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AlienKittyInc

Apr. 20, 2008

Under rating threshold (show) I'm not complaining but Vanessa Voss seems kinda overpowered (or maybe that's just cause he pwns Helene and nobody seems to notice that)

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Trixy_Sprite

Apr. 20, 2008

Under rating threshold (show) Cain's tantrum is completely useless... it's too high energy cost, and really only useful with rush of bats, which is long range only... In addition, the turn you have to sacrifice to actually use tantrum makes it even riskier, since you could take up to 50 damage (or be stunned) in that turn, making the attack SO not worth it. Bleeding ritual was changed to make it more useful... I think tantrum should too.

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AlienKittyInc

Apr. 20, 2008

Under rating threshold (show) the energy recharge from Helene's sword slash seems to recharge the opponents energy

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ThinkTank

Apr. 20, 2008

Under rating threshold (show) Everyone always remembers things they think are unfair like multi-paralyzations and multi-misses. If your playing as Higashi vs anyone else you notice how little paralyze works. Like vs Ashi and you dont paralyze and then she sig slices for 50+. Then you get in a position of switching out or betting on your 30% again.

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ThinkTank

Apr. 20, 2008

Under rating threshold (show) I said Helene's ATTACKS are faster than Higashi's sweep. When you play the range game Higashi will have to attack eventually and one dashing strike wont kill anyone in one hit even if it does crit. If your playing the range game and you stop to do an attack next turn your opponent gets to decide the range and you cant do anything cause you were not regaining energy. There is no way any good player would put there Higashi up to Helene because Helene will kill Higashi one on one unless Extremely unlucky.

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deleteduser

Apr. 20, 2008

Under rating threshold (show) Last time i checked, Hig's Sweep stops Helene's Enchante Bland and does it for free dmg and 0 energy.

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deleteduser

Apr. 20, 2008

Under rating threshold (show) Think Tank, im constantly thrashing and being thrashed by multi-stun Open Palms. Dashing Strike is just one tool making him dangerous at long range. Chi Blast makes him unreal. Play the range game w/ Helene and come out ahead, and she's not that big a threat to Higashi, especially not one w/ a Gen's Insig. She's just another meat bag to him stun or no stun.

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ThinkTank

Apr. 19, 2008

Under rating threshold (show) IF he crits and IF he paralyzes he does good, but he only has a 25% chance to crit with dashing strike and only a 30% chance to paralyze with open palm. Any strong close range player can kill higashi real quick unless higashi gets multiple paralyzes in a row (possible but unlikely). If you dodge his chi blast any decent long range attack owns him. Rumiko takes half his life with her barrage and Pheobe does well also. Higashi is a versitle character but not unstoppable. Helene IS the best counter because she cant be stunned and all her attacks are faster then his sweep.

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deleteduser

Apr. 19, 2008

Under rating threshold (show) yeah, but then he has dashing strike to use, and if it crits, you're kinda screwed I say raise open palm's and dashing strike's energy use to 50 and 30.

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deleteduser

Apr. 19, 2008

Under rating threshold (show) Actually, long range is a good counter against higashi, as long as you dodge his first chi blast.

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deleteduser

Apr. 19, 2008

Under rating threshold (show) I wouldnt say Helene is the perfect counter, but she does alright. Amaya can bring fat man Higashi some trouble, but only if his innate works in your favor. Amaya's low hps and lack of an open palm type move make him a very risky play tho. Higashi w/ a General's Insignia tho, phew, just die and like it. :(

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WillianGallis

Apr. 19, 2008

Under rating threshold (show) Helene is a nice counter to Higashi. She can't be stunned and has a high defense.

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NorthernPolarity

Apr. 19, 2008

Under rating threshold (show) I was just discussing this in the chat, and Higashi's open palm is pretty imbalenced. Combined with his tanky stats (80hp, 2/3/3 armor), he essentially turns into an open palm spammer. If it stuns, free interrupt and at least 20 damage from another open palm. When you start off as him, its hard for most characters to fight him. I think he would be balanced by nerfing open palm to 7 speed: this would allow him to remain viable, but make it so more characters can stand a chance vs him.

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NorthernPolarity

Apr. 19, 2008

Under rating threshold (show) Can anyone think of a viable counter to higashi? Open Palm>everyone

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kirin

Apr. 19, 2008

Under rating threshold (show) i wish i could repick me starters cards ;(

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deleteduser

Apr. 19, 2008

Under rating threshold (show) Why would you test strats against AI? Are people worried about their records?

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kirin

Apr. 19, 2008

Under rating threshold (show) i agree power toss is really overpowered

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deleteduser

Apr. 19, 2008

Under rating threshold (show) I dunno if its just me.. but power toss seems a bit to strong

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bewnt

Apr. 19, 2008

Under rating threshold (show) Fireman: indeed, the AI is stupid, but ultimately it is for newbies to get used to the game and the interface, and perhaps for people to test certain strategies. The main highlight of this game is multiplayer battle, not single player.

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deleteduser

Apr. 19, 2008

Under rating threshold (show) Shiruken Blast is wayyyy overpowered lol :p

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deleteduser

Apr. 19, 2008

Under rating threshold (show) How to earn card plz

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deleteduser

Apr. 18, 2008

Under rating threshold (show) in computer vs, computers should change range sometimes... I was with a ranged character and him with a melee one, he was only resting while i was killing him.

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slicedbread87

Apr. 18, 2008

Under rating threshold (show) i've noticed that if you play online the 2 computers move at different speeds and the game clock is ticking on your screen while on your opponents screen it hasnt started yet (played against my lil bro when he was on the other side of the room)

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deleteduser

Apr. 18, 2008

Under rating threshold (show) I acutally really like this game 5/5. when I first heard of it, I thought it would be some generic magic game. I think that more than one character should be allowed to battle at the same time, and the health bar needs to be labeled clearer.

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deleteduser

Apr. 18, 2008

Under rating threshold (show) Yeah it has been lagging lately but anyways..... can you please add a reset starter card button or something!!!! Im begging you!

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emily_greer

Apr. 18, 2008

Under rating threshold (show) You guys may have noticed that there haven't been many updates to Kongai lately, and you've also probably noticed that we've been having some server problems due to a jump in traffic. They are related as right now we are concentrating on moving to new servers with more capacity, and so haven't been able to put in the fixes we want. We're moving as fast as we can, and will get back to Kongai very soon. In the meantime I've stopped inviting more people into the Beta, but will invite more once we're in a better situation server-wise and are able to put in the updates and bug fixes we've planned.

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CatAttack123

Apr. 18, 2008

Under rating threshold (show) what kind of info do u mean? do u mean like dark nd light and normal defence?

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deleteduser

Apr. 18, 2008

Under rating threshold (show) Ok, seriously, where can I look up information explaining the info on the cards? It's like playing in the dark right now, and I don't like it.

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CatAttack123

Apr. 18, 2008

Under rating threshold (show) idk if this should be changed, but when crippling shot procs and makes it so u cant change range, shouldnt that also affect teleport?

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Gregorius

Apr. 18, 2008

Under rating threshold (show) @ Undaunted: If a move like Higashi's Sweep were to connect with another "5"-speed attack (say, Helene's Sword Slash) then the attacks would technically run at the same time, so there would be no "first" or "last" attacker. Oh, and here's a funny thing... using Scroll of Inner Focus on Higashi will make Sweep unusable... probably because he'd gain energy from it? I dunno.

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deleteduser

Apr. 18, 2008

Under rating threshold (show) Yes it does interrupt. At least it does for me

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CatAttack123

Apr. 18, 2008

Under rating threshold (show) with higashi's sweep, it says it interrupts attacks if it hits before... It doesn't.

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doomdoom24

Apr. 18, 2008

Under rating threshold (show) i just got the ambrosia thorn card but i already have a starter ambrosia thorn card can you plz add a option to delete a starter car and pick a new one if you have two of the same card.

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deleteduser

Apr. 18, 2008

Under rating threshold (show) "(Phylactrecy makes it impossible to kill them because they get 1 health everytime)" How does 1 health per turn make it impossible to kill someone? Are you doing 1 damage per turn??

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deleteduser

Apr. 17, 2008

Under rating threshold (show) cant we change our basic set of cards? because i have two of same cards i have picked..so it kinda sucks

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deleteduser

Apr. 17, 2008

Under rating threshold (show) and yes i am sure i played the comp and every single hit it happened

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deleteduser

Apr. 17, 2008

Under rating threshold (show) elusive feather and phylactrecy are glitch try to fix them (elusive feather makes it impossible to kill them with melee attacks because they dodge them all) (Phylactrecy makes it impossible to kill them because they get 1 health everytime)

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master54100

Apr. 17, 2008

Under rating threshold (show) undaunted same speed puts them at the same time.

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garcia1000

Apr. 17, 2008

Under rating threshold (show) I get that Tafari is supposed to have a great innate combined with totally sucky moves. But that just makes him an either/or character that makes it boring to play against/with

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deleteduser

Apr. 17, 2008

Under rating threshold (show) single player AI doesn't seem to understand when it is bleeding to death ;)

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deleteduser

Apr. 17, 2008

Under rating threshold (show) Higashi's sweep doesn't seem to work, or are the attacks supposed to happen at the same time if they have the same speed?

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deleteduser

Apr. 17, 2008

Under rating threshold (show) I think this works well, I didn't find any bugs from the single player at all. Except that the Kong-bot was slow at the end. This will be a great game.

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deleteduser

Apr. 17, 2008

Under rating threshold (show) I just had ambrosia thorn die from poison damage, even after the interface said she was immune (there was actually an animation to the effect). She was poisoned by Zina carrying deadly poison.

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deleteduser

Apr. 17, 2008

Under rating threshold (show) But that would majorly nerf Tafari His good moves cost exceedingly high amounts of energy.

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grinchy

Apr. 17, 2008

Under rating threshold (show) I believe Tafari should be 50% auto intercept. This way people could try and swap out if they were really hosed, but 50% they'd get auto intercepted in addition to being attacked(or whatever Tafari was doing that turn)

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grinchy

Apr. 17, 2008

Under rating threshold (show) Server is slow for some reason now.

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AriStar

Apr. 17, 2008

Under rating threshold (show) didn't manage to flag it, but got a bug where I was fighting someone who was playing andromeda and she was invisible, as in the card was there and I was playing her, but the character didn't show on the battlefield.

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qwert008

Apr. 17, 2008

Under rating threshold (show) It would be nice if a player could see his own win/loss ratio. Also, the one HP per turn healing seems useless (and that item that makes it 2 per turn is also useless)

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deleteduser

Apr. 17, 2008

Under rating threshold (show) would be better if the charecters actually moved not just shaked

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AriStar

Apr. 17, 2008

Under rating threshold (show) i'd like to repeat azumeus' comment that it seems to lag a lot when neither player has a bad connection.

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