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imbored

Apr. 12, 2008

Under rating threshold (show) i have two different Higashi cards now because i picked him as a starter and i just won the card... i dont think that is supposed to be.

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deleteduser

Apr. 12, 2008

Under rating threshold (show) quicker turns would be a good thing. Maybe some more animations? I can't honestly see myself playing the game for more than a few matches before getting bored. I think with some new cards and new abilities that could change, but for now thats how I feel. Its a great concept and game so far. But I think its outclassed by some of the other games on this site. This should the flagship of this site and so far its kinda.....not.

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travissimo

Apr. 12, 2008

Under rating threshold (show) is there going to be a rewards system for victories, or just rankings? I'm still kinda new to this but i love the game-play and the user friendly deck builder; it seems like this is going to be a really great game.

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Uchiha

Apr. 12, 2008

Under rating threshold (show) Turns should be faster.

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gigikun

Apr. 12, 2008

Under rating threshold (show) this is fun but i still dont get how to play...

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deleteduser

Apr. 12, 2008

Under rating threshold (show) the lag on this sight is going to be intollerable when this launches for real

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deleteduser

Apr. 12, 2008

Under rating threshold (show) I know when you're stunned your only option is to rest, however, i'd still like the time to think through my next couple of moves even though i must wait for the stun to pass, so give it a rest guys.

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ROARGRRR

Apr. 12, 2008

Under rating threshold (show) it seems like the chances of activation for stuns and stuff are off or at least streaky

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Nob1e

Apr. 12, 2008

Under rating threshold (show) one i dont think the clock does any thing and i think it should be half the time

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deleteduser

Apr. 12, 2008

Under rating threshold (show) There needs to be automatic forfeit if someone goes inactive 3 turns in a row

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MorganFreeman

Apr. 12, 2008

Under rating threshold (show) When stunned, the move-pass and resting should happen automatically. To do otherwise is to waste time.

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deleteduser

Apr. 12, 2008

Under rating threshold (show) Great game, however I think that it really needs to have the turn time shortened. If you cant decide in 30 seconds or so, you have a problem. 1 minute is WAY too long.

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deleteduser

Apr. 12, 2008

Under rating threshold (show) Is there any chance of resizing the playing field so that it fits in a 1024x768 screen? Currently it's just slightly too big and the next resolution up (1152x864) causes me a bit too much eyestrain for long playing sessions.

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deleteduser

Apr. 12, 2008

Under rating threshold (show) THIS IS AWESOME!!! lol i couldnt wait for my invite, i just want to thank all the people who made this game for making such an awesome game. it was worth the wait

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deleteduser

Apr. 11, 2008

Under rating threshold (show) very very fun

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ThinkTank

Apr. 11, 2008

Under rating threshold (show) @Hawkian: Teleport will move him close but there is a chance it will "miss". @vrall: Some of the cards had their stats changed without the words on the cards being changed.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) marquis teleport does not move him close

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Herbal remedy card says +3 health during battle but it actually is adding 4 (message when it hits + the icon on the screen for the special)

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Mcmicker

Apr. 11, 2008

Under rating threshold (show) As of right now the only way to earn cards is to do the weekly challenges when they are available. However, the inclusion of the "Earn Cards" button in Kongai seems to point towards some other way to earn cards in the future.

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doomdoom24

Apr. 11, 2008

Under rating threshold (show) how can you earn cards?

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Orangatang91

Apr. 11, 2008

Under rating threshold (show) Hagashi can cause parylization while zina the beast mistress and rumiko can cause stun. Is there a difference?

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ROARGRRR

Apr. 11, 2008

Under rating threshold (show) when some of the heros can only attack close range and the other hero just wants to get to ranged it can cause a really long boring battle where no one takes any hits. i dont know if there is any way to fix this without hurting the game

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deleteduser

Apr. 11, 2008

Under rating threshold (show) never even saw that before :P anyway i saw everyone else posting em here so i figured that's where they go >.> oh well

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deleteduser

Apr. 11, 2008

Under rating threshold (show) @Skarn Read the Directions People! "If you encounter a bug please click the green bug icon in the upper right corner of chat and send us a detailed report. Your report will be submitted along with info on your match. Taking screenshots of bugs is also really helpful to us (email them to feedback@kongregate.com)."

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deleteduser

Apr. 11, 2008

Under rating threshold (show) hmm. It seems both of those things were changed just then. that must've been the cause. But was the healing salve intentional? i See no mention in the patch notes.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) There a place to post bugs? I kinda doubt the developer has time to sift through all these comments :P anyway. I was using Higashi with healing salve as my first, I pulled him out of combat, when i pulled him back in for some reason his innate and item ability got a "stack" but it wasn't exactly the same. Either way the details on the copies were 60 to intercept and 3 to healing per turn. I was going to win because of it so I quit.

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andrew

Apr. 11, 2008

Under rating threshold (show) stat updates v1.5! "read them here":http://www.sirlin.net/kongai-beta

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deleteduser

Apr. 11, 2008

Under rating threshold (show) you probably wont find out just how mind bending this game can be until you've played an intense game where you make a well played comeback. there's also some joy in losing a good match to some tricky opponent manuvers. i also like the matches where i get the best of my enemy at every turn and flatten him >:)

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deleteduser

Apr. 11, 2008

Under rating threshold (show) It may not be all its cracked up to be at first, duffman. i didnt think much of it either at first glance. it took some getting used to in order to pick apart some of the finer points of the game before i could enjoy it more. take some more time to learn it a bit and dont get discouraged, it really is a good game. still needs work, but you cant really please everyone on everything about this game or any game for that matter.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Suggestion 1: Need a way to see our own stats. 2: Alternate color graphics if your opponent is using the same card as you.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Slight graphical glitch. I killed a character (Tafari) and a new character switched in (Andromeda), but the new character didn't move all the way into position. The incoming character is cut off by the edge of the screen.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) @Uttel: Actually, it does show the odds for debuffs. The chance is listed as "Proc" right under the chance to hit.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) suggestions help too. got any?

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deleteduser

Apr. 11, 2008

Under rating threshold (show) i know we're suppost to be looking for bugs and all, but i've got to say that kongai to me wasn't all i thought it was, oh well.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Intercept details says it does 50 damage when in-game?

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Falcus

Apr. 11, 2008

Under rating threshold (show) kongai rules

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Suggestion 2: It would also be nice to see what the chance is that your opponents attacks cause bleeding (or stun, or something else), because now it only says that it may cause bleeding.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Suggestion: It gets really annoying when your opponent is not there and you must wait on the timer. I think it would be better that if someone does not make a move before the timer runs out 2 or 3 times, that player should automaticaly lose. Or the timer should be shorter, like half the time it is now.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) @Shadow: good advice. lmao

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deleteduser

Apr. 11, 2008

Under rating threshold (show) When a guy has an ability to never let the enemy switch out. That guy shouldn't attempt an intercept 4 times in a row! Just a suggestion.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) guys, there's a big "bug" button above the chat; use that to report bugs, not the comments

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Pobelt

Apr. 11, 2008

Under rating threshold (show) SUGGESTION: You should be able to request a tie.

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deleteduser

Apr. 11, 2008

Under rating threshold (show) description of marquis vampiric touch says it steals hallf life it drains, but it steals all 40...

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deleteduser

Apr. 11, 2008

Under rating threshold (show) i used gipnotize skill of cornelius against ubuntu's staff strike. The ability of +4 to single hits was stolen from him to my side, but it dont work. 100% bug.

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ZachAttack

Apr. 11, 2008

Under rating threshold (show) Wow... This is insanely complex... and The Big boob deck Doesn't always win!?!?

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lucario4444

Apr. 11, 2008

Under rating threshold (show) WHOOT ik can play kongai

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deleteduser

Apr. 11, 2008

Under rating threshold (show) it looks like i spotted deuce bug. i played game and in the end of it i and opponent both had only onimaru. then last turn of game started we both used double slash, but opponents slash comed first for some reason and my onimaru died WITHOUT doing his own slash...

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deleteduser

Apr. 11, 2008

Under rating threshold (show) Needs to be some penalty for letting timer expire/ almost expire, apart from that good ;D Or decrease timer :D

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deleteduser

Apr. 10, 2008

Under rating threshold (show) Truly a great game, very fun and exciting to play! There are still a few minor bugs, but the gameplay is already awesome

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deleteduser

Apr. 10, 2008

Under rating threshold (show) Tafari just tried to intercept me in SP!!! No reason for him to do that.

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