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It would be nice to be able to prioritize your decks, that way u dont have to keep scrolling down to pick the deck u want to use in a match
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when i first played the beta version of kongai, i found that i didn't really like it. but now, playing it again, i've found it to be an enjoyable game.
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Great game but would be nice to have an option to re-pick your starters like once a week or something like that...kind of like sonny's stat resets.
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I am loving the kong-bot challenge. (personally, I always favored darth vader - twisted and evil and all - but that's just me)
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black magic:
take for example kegishi (?) the master
if he switches into a far position, the enemy has to choose btw getting hit by chi blast or getting intercepted - its a 50/50 guessing game. same goes for the touch of death move
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the bad:
i want more cards!! theres no point of having the ability to create multiple decks when there are few combinations and only a few veterans of the site have most to all the cards.
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something positive for teh developers:
* turn length is just right
* its fun!
* on the disclamer you might want to put that the game is 20% skill and 80% luck
5/5
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when the caracter ability says that it will cancel opponent's attack, i guess it should cancel only direct attacks.....
ahhh and you should reduce the time after the clocks stops counting
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If they had all the cards and never battled, its because they have been doing weekly challenges the whole last year.
Raiddinn
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nyrvana: while i partially agree with you i think there should be an option available for people who enjoy fast games
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great game. i've read comments asking to shorten the waiting time, please dont, coz it will be very hard to consider what move the opponent will make...once again, great game, did some research and found out that this game was designed by some street fighter veteran? nice
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needs to lower the stun rate, or be able to run while stunned, all too many times will i get stunned reapeatedly until i die, and not being able to do anything about it
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"oneyedog, yeah I think it’s cheesy, maybe they could add some code to detect “suspicious” wins/loses."
greg has already said that something like this exists
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To Abel0x:
He doesn't cheat, simply he was as me a beta tester, and when kongai became a game for all, not only for beta testers, the scores was resetted, then i had already 25 cards with a stat of 0 wins/0 lose
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Korusho, they are not done adding cards yet. I happen to like this game, even though I have heard so many friends of mine saying it is crap. Good job Kongregate!
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LordHylas: there is only one healing spell, and it does heal the moment you use it. All other drain and heal types also activate the moment you use it. Now if it is slower than your foe's attack than there is nothing you can do.
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Korusho: Yeah, most card games like Solitare, Poker, ect. I mean by the dueling card games such as Pokemon, Yu-gay-ho, Magic, ect.
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Healing spells should heal at the moment of the cast, NOT at the very end of the turn. This makes them essentially useless.
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Gettings cards doens't seem that grand if all you have to do is Random to get a full deck of something decent For high levels who get cards give us something that can't be randomed