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deleteduser

Jul. 01, 2008

Under rating threshold (show) there should be a way that you could buy cards by using coins or money that you get when you go up a level by getting badges or stuff like that. you could even call the coins somethin like Kongrecoins or Kongrecash

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COE40

Jul. 01, 2008

Under rating threshold (show) ok, i gotta ask this, wtf is up with those stupid Mario things and those other ones that say "Epic"? plz leave me a shout if you can fill me in

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deleteduser

Jul. 01, 2008

Under rating threshold (show) The animations of intercepting before Teleport of Marquis blocks on close.

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Plix

Jul. 01, 2008

Under rating threshold (show) jman the k means you won it fro the 3% rule

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1gnusrhus

Jul. 01, 2008

Under rating threshold (show) this is luck, everytime you attack it has 10% to miss If it missed 999 times in a row, it would be just bad luck.

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deleteduser

Jul. 01, 2008

Under rating threshold (show) My Helene missed Frenzied strikes, which is a 90% hit rate, 3 times. It seems the miss rate is higher than it should be. Also, the item which has a 30% chance of recovering 1 health point when someone should die saved my opponent twice in a row.

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deleteduser

Jul. 01, 2008

Under rating threshold (show) there is a k on sum of the cards wot does dat mean

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deleteduser

Jul. 01, 2008

Under rating threshold (show) radience burst should get the enemy even if they switch out

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deleteduser

Jul. 01, 2008

Under rating threshold (show) vanessa voss's double slash misses like all the time!!!

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deleteduser

Jul. 01, 2008

Under rating threshold (show) phoebe is AWSOME!

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deleteduser

Jul. 01, 2008

Under rating threshold (show) Necronomic Tome works even when you hit yourself (after reflect). so it's like - you kill yourself, suck 10 hp from yourself, and live again with the 10 hp you sucked.

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Zarremgregarrok

Jul. 01, 2008

Under rating threshold (show) I see back screen only too. Is update going on?

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Kaiba

Jul. 01, 2008

Under rating threshold (show) esse eh um bom jogo!!!No começo eh dificil + dps q pega as manha das card....

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deleteduser

Jul. 01, 2008

Under rating threshold (show) A really annoying use of hypnotic stare -- if you do it to a vamp kiss from ambrosia, then she gets her life back. Wheras if you do it to jujus heal, you get healed. Senseless.

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deleteduser

Jul. 01, 2008

Under rating threshold (show) i see a black screen only

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asmodous

Jul. 01, 2008

Under rating threshold (show) There should be a mute button defo =D

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02587410369

Jul. 01, 2008

Under rating threshold (show) mine doesnt seem to work it has been black fr about 1 hour

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02587410369

Jul. 01, 2008

Under rating threshold (show) wow it really works

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123123

Jul. 01, 2008

Under rating threshold (show) i disagree, Zina's attacks are way too expencive, Eye of the tiger, while dealing only 40damage, costs as much as Touch of Doom, Chi Blast(Higashi), and is much more expencive than most of the high-damage deal attacks(power toss, power lash, signature slice, pilebunker, ray of light, chi blast) Tiger pounce is also too expencive, if you compare it to Bleeding slice, Sword slice, Double slash(onimaru) etc. Her only good attack is tiger pounce, which can easily be countered with any of the high damage far attacks(power toss, rapid lash etc.) So i say: Less cost, more power 4 Zina!

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deleteduser

Jul. 01, 2008

Under rating threshold (show) heck all of zinas attacks are cheap and do to much damage for little cost.

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mistermonkey

Jul. 01, 2008

Under rating threshold (show) I agree with kingbilly. you should get a card for every level you gain.

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deleteduser

Jul. 01, 2008

Under rating threshold (show) Zina's Tiger pounce should have a higher stamina drop becuase it's so strong and fast

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deleteduser

Jul. 01, 2008

Under rating threshold (show) Marquis's Teleport didn't sets twice in a row.

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kingbilly

Jul. 01, 2008

Under rating threshold (show) Please change the card earning system to something thats comparative but definite? Like...every level gained? Because as someone who has 50 wins and no card earned and alot of people with worse records, it feels slightly unfair (as opposed to those who earn 2 cards after their first 30 wins) and offputting.

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deleteduser

Jul. 01, 2008

Under rating threshold (show) Andromeda get close XD!

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deleteduser

Jul. 01, 2008

Under rating threshold (show) from the very bottom of pandora's box, just before hope got locked inside, the last thing to come out and poison the world was the "nerf switching!" mentality.

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sgtdroopy

Jul. 01, 2008

Under rating threshold (show) switch cooldown should last longer than one turn. either that or there needs to be some other penalty for switching out.

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deleteduser

Jun. 30, 2008

Under rating threshold (show) Shouldn't Popo's Slinghsot and Herbal preparation show a proc % for triple crit and healing?

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deleteduser

Jun. 30, 2008

Under rating threshold (show) not completely...people like higashi need it to maintain a hitting streak

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deleteduser

Jun. 30, 2008

Under rating threshold (show) actually, origami crane does counter dodge as well. if it didn't it'd be completely useless.

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deleteduser

Jun. 30, 2008

Under rating threshold (show) Nah, then it would be too powerful for an item. Dodge and Evade should still be able to avoid Crane attacks....Cause If it can make someone with a 10 percent chance to hit always hit...its still powerful.

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AlienKittyInc

Jun. 30, 2008

Under rating threshold (show) Origami crane should mean that your attacks never miss, even against opponents who can dodge (Popo, elusive feather)

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deleteduser

Jun. 30, 2008

Under rating threshold (show) bug reported: After multiple network disconnections and re connections, Amaya's innate ability (disabling one move at random per turn, ONE MOVE ONLY) triple folded to where 3 of my moves (as Popo) were disabled, both me and my opponent were shocked

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deleteduser

Jun. 30, 2008

Under rating threshold (show) I have come into contact with a glitch where sometimes a character will be attacked and lose hp before the current turn happens, then the turn will occur. So basically one person gets a crit hit without the turn and then the actual turn would occur.

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deleteduser

Jun. 30, 2008

Under rating threshold (show) those 95% percent hit's are just a great way to balance te game. And to get some lucky exits. Otherwise you know your going to die on the last move. Nwo you have a chnace 1 of 20 you will survive. It's not much, it's not game breaking, but it's enough to get a luck edge sometime

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Bandor

Jun. 30, 2008

Under rating threshold (show) Castewars is better than this...

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deleteduser

Jun. 30, 2008

Under rating threshold (show) Allow for the ability to duplicate an existing deck. This allows for an easy ability to copy a deck you like and make minor tweaks to it without forgetting what your original deck was.

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AlienKittyInc

Jun. 30, 2008

Under rating threshold (show) @Lucika I think that the purpose of not having a switch cooldown after deaths is to give people a chance to recover. If there was a switch cooldown after deaths then you colud kill a charachter and be garunteed to kill another charachter with an all out move simply becausse they can't switch out.

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deleteduser

Jun. 30, 2008

Under rating threshold (show) There should be a switch cooldown when a char dies and another comes in.

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rapidraccoon808

Jun. 30, 2008

Under rating threshold (show) This game is actually really hard for me!

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Marchosias

Jun. 30, 2008

Under rating threshold (show) Sometimes attack's description says, that it prevents enemy attack, while it prevents nemies move.

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deleteduser

Jun. 30, 2008

Under rating threshold (show) I like it a lot it is really fun

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Marchosias

Jun. 30, 2008

Under rating threshold (show) I think, that abilities, that have 90+ percentage to hit, should have 100% hit ratio. It's really irritating to loose battle only becouse You had bad luck, and not bad luck in decisions, just becouse You missed with 96% hit ability. With that feature, abilities, that decrease hit percentage could give 5% more, and abilities with low hit (like popo's Slingshot) would be only risk makers. I hope You understand my average English :)

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deleteduser

Jun. 30, 2008

Under rating threshold (show) I am enjoying the game. My thoughts: 1.) Picking the starter cards hosed me, because I only picked characters, and now I have to wait a few weeks to get items for them. 2.) Very laggy when against humans. Other than that, I really enjoy it.

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deleteduser

Jun. 30, 2008

Under rating threshold (show) *crapyest

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deleteduser

Jun. 30, 2008

Under rating threshold (show) i dont like the fact they give u tester cards right at da begining cuz i chose random cards just to find out dey where da carpyest cards in da whole dam game........

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deleteduser

Jun. 30, 2008

Under rating threshold (show) v v feast of blood is too weak it only gives u 10 hp for 35 energy.. should at least give u 20.. also the quaerter back dude rush of bats is waaayyy over powerd

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deleteduser

Jun. 30, 2008

Under rating threshold (show) @Bulgar: it's worked for me

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deleteduser

Jun. 30, 2008

Under rating threshold (show) a bug.. if zina kill her enemy with poison when he is in reserve, the buf doesn't work and it's simbol turn on in the left

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deleteduser

Jun. 30, 2008

Under rating threshold (show) shouldn't there be failed switch cooldowns? i hate when i intercept someone but they switch next turn. not really fair.

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