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Good job with the game! Really fun to play with.
A bit confusing when you first start out but the tutorial is pretty well-written and helps alot.
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the quickening powder(8% chance for double move)doesn't work or just bad luck?
i've beated a 5 card match in a single player with the same guy and i hadn't seen the efect..-.-
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I think it would be much better if item had a greater impact on the game
Right now it is almost as if taking random items does the same as choosing optimised items for your chars
Item should be more important, so player dont feel it is just a little bonus but nothing more
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I'd like to remind any and everybody here to keep in mind that we're bug testing, not necessarily playing the game to win but rather trying to play every aspect of it successfully. Do have fun though
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I have played a few matches so far and I like the game but it still feels like theres something missing. Don't ask me what.
Also, it would kick a lot of ass if you added spectate modes to the multiplayer matches. I would love to see a few other players go at it.
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Ashi should pretty much always want to be in a close position so it makes no sense when she passes on her maneuver phase over and over again.
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*SUGGESTION*: you shouldnt be able to have more than one curse at the same time (the same curse, you could have two different curses)
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seems like this could be a very interesting game once it's finally released and everything is all worked out. I'm looking forward to it.
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pretty good, but you need you to able to earn cards
Also, online was REALLY slow i dont know if it was just that match
and there should be a 3 card deck option on the single player
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@TerryS
Yes, Enchant Light makes all of her attacks use the light element instead of physical. You can verify this by looking at the color of her attack button.
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Don't know if this is a bug or not, but when an attack type is changed (death mask, enchanted blade, Zina special) from a physical attack to a magic attack, leafy trap still takes effect on the "physical" attack.
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When two cards attack at the same time, they used an attack with the same attack speed, so when the vampires "ressurrect" on a second attack, its not a real bug.
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I just got to be a beta tester, and it's surprisingly bad. Sorry, guess it's just not my type of game. Good thing I stopped collecting those cards somewhere there, it would have been a waste of time to me. I know it's just me though.
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whats really crappy... i how i supposed to build good (for me) deck without playing game? i picked random carts and now i realized this combination is very, very bad... i think each player should have ability to CHANGE STARTERS, but it should be avaiable only ONE time. with this, new coming players can get some experience with their random deck and after that they can build deck they want.. i think its very rational and reasonoble..
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SUPER AWESOME! Its so nice the graphics, the battle strategy and the character selections. But needs to have a looking room where you can look at other players play, or spectating.
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i really like it. it has the potential to be a great game. could use a few tweaks, maybe some better bonuses, but i love it! keep up the good work!
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I'm sure blood burn would be good in some situations, but don't use it anywhere near Vanessa unless you're in the mood to get 1-shotted.
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you are right. the damage needs to register right away because i killed a character, then he used a slower attack that drained health and lived. that should be fixed...
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the server is a little slow, but it is otherwise and excellent game. however, it would be grate if we could see our passive cards and be able to use them in game
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I know that this may not be believable but it is true. I was playing, it was my Amaya Vs. his Helene. I did a ninja-port (speed 5), and she did a sword bash (speed 5), each attack killed the other character. These happened to be our last character is our deck, so the game was over. The confusing thing is that we don’t know whom one. Neither of us got a win point. There should be a tie option.
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slingshot is way to powerful. I just got tagged with 3 successful pops by one in a row. Need to down the hit rate or damage a bit.