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deleteduser

Apr. 09, 2008

Under rating threshold (show) i got a little prob here i can't add the last card of my deck cuz i don't see the "add" button

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deleteduser

Apr. 09, 2008

Under rating threshold (show) i dont know if there is (i didnt see it) but you should have a way to check your owns specs (loses wins ect...)

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SACRIER

Apr. 09, 2008

Under rating threshold (show) SUPER AWESOME! Its so nice the graphics, the battle strategy and the character selections. But needs to have a looking room where you can look at other players play, or spectating.

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deleteduser

Apr. 09, 2008

Under rating threshold (show) i'm loving it

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deleteduser

Apr. 09, 2008

Under rating threshold (show) I wish there was a way to view others matches.

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grinchy

Apr. 09, 2008

Under rating threshold (show) Phoebe could use a buff.

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Rhine

Apr. 09, 2008

Under rating threshold (show) The Strategy guide http://www.kongregate.com/forums/1/topics/6935?page=2#posts-124450

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lilkev32

Apr. 09, 2008

Under rating threshold (show) i really like it. it has the potential to be a great game. could use a few tweaks, maybe some better bonuses, but i love it! keep up the good work!

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Skarn

Apr. 09, 2008

Under rating threshold (show) I'm sure blood burn would be good in some situations, but don't use it anywhere near Vanessa unless you're in the mood to get 1-shotted.

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imbored

Apr. 09, 2008

Under rating threshold (show) you are right. the damage needs to register right away because i killed a character, then he used a slower attack that drained health and lived. that should be fixed...

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xanderao

Apr. 09, 2008

Under rating threshold (show) also, the damage numbers do not register untill after the turn ends

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xanderao

Apr. 09, 2008

Under rating threshold (show) the server is a little slow, but it is otherwise and excellent game. however, it would be grate if we could see our passive cards and be able to use them in game

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Uchiha

Apr. 09, 2008

Under rating threshold (show) Tafari is imba -.- As is that girl with a shield

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aquilalucius

Apr. 09, 2008

Under rating threshold (show) Pasha1 it says that you tied it just does not show up on your record

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deleteduser

Apr. 09, 2008

Under rating threshold (show) I know that this may not be believable but it is true. I was playing, it was my Amaya Vs. his Helene. I did a ninja-port (speed 5), and she did a sword bash (speed 5), each attack killed the other character. These happened to be our last character is our deck, so the game was over. The confusing thing is that we don’t know whom one. Neither of us got a win point. There should be a tie option.

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deleteduser

Apr. 09, 2008

Under rating threshold (show) slingshot is way to powerful. I just got tagged with 3 successful pops by one in a row. Need to down the hit rate or damage a bit.

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deleteduser

Apr. 09, 2008

Under rating threshold (show) I'd like an option to see the game log after the battle is over.

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deleteduser

Apr. 09, 2008

Under rating threshold (show) Ambrosia --- one way to make blood burn viable, is to have the physical defense drain come from the enemy...That way you are weakening them in physical while strengthening your dark defense....as it stands its fairly useless, but this switch would make scenarios where it would be in play

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notfunnyz

Apr. 09, 2008

Under rating threshold (show) Open palm's effect seems almost 70%,isn't it? i have benifit/suffered from the effect 2 or 3 times in a row. And it's not a random event. I think many of players here agree with me

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deleteduser

Apr. 09, 2008

Under rating threshold (show) partly agree with qrinchy and a bug in single player if I swap and click on the card while it was moving it stop in the middle of the screen

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deleteduser

Apr. 09, 2008

Under rating threshold (show) - it would be nice to see your stats somewhere - it would be nice to have the time elapsed during the match

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grinchy

Apr. 09, 2008

Under rating threshold (show) The game is un-necessarily slow. Can we all agree that if you have one move to make, it should make it for you? When you don't have enough energy to range <50, it should stay pat for you. Likewise if you are stunned and need to rest. Otherwise, the game is un-necessarily boring. And its boring enough as it is. Also, do something about the wild randomness in the game - you could play perfect and miss the last hit, or crit on it - turning the game entirely on luck.

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mattex2

Apr. 09, 2008

Under rating threshold (show) to ammend my previous comment. It was FireFox. i think it did this: - the chat server has its own connection. and when i click "play" on either SP or MP it FireFox tries to make another connection and somehow stops both of them from doing anything. it works fine for me in I.E (unfortunitly)

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deleteduser

Apr. 09, 2008

Under rating threshold (show) in singleplayer bot tries to intercept even in switch cooldown. He should try something else or rest.

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mattex2

Apr. 09, 2008

Under rating threshold (show) i've been waiting to make this comment, just to make sure it wasnt me. i cant connect most of the time to the "server" i lose connection usually before even the first round and sometimes before i actually get into the game. this is only single player. if i could get help on this matter that would be great

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hb2007

Apr. 09, 2008

Under rating threshold (show) a good tip for making kongai better is to make 4 cards each week and one challenge, a player chooses the card he wants from the 4 cards or he chooses random. or it is always random. the cards must not be repeated also.this is a good tip as the cards are always monotonous and its not much fun like this.another good thing to do is to change challenge duration to 6 or 5 days. the best thing to do before battle is to be able to choose a random deck you have created.

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deleteduser

Apr. 09, 2008

Under rating threshold (show) Well I've held off a few days before commenting and I have to say that I'm really enjoying the game. A lot of hard work, I'm sure, but I'm not seeing many bugs and other than the slowness the game is great. I'm 28 so I missed the dungeons and dragons fad and too old for Pokemon and Yugioh, so this is my first experience with card games and I found it pretty easy to learn the terms and all that because of the curser over instructions and comments of other users. Good job Kong!

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deleteduser

Apr. 09, 2008

Under rating threshold (show) aaaggghhh, not loading either =S

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Venzael

Apr. 08, 2008

Under rating threshold (show) Juicemaster, at least give you reasoning. There's absolutely no use insulting a game and then not backing up your reasoning. I tend to assume people that hate games without reason simply lost a few and can't be bothered trying to get better.

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XjuicemasterX

Apr. 08, 2008

Under rating threshold (show) This game is a P.O.S. I never thought it would even be good. I guess its safe to say i got what i expected, crap.

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grinchy

Apr. 08, 2008

Under rating threshold (show) Why does a quarterback have to tackle people? Does he throw a lot of interceptions?

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grinchy

Apr. 08, 2008

Under rating threshold (show) Absorb means they have more armor than you're dealing damage. Like if you try Higashi to kick Ominaru. 10 damage vs 10 armor = 0 damage.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) what does it mean when an opponent absorbs your attack?

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deleteduser

Apr. 08, 2008

Under rating threshold (show) it would be good if you could repick cards, or if cards were more readily available to gain through playing the game itself

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grinchy

Apr. 08, 2008

Under rating threshold (show) Cornelius is a great noob basher for people who do not understand Hypnotic stare. Two times I have killed all 3 of the opposing fighters with him alone and no swapping.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) The time it takes to enable the hits fleeing opponents buff is the turn they switch out to a fresh hp decked guy. She's a great closer w/ her current Spectral Choke. Lose the Blood Burn or w/e it is altogether and give her a long range move that is the reverse of ninja-port and decrease the damage on spectral choke so it takes 2 moves to get the current damage of the current spectral choke as it is. Also, aside from ninja-port and teleport, i'd like to see more moves that change range whether they deal dmg or not.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) @grinchy re: higashi vs tafari Exactly. But that's not the problem with Higashi. That's the problem with Tafari. The Trapper gets nuts when you surround him with strong cards that can take advantage of his innate to polish off weakened foes. But Higashi is a strong card irrespective of who else is floating in your deck.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) But buffs, in general, aren't really worth the time it takes to cast them and I don't think this is an exception - this might be the exception, though. But, what about "For 3 rounds all your dark magic attacks work from both ranges"? Which solves the problem of players pushing away Thorn and her expensive attacks. Basically, what I want from Ambrosia is for her to chew through cards like Ashi and Onimaru - the close-range bangers. But I don't think, even with the change, she'll be doing that.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) Ambrosia is a decent enough card. Not great, but not rip her up and throw her away awful, either. The main problem with her is that she has only three skills to work with since Blood Ritual is so wretched. It's useful in maybe one, two match-ups but Thorn already has decent dark armor making it a waste. A proposed change is to make it give, instead, 9 Bleeding over 3 rounds and the "hits fleeing" attribute to all attacks (Choke losing it off its text.) which I like. It's a strong attribute and I'd like to see how it works.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) There's another way to go with Zina's innate and that's making it into an uber-buff. It needs to be longer and it needs to do more in recognition of just how hard it is to kill someone. I don't really prefer this option since it might overshadow (Or worse, double up) the already strong Command. But it would read something like "When Zina kills, her tiger's attacks are dark magic and have a 50% chance to stun for 4 rounds." I could be talked into tacking on a bleeding/whatever DOT on there as well but I think nearly two guaranteed stuns is pretty strong as is.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) I think we can all agree that Zina's innate is underwhelming at best. It's being changed in the next patch to +15% dmg for 3 rounds, instead of the current +10 for 2. I think the underlying problem is that it helps you to win more instead of winning, but even at that, +6 damage on Eye of the Tiger isn't doing enough. But if Zina wants to be a steamroller, let's really pave the asphalt what I'd like is an innate like "Zina does an extra 15% damage for each defeated card in your opponent's hand". Or, at most +30% in 3, +60% in 5. The numbers might need some tweaking since the danger is making Eye a one-shot when your foe is trying to mount a one card-comeback.

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Scud422

Apr. 08, 2008

Under rating threshold (show) when you kill someone who has an extra ability from gem of souls while using the gem of souls yourself, you do not gain their extra ability. The wording of the item makes me think this is a bug, but then again, this also looks like something that could have been done on purpose.

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grinchy

Apr. 08, 2008

Under rating threshold (show) The problem with higashi is that you have to mindread. With tafari, its a sure thing, and you don't need to waste turns intercepting when your opponent isn't switching.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) Nice game!

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deleteduser

Apr. 08, 2008

Under rating threshold (show) YAYY!! I CAN NOW PLAY KONGAI WOOOT!!

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deleteduser

Apr. 08, 2008

Under rating threshold (show) Grinchy: I think a lot of us would make a very compelling argument that Higashi is much, much more powerful than Tafari.

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deleteduser

Apr. 08, 2008

Under rating threshold (show) Game frozen...no countdown for opponent

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grinchy

Apr. 08, 2008

Under rating threshold (show) I think most people would agree that Tafari is the most powerful card in the game. If you're winning, he turns the game into a sure thing by making so your opponent can't dodge anything. Instead of not allowing your opponent to swap, maybe give it a 30% for an autointercept, but allow people to swap if they want.

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joe71366

Apr. 08, 2008

Under rating threshold (show) you should get cards every like 5 levels

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deleteduser

Apr. 08, 2008

Under rating threshold (show) @various testers: If a player leaves the game, it not only counts as a loss for that player, it counts as TWO losses. The double loss seems to be a bug, but rest assured you're getting the long end of the stick if the other guy quits.

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