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I continue to love this game, so many great features and different ways to play. The 1 move 1 critical hit kills are kind of ridiculous though. Still amazing!
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its so stupid i chose my card set clicked ready and waited for like 5 minutes to start so i click cancel and all of a suden it starts and says you lose urghhhhh dang it!!!
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typo in the mouse-over description for Cornelius Constantine. Says "Group:" and goes on to list his strengths, skipping 'Vampires' and 'strengths'
can't wait to play ;)
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Very interesting game. A lot of strategy involved, which I like VERY MUCH!!! But there is an aspect to the game that I don't like at all: the "rock, scisors, paper" like decision can be a determinant factor to decide a game. Deciding when to interrupt or not is really crucial. At many times, even more than the strategy itself.
If that could be worked out (not to taken out) I believe that the game could only get more interesting because we would need a bit more strategy and a bit less luck to win.
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A couple times, I played a game, and my opponent timed out giving me a victory or "disconnected." However, in the chat, they said they were waiting for me the same way.
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i don't like how when the other person gets disconnected, i get a loss as well. not that the win record really bothers me, but at the same time getting losses for no reason isn't that cool...
i've had that happen at least 6-7 times out of the 25-30 or so games i've played
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You need to add an option so you can play friends easier and not have to kick a hundred players before you see your friend.
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chucky im sorry for beating you so bad i think your deck has some issues to many chars with no physical defense my Ashi was able to one shot both your last chars if i had the pts to spend on signature move again
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I'm doing terrible, my fault, keep forgetting to select a deck; I just click accept. But my comment is the improper scoring it's giving me.. Says I've lost 4 battles.. I've lost 6
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great for a beta -
problems
if opponents are not active within
-the game it should be quicker for the active player to declare victory, 2 minutes is too long.
-there needs to be more cards so that there is more variety.
-needs to be easier to get cards... maybe everytime you gain 4 skill lvls or sth then you get a card...
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It's just way too hard to play one of your friends now. It's been up to 10 minute before I actually got the person I wanted to play.
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wow yoshiro is very overpowered. he can continue to do open palm again and again leaving u not able to move and if the stun doesnt affect you one time he uses rising dragon and still hurts you before you flee. also he almost always attacks first. he should either be really hard to get or powered down a bit.
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Last match both me and my opponent had Juju, and we both casted Touch of Doom, but after a round it disappeared, and they both had no effect.
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This needs two things: 1.) challenge a friend (which used to be there, but now it isn't) and 2.) the ability to watch a match, if both players agree to it.
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Phoebe overpowered? Why do you all have to have something to complain about? She's fine. If anything you all should be complaining about Popo or Juju.
Maybe Kongai should do away with any name that has 2 syllables that are exactly the same.
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I agree, Pheobe is highly overpowered. She needs to have some major weakness as a counterbalance, such as 45 health or no resistances to physical, light, or dark.
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Alright, so the naming the deck thing, is not working? I entered several absolutely random names, like, for instance, "askjdghjasdhgjhasldg," and it said that was taken? What?
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You know what would kinda sorta almost solve the newbs choosing bad starter cards? a trade system. really choosing bad starter cards = choosing cards that don't work well together.
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I think Pheobe is way over-powered. All her attacks are fast, and her Power Lash shouldn't be able to stun after doing so much damage.
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Probably_Flying same thing happened to me. I think it has something to do with network traffic and the site having issues.
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I thoroughly enjoyed this game. I feel that moves with chances of added effects are imbalanced and they seem to always happen for me. Otherwise, this is a great game!
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Zahi: Please don't post things that you are unsure of just because you haven't seen it yourself. You are a perfect example of a noob and I hope you get canceled for the rest of your life.
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Good graphics of course. Interesting way to play. I like how there's close AND far melee attacks. I keep losing connection to the game, though. I'll give it a 4/5 for now, but when I play it a bit more, I'll give it a final rating.
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would been better to be able to choose the 3 starter cards after ive got some idea about the game, ive just picked all the hot chicks=/ and samurais > all
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If you find someone in matchmaking and then the matchmaking timer runs out after you hit "play game" but before the game is entered, you get an automatic win. This is silly and shouldn't happen.
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I Like this game a lot i think it will be a great game once you have got used to the controls It will not be a game for the less experienced gamer as the controls seem quite complicated at first attempt of playing maybe time will give more of a chance to get used to the layout
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i have to agree with ShadowFalcon. The way poison stacks right now, makes it an op ability. Maybe having each poison effect after the first stack but at half the rate would balance it a bit. Such as Popo poisons first round for 10 then the next round poisons again, but this time it's for 5 instead of 10, so with it stacked its 15 damage.
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Ah, its an ok premise but I think it lacks depth. But it dose make up for that some what, with different strategies needed for each opponent.
Also I don't think poison should be able to stack like the way it does.
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about chossing range: When I dont have enough energy to actually choose range i would like to not beeing asked at all. i dont have a choice, so why bother?
i think that would speed things up...