise are justified.
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its about seeing patterns and knowing your opponent. at higher levels you tend to play a lot of the same people over and over. at low levels where opponents play unpredictibly and sometimes flat out incorrectly, yes, then luck is more of a factor.
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Yes, my situation is certainly oversimplified :( Real Kongai is much more complex, with energy and HP added to the mix. We also got our natural human tendencies that can be exploited. But despite all that, you can have probability heavily in your favor, and still lose. PS: How is switching out against Chi Blast not luck? Its coinflip... MLM 30 energy vs Higashi 80 energy. Far. MLM has 50% chance to die. If you switch out with MLM successfully, you got lucky.
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Agreed with thaago; MathematicalPi, I'm not arguing against math.. I understand what a coin flip situation is. However, your stance only holds true if the opponent is a computer, generating completely "RANDOM", as thaago says, moves. Here, certainly, luck affects the choice of move, as well as in your rocks/paper/scissors example. In Kongai, when facing some actual opponent, choices are not made randomly. Using Twinge's example, switching out of a Chi Blast is not luck. Missing your Double Slash is luck. You are far more likely to win battles from consistently switching out of Chi Blasts rather than missing Double Slashes. This is why luck plays less of a part than anticipation.
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MathematicalPi is both right and wrong. He is right in this aspect: If you are in a yomi situation that the game depends on, one player can FORCE it to be 50/50 luck by acting PURELY RANDOMLY. The opponent cannot read a random coin flip.
However, in this game I do not know any player that does this. If players are making the choice (cheating on the coin toss counts for this!) than the above argument falls apart.
Also: FreshSlice. Whenever you make a post like the one where you claim someone is wrong without actually saying why and then tell them to die, you only expose your own ignorance, no matter how smart you may be.
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Luck plays a hige part in this game, I just fought a guy, of 8 attacks he played against my Ubuntu with the ilusive feather, he hit once.
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Mathematical--you're wrong. You're not smart, and your wasting up good page space with your idiocy. If you knew anything about the game, you would understand the many facets the game (in regards to strategy, statistics and odds). Just because you named yourself "Mathematical" don't expect everyone to buy into to your extremely oversimplified scenario described below. To sum it up: Your an idiot, you sound stupid, and you should die.
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Okay Pidgey, a 50/50 situation is not luck? Am I missing something? Suppose there are two options: A and B. If we choose the same option, I win. If we choose differently, I lose. If I do a coin flip and pick A every time its heads, and B every time its tails, and you have the "freedom" of choice on your move, will it not be down to luck who wins? (this happens so many times in a game, pure 50/50, where an intercept kills, a non-hits fleeing attack also kills, and your opponent has no attacks) But yes, you're absolutely right, if I sense that you choose A 70% and B 30%, I can change my strategy so that I have an advantage over you.
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This game is about anticipation, mind games, strategy and experience. Luck is only a small factor in this game, just when it comes to hit/proccchances. But this risk has to be predicted. The core of this game is just the outbalancing of actions concerning win and loss.
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To wringsteak: Thank you - "The rng essentially represents the intangible thing we refer to as 'luck'".
Using this, to MathematicalPi also: The "choice of moves" is not luck at all. Though your choice may be influenced by the probability of a certain outcome, your example of a 50/50 situation is still not determined by luck. Quoting your post, "a significant amount of luck [is] present in... most importantly[sic], the choice of moves". Perhaps I interpreted this wrong, but choices are based on probability and anticipation. Only the OUTCOME of the choice is influenced by luck, because of the RNG. Are we saying the same thing? (I still think luck is NOT a dominating factor in the long run.)
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Many people confuse luck, with prediction. There is soooo much room for mindgames here... Luck, is someone doging a move twice in a row, when there a 20% chance of that happening, and then winning the game through it. Most of the time it does all even out. Just may not do your win:lose ratio much good at times.
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wring: Basically, what I don't understand is how you can see that Poker is a skillful game but yet think Kongai is 51%+ luck. I already pointed to the top rankings; that's some blatant proof that the game isn't over half luck as you claim. |||| Furthermore, your definition of luck appears to be flawed, and that may be part of what we're missing here. It is NOT more unlucky to get a miss right at the end. It is also not luck that determines that your opponent switched out when you Chi Blasted (that is some combination of skill and chaos).
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darn it! theres a glitch on the place where you make youre 5 card deck whenever i put the card somwhere a different card goes there!
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To illustrate the point further, RPS is luck based. If you used an RNG to determine whether you would choose rock, paper, or scissors every time, you're opponent cannot do much. It WILL be 33% win 33% lose 33% tie in the long run. Of course, only a select few people in the game actually use an RNG or similar (dice, stopwatch, clock, coin etc.) to choose their moves, so personal tendencies can be exploited to some extent.