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deleteduser

Jul. 08, 2008

Under rating threshold (show) awesome!!!

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vortexbubbles

Jul. 08, 2008

Under rating threshold (show) The powerups that you apply to the character cards should be allowed to be used and changed while ingame, it would add more things to do while ingame.. abit like yo gi oh or something.

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LonLonRanch

Jul. 08, 2008

Under rating threshold (show) Great job Kong!!! this is really cool, thanks for letting me play before the release, I don't have any bad things to say about this so far. Awesome job!

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deleteduser

Jul. 08, 2008

Under rating threshold (show) 1024x768 resolution makes the game difficult to play. The screen is just a few pixels too tall to be able to reach all functionality easily.

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Wuesty93

Jul. 08, 2008

Under rating threshold (show) i joined kongregate way after the cards started coming out and im missing many many cards compared to the other people, they have a much wider selection of people to choose from. there should be an easier way to get cards by like going back to old card giving games or buying them with kongregate points

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Brehzer

Jul. 08, 2008

Under rating threshold (show) I think this game is looking good but the rating system could be tweeked. you should be able to increase your rank points even if you lose

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LatexDucky

Jul. 08, 2008

Under rating threshold (show) there needs to be a private match option

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deleteduser

Jul. 08, 2008

Under rating threshold (show) waaaa, the game is closer to release so they let more people, lvl 11's, in to test, waaaaaa. lol zelda, some people like games that dont have achievements

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crimsonbloop

Jul. 08, 2008

Under rating threshold (show) 2% chance of winning a new card when you are victorious is fine. You have no chance of LOOSING cards so that 2% I feel is perfectly acceptable :)

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deleteduser

Jul. 08, 2008

Under rating threshold (show) not loading in my pc :/

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deleteduser

Jul. 08, 2008

Under rating threshold (show) its hard to tell how much life/update that each player has after an attack... its hard to determine what to use in the next attack

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xtreme04

Jul. 08, 2008

Under rating threshold (show) Quick to learn, but soooooo many combinations and possibilities. Looks great, and sofar fun to play :)

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vortexbubbles

Jul. 08, 2008

Under rating threshold (show) You should be able to use cards on their own and apply them during game....

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Gods

Jul. 08, 2008

Under rating threshold (show) Double slash is way to overpowered for the ammount of energy needed.

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crimsonbloop

Jul. 08, 2008

Under rating threshold (show) Zelda_Lover, let's try to keep the comments constructive to the development to the game. Just a friendly suggestion :)

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deleteduser

Jul. 08, 2008

Under rating threshold (show) The game is pretty good! 5/5

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deleteduser

Jul. 08, 2008

Under rating threshold (show) The battle system is a little sluggish when the opponent is "thinking", and it would add to the variety a little if we could equip more than one item to the battlers. And maybe reduce the costs of moving, since that eats up more than half of your energy in a turn before you even get to attack.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) just wondering, how did they pick who got in? (other than a level requirement)

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deleteduser

Jul. 08, 2008

Under rating threshold (show) A lot of fun! Definitely looking forward to finding new cards over time. I'm having trouble criticizing at all really, but I think I agree with Blotto -- I'd prefer if repeated poison/bleed does not stack in damage but rather time.

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zelda_lover

Jul. 08, 2008

Under rating threshold (show) Wtf lv 11's are allowed in...

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ShotgunSinner

Jul. 08, 2008

Under rating threshold (show) I'm still picking my starter cards, but when I hover over Cornelius Constantine it says Group: Dark Magic Attacks and Defence, Physical Attacks, Lowering. Just a typo probably, but it should say Group: Vampire and then Strength: etc. Also, I notice that only some have Vulnerabilities. Is that fair?

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Nick19038

Jul. 08, 2008

Under rating threshold (show) You should should be able to change what you selected while waiting for your opponent in case you chose the wrong thing or if you change your mind.

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JBGamer

Jul. 08, 2008

Under rating threshold (show) Okay, now I've actually played a round, there was nothing wrong I noticed with the game itself...but in the game joining lobby, it takes freaking superhuman reflexes to join! I tried 3 different times and it said there was already someone joined. I wound up hosting myself, but once I played it was really fun! There is a learning curve, to be sure, but once you are actually in the game the basics are in fact fairly easy to pick up on thanks to the pop up tips.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) I think there should be a way you can buy cards with the points you earn from the badges

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deleteduser

Jul. 08, 2008

Under rating threshold (show) 127 players online? daaaaang

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deleteduser

Jul. 08, 2008

Under rating threshold (show) i been waiting for the opponent for about a hour now... i went to watch tv. i came bak same screen and im still here

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deleteduser

Jul. 08, 2008

Under rating threshold (show) Touch of doom is way to overpowered 4 turn until death are nothing and with a switch combo u can cast it multiple times 6 or even 8 turn would be okai

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shellbullets

Jul. 08, 2008

Under rating threshold (show) Anyone notice in the menu, how the music kinda changes and it gets a little "Funky Techno-like"? That music is from "The World Ends With You" A Nintendo DS game made by Square Enix (10/10) beautiful.

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Crisius

Jul. 08, 2008

Under rating threshold (show) Very good, very clean. Still has some issues I dont like. Some Debuffs should have a stacking limit. And they shouldnt be carried of to cards you want to switch in. With Amaya, shadow curse as example, its carried to all your cards and so even if you switch them in their accuracy is still reduced, even though the card had never entered play. Its like having a truck that hit your best friend also magically broke your leg even though you werent there. So it turns into a stalemate because they just use shadow curse over and over. All your cards get a 120% reduced accuracy. So you cant do damage, and your opponent never stops using shadow curse because they recover the 20 needed to cast it every turn.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) It would be lovely if one could equip more then one item, or if some of the percentages for success were a touch higher. It can be frustrating to use an attack and fail several times in a row when one should have a ninety-percent chance at success. Otherwise, although a touch unweildy at times, it is a fun game.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) REALLY ZELDA????????

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zelda_lover

Jul. 08, 2008

Under rating threshold (show) NOOB ALERT! OMG now stupid noobs are in kongai!!!!!

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deleteduser

Jul. 08, 2008

Under rating threshold (show) resette has a great idea. it is really annoying to have to win so many times. especially since you need cards to get better.

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JBGamer

Jul. 08, 2008

Under rating threshold (show) I haven't even played a round yet and I already noticed something askew... only a 2% chance to get a new card? And you have to WIN as well? Kinda sucks for people like me who only have 11 out of 46. I say increase the odds a little bit, and reward people like me who have few cards by letting you get cards if you lose too.

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UltimateBadass

Jul. 08, 2008

Under rating threshold (show) such a great game, simple an great. i think it must have better chances to get a new card, i dunno, maybe a 10%??? but it still being good!!!

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deleteduser

Jul. 08, 2008

Under rating threshold (show) No-one should really care about the card rate, kongai was made to be a game that you can USE your cards, not get them.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) just started playing today...about to be 4-3 the one comment i have right now is about acquiring cards....it's seems a little foolish that the drop rate for cards is not only extremely low, but also only if you win...i do think you should be rewarded for playing well, but since the game doesn't take into account the number of cards players have access to, someone with 50 cards to choose from has an obvious advantage over someone with 12, especially if they chose their starting cards poorly. i think the drop rate should be increased and both players should earn cards, with the winner earning more or maybe having the first pick out of a couple?

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deleteduser

Jul. 08, 2008

Under rating threshold (show) awsome game:needs less cost to move,some more frequent card oppertunities, very good game overall

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MBtheI

Jul. 08, 2008

Under rating threshold (show) You can turn off the music in a fight, and it will remember your settings for all the game

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deleteduser

Jul. 08, 2008

Under rating threshold (show) wow playing kongai at last very nice game some suggestions from me - needs animations in the fights (moving of the Characters) -when you host a match or join a random match you should also see the stats of your opponent not only the lvl

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deleteduser

Jul. 08, 2008

Under rating threshold (show) There needs to be a way to turn off the music in the menu. I find it really annoying.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) I came across somebody who didn't seem to speak English. Is there any way for you to translate the rules to other languages, if you haven't already done so? Also, in the middle of the game, I killed one of the opponents players, and they dissapeared, but nobody came in to replace them and I couldn't do anything to them until I switched out.

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Jaycee27

Jul. 08, 2008

Under rating threshold (show) After my first practise match I see a lot of potential for this game. It seems limited at first but in combinations, attack differences and stacking, then add items it allows for quite a large range of customisable strategy... Intercepts keep some of the power gaming down - but can be a bad strategy. My first combo was Juju's Doom (KO after time), switch Pheobe's cracking whip (20% miss for opponent) stack. Combo for the win!

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Icerazer

Jul. 08, 2008

Under rating threshold (show) tiny font, cluttered ui, but awesome so far

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deleteduser

Jul. 08, 2008

Under rating threshold (show) in BETA they do a lot of funky stuff.. such as change what half the cards do and ruin tons of decks.. to try and make game more even.. just get used to errors and huge changes

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StaticDragon

Jul. 08, 2008

Under rating threshold (show) DAMMM SHUT UP NORMAL TO GOT ERRORS THAT WHY THEY MAKE A BETA!!!

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deleteduser

Jul. 08, 2008

Under rating threshold (show) i dont usually like this card game type of game. but i must say if i were going to get into any it'd be this one. 3/5 for me.

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LatexDucky

Jul. 08, 2008

Under rating threshold (show) its a fun game but I would suggest the chance to get a new card should be 10%

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deleteduser

Jul. 08, 2008

Under rating threshold (show) loved the game. i'd like to see a little animation when they attack.

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deleteduser

Jul. 08, 2008

Under rating threshold (show) needs a marketplace

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