Under rating threshold (hideshow)
amaya gets pretty crazy when you get off a ton of those whole group hitrate drops. its rediculous that things like that stack, but still fun and i wouldnt change it because its rare. amaya's strength is shadow wrath or whatever its called hits even fleeing opponents while other deck hitters dont.
Under rating threshold (hideshow)
Reasoner: Amaya is not the worst character, he has low health (which can be fixed with Jade .... um Jade what???) but he has two decent attacks and a debuff that just annihilates your opponent, the worst class, however depends on what you consider bad, the amazons (which is who i think are the worst class) can do a lot of damage, but are very situational, while the Tiki Villagers rely on buffs/debuffs and their innate abilities, so it depends on style of play
Under rating threshold (hideshow)
@sylvr (may 23 response) i put the yikis second due to the fact that, other than Tefari, they seem to be very balanced, but keep in mind that i wasnt counting items, just characters, but general dont really make much sense, as phylactery and other items wouldnt make sense on non tribe specific characters, but hybrid characters would be cool (i.e. [insert name here] the unholy warrior) (vamp/martial artist. which can use 2 class items.
Under rating threshold (hideshow)
Blood Vial gives you a 100% chance to heal an additional 2hp each turn, on top of the 1 you normally heal. This is a bug; it's supposed to be a 75% chance to heal an additional 2, a 25% chance to do nothing. |||| Kong Bot is awful, and it probably won't be fixed because it's not important. That said, there are times when you'd want to intercept instead of using RD - versus MLM is one obvious example.
Under rating threshold (hideshow)
@sylvr1 it´s blood vial, in an earlier versions version, u can´t get it with this text anymore.
but i think the new and the old have the same effect the just fergot to chance the text,
they chanced the effect sometimes and the card description sucks.
i think both versions heal 3 each turn even if game log say 2
Under rating threshold (hideshow)
maybe because its a bot and it didnt think of that? maybe because its a bot and it doesnt think at all? the point of being able to provide comments is to provide feedback. if something is unfairly out of balance and the players overwhelmingly agree, a good company will do something about it.
Under rating threshold (hideshow)
daruler if you are speaking strictly as a full 3-5 man team from each group, i would say vamps are best and tiki are worst, but there are definitely good qualities in each. what i would like to see are more general items like +3 dark/light defense items and maybe even general characters who can use any item. that and make it easier to get new cards.
Under rating threshold (hideshow)
niw that the match chat is fixed, ill rate this game a 5/5. but what are the best and worst character?(1Vamps 2Tiki Villagers 3 ninjas 4 Amazons)
Under rating threshold (hideshow)
i saw an item before that said when in deck 75% chance to heal 3hp instead. cant seem to find that in the card album; any idea where to get it?
Under rating threshold (hideshow)
kommando367: Then explain why it procs alot more than any item with a 30% proc rate, especially when I'm using it with MLM.
because you got lucky. explain why mine practically never works when i want it to. i have never won a game BECAUSE of phylactery. it only triggers when i dont need it. i still keep it around though because im stupid and hopefully someday it will be useful.
Under rating threshold (hideshow)
phylactery is decent, but not as good as some other Vamp items. more damage AND health regen?? hows that fair? it doesnt bother me thogh, although i do think the vamps are overpowered, other than Ambrosia they are all really good cards... and rightfully so.
Under rating threshold (hideshow)
Phylactery's activation is based on how much damage an opponet does to your character when killing your character, not on chance.
Under rating threshold (hideshow)
generals insignia just works for single atack,
not for atacks with * and atacks whitch atack all enemys, so no ;)
and phylactery sucks, but with 50% would be to mutch, for example mm or cain with 50% phythac...
Under rating threshold (hideshow)
ok people, what you have to take into acount with phylactery is that MNM, CC, and ambrosia will most likely get hit again before they can get a decent attack off, so it just stall for a turn, Vanessa Vox and Cain however, have a good chance to finish you off. after a successful phylactery
Under rating threshold (hideshow)
i would like to see phylactery become 50% chance to activate, but can only work twice a match. just like everyone said, the way it is now its 70% complete garbage and well less than 10% decent.
Under rating threshold (hideshow)
What some annoying comments except for casz146's...stop with the phylactery....stop with the unfair high level fights....stop with rediculous explanations of why u can't trust luck. JUST STOP WITH IT. ok???
Under rating threshold (hideshow)
That dude is STILL going about the phylactery?Are you serious?
It's basically same as getting stunned with Yoshiro and then getting 2 rising dragons (which kills off mouse of the characters).
Phylactery is a horrible luck item - good players won't ever use it
Under rating threshold (hideshow)
Dear Newbies who just started: You should welcome the priveledge of playing against a level 16, rather than another newbie, atleast in unranked. Are you likely to learn anything from someone else who also knows little about the game? Watch and learn from those who are more experienced before playing ranked matches, and your own rank will rise fast when you put what you've learned into practice in ranked matches. Be polite and ask for tips after the game, too.
Under rating threshold (hideshow)
ideally, id leave it at probably 30% (which is still a high percentage - think of the dodge abilities, and the crit item, double slashs "high crit" etc etc), but have it work once per battle - given that its a vamp item, it is made more effective due to the innate abilities of most of the vamps - life drain - which is something you HAVE to take into account. this would still make it better than the death mask, and still a very useful item, when it procs, and something you can base a desperate tactic around, which fits, given that its a sort of desperate item - you have to lose for it to win. its a good item, but not something experienced players will use in 'high end' play because it is ineffective 70% of the time - it gives someone outmatched a bit of a chance to have that often-decisive extra attack they would otherwise not have had. forget the percentages and think about the effect - it is the percentages that pronounce the effect out of proportion.
Under rating threshold (hideshow)
@ JonasPetson - dude, if you leave matches (by closing the window and not forfieting, but anyway...), in matches you think youre outmatched in before ANYTHING has happened, you'll never learn how to get better at the game - at least play it out a little and try out some new strategies before quitting...