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deleteduser

Jun. 27, 2008

Under rating threshold (show) h2. good game thanks for the acctept

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andyc07

Jun. 27, 2008

Under rating threshold (show) good game thanks for the acctept

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Hobbitten

Jun. 27, 2008

Under rating threshold (show) The earn cards sections says there is a 2% chance of winning a card, but the instructions says 3%...

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Hobbitten

Jun. 27, 2008

Under rating threshold (show) And we should of course have turnaments, right? :)

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Hobbitten

Jun. 27, 2008

Under rating threshold (show) What about letting the points from all the other games have a little influence in the game?

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Hobbitten

Jun. 27, 2008

Under rating threshold (show) Sorry.. It said deck saved behind the tips-window. Didn't see it.. Could you guys make the tipswindow moveable? It's pretty much in the way sometimes..

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deleteduser

Jun. 27, 2008

Under rating threshold (show) The AI for the Kong-Bot needs to be fixed. Sometimes it will try to intercept even if my other two cards are dead.

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Hobbitten

Jun. 27, 2008

Under rating threshold (show) That "must enter a uniqe deck name" is SO anoying... Is it really nessesary? Or couldn't it just help out so I wont have so much time finding a free name?

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deleteduser

Jun. 27, 2008

Under rating threshold (show) There is too much difference with attacks..some are waay overpowered..

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deleteduser

Jun. 27, 2008

Under rating threshold (show) Very, very nice game! Beautiful with one word! Also much fun and good play! Cannot wait to see more! Keep up the good work! :thumbsup:

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RichieRich80

Jun. 27, 2008

Under rating threshold (show) ScionofLight: Cain did extra damage because his innate triggered before the attack. You probably hit Cain with a speedier attack on the same turn lowering Cain's health below 21. Therefore his attacks do 50% extra damage. E.g. Rush of Bats is then 13x5=65.

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deleteduser

Jun. 27, 2008

Under rating threshold (show) hadreian, onimaru has an attack 2x26 for 40 energy.

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ScionofLight

Jun. 27, 2008

Under rating threshold (show) cane solomons attack rush of bats is glitchy. I was onimaru adn ym dark defence wasnt lowered or anything and he did 65 damage on me... No critical.

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tiger622

Jun. 27, 2008

Under rating threshold (show) i love it but why do they all have big tits ... im not complaining lol .. jw

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Haedrian

Jun. 27, 2008

Under rating threshold (show) Cain Solomon "Rush of bats" attack is heavily overpowered. 9x5 damage [dark] for only 35 energy (though has a 10% chance to miss). In my opinion energy cost should be much higher.

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rapidraccoon808

Jun. 27, 2008

Under rating threshold (show) Hurray for testers!

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deleteduser

Jun. 27, 2008

Under rating threshold (show) since when can enchant blade miss?

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deleteduser

Jun. 27, 2008

Under rating threshold (show) Duplicate card allowed = Yes Trading Cards = ABSOLUTELY NO Buying Cards = NO!

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deleteduser

Jun. 27, 2008

Under rating threshold (show) This game is really fun. Although sometimes it feels as if it's impossible to win without telepathy. The only problem is when an opponent is idling, turns will take forever, and I'm going to have to wait a long time.

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deleteduser

Jun. 27, 2008

Under rating threshold (show) this game sucks

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mistermonkey

Jun. 27, 2008

Under rating threshold (show) There should be an option to set difficulty for the kongbot, so you can test new decks. This one is stupids.

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deleteduser

Jun. 27, 2008

Under rating threshold (show) The chance to get a card after 50 wins is only about 2/3 though. Great game, anyway. Haven't found any serious bugs, yet.

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deleteduser

Jun. 26, 2008

Under rating threshold (show) Please speed up the 'searching for an opponent' in the ranked lobby. It is horribly slow and horribly random.

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Etagergnok213

Jun. 26, 2008

Under rating threshold (show) YAY!

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123123

Jun. 26, 2008

Under rating threshold (show) the random drop isn't rare: 2%=1card every 50wins, that means to get 46 cards you only have to score 2300 wins :D

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deleteduser

Jun. 26, 2008

Under rating threshold (show) There needs to be a way to get more than 1 card a week. The random drop is too rare.

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skeelful08

Jun. 26, 2008

Under rating threshold (show) There should be a trading facility for if you have any unwanted cards that your friends need and vice-versa

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deleteduser

Jun. 26, 2008

Under rating threshold (show) i like the cards :)

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deleteduser

Jun. 26, 2008

Under rating threshold (show) Why is it, that, when you get disconnected due to lag... and it's a tie... you both get a lose point......?

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deleteduser

Jun. 26, 2008

Under rating threshold (show) A bit more tits and the game will be fine.

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deleteduser

Jun. 26, 2008

Under rating threshold (show) RichieRich, the you now have a 3% chance to earn cards, from what Emily Greer, co-founder of Kongregate has said. I just pretend it doesn't exist. At the rate I get cards, that approach seems accurate. ;)

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deleteduser

Jun. 26, 2008

Under rating threshold (show) wth? speed doesnt matter in mine i could have 9999999 and they could have 1 and they still hit first

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deleteduser

Jun. 26, 2008

Under rating threshold (show) what are nerfs??????

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deleteduser

Jun. 26, 2008

Under rating threshold (show) I agree with chaos, but it should be hardly powerful :P

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deleteduser

Jun. 26, 2008

Under rating threshold (show) I've only played a little bit but so far this game is great. Good job Kongregate.

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halfdelita

Jun. 26, 2008

Under rating threshold (show) maybe raise the card drop rate to like.. 5%? 2% is a little.. little ><

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Nob1e

Jun. 26, 2008

Under rating threshold (show) I think Duplicate cards should be allowed

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deleteduser

Jun. 26, 2008

Under rating threshold (show) Why their isn't any "Normal attack" a attack that takes no mana,just normal one..like 10 or 5 damage And nice game! Hard work!

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AlienKittyInc

Jun. 26, 2008

Under rating threshold (show) @dunkelnebel if anything Rumiko is underpowered now, and eviscreate costs 65 power and does a mere 20 damage, hardly a good attack. Eviscreate should be changed to only costing 55 power, not made weaker.

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RichieRich80

Jun. 26, 2008

Under rating threshold (show) Isn't it still 2% chance? I have won 1 card in 100 wins. It's acceptable if I get a new card soon :)

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ChadMiller

Jun. 26, 2008

Under rating threshold (show) lol, people still think power lash is broken. Phoebe was the worst character by a long way pre-hamstring, she's definitely a lot better now but it's still way too early to be talking about nerfs.

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deleteduser

Jun. 26, 2008

Under rating threshold (show) chance on that is still 1,5% so let's say it happens to 1 on the 66 people, not that bad

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deleteduser

Jun. 26, 2008

Under rating threshold (show) 205 wins. 1 card. The losing streak continues.

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kingbilly

Jun. 26, 2008

Under rating threshold (show) I 100% disagree with riddlem3this. My second contribution a question...does anyone actually use the quickmatch options? I think more lobbies and lobby features would improve the game as I suggested in my post on the suggestion thread in the forum. ^^

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deleteduser

Jun. 26, 2008

Under rating threshold (show) perloothebolt: Phoebe's power lash is not so easy to get: when u switch to far, you won't have enough energy to do it. Plus, you can switch out, too - or get near next round.

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deleteduser

Jun. 26, 2008

Under rating threshold (show) The timer is fine, shortening it is not the solution to stop people from drawing out the turn. If you pick your move in under 10 seconds, you are not thinking it through.

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perloothebold

Jun. 26, 2008

Under rating threshold (show) I dunno about Pheobe...That attack also has a chance to stun, has speed six, AND only costs 55 energy for 58 damage. Maybe tone the damage down to like, 50.

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Dunkelnebel

Jun. 26, 2008

Under rating threshold (show) eviscerate is sooo unbalnaced, and stunn sucks the way its now...

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Egalor

Jun. 26, 2008

Under rating threshold (show) it should be a rule that says that if the opponent gets to red in the turn time 2 times in a row you could declare victory, ther are still thousands and thousands of persons doing that to force forfeit when the're r gonna loose

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deleteduser

Jun. 26, 2008

Under rating threshold (show) riddlem3this, the change cost is fine. any less would make every game last significantly - and needlessly - longer, with more "get close/get far" turns than you can shake an ashi or andromeda at.

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