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bewnt: the reason y i dont like having a shop when u use real money is that prolly the cards in the shop are going to be beast and a few ppl will buy them and then own everyone else. then when everyone else gets tired of losing they are going to buy cards too and then eventually everyone is going to be on even ground again so wut was the point of buying the cards in the first place if they didnt help u much. and all the while kongregate is making lots of money while wut the ppl r paying for are not getting wut they r buying which is to be a step above everyone else
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I still think tafari needs to not be as stacked as he is. He is too strong of a character especially with his moves and innate abilities.
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muzzz: A card with no labels is an original card you got from playing older challenges. R1 = re-release, a card obtained from playing recent challenges. K = a card you won from the 2% in-game.
pwnzor: well it's still technically free, since you may still obtain the cards through free challenges.
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i've had two players today begging me to forfeit 'because I'm already good and they aren't yet' and 'plsplspls I need'.
Besides muting those individuals, is there some way to blacklist these irritating players to warn others they will beg for 'free stuff'?
My personal blacklist so far:
-RonMiguel
-Dragonlord08
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There should be some blacklist, user rating thing, so when can blakclist lamers, who just stop playing when they are about to loose. It's so anoying having to wait a minute to do a turn to win
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there could be a few more options. such as :
1. trade cards
2. 1 chance to repick your starter cards
3. for every win you gain 1 point as stated before. but these points go towards buying cards from a new shop option which has cards that cannot be obtained from weekly challenges or wins.
let me no wot u think
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Remake Remake Remake!! The game is ultra good but i wont stop whinning until all cards are 100% usefull... It is a strategy game and cards must be different but ''different'' doesn't mean ''not as good as''.
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h2. everyone thinks that one certain card is overpowered, and they rarely think it of the same card. i think its just that certain cards throw off certain individuals playing styles. I for one can never seem to kill marquis
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sgtdroopy: the "starter" is so people who earn cards from challenges, etc, get nice looking cards. It's to attract people to playing challenges. Yes, the current options aren't ideal. Relax, my crack team of mad-scientists are hard at work on the solution. They expect a result by yesterday, but that's the madness speaking. ;)
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If you can't beat them, join them :) If you think any card is overpowered, add it to your deck, and if you think a card is underpowered, get rid of it:) So enough complains
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Lightsun, if you tell all your friends about Kongai and it does well, you'd make it more possible to see a team game similar to Kongai (but probably with 1vs1 support, too). Not guaranteed, but more possible.
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Plix is right; certain people will be able to take cards that others think are bad and work wonders with them in the right situation, with the right deck configuration. People generally think that everybody is the same—they may not say it, but it's reflected in their actions. Finally, oodles of testing has proven what I always intuitively knew and everyone told me I was wrong about, heh (to their defence, they didn't have the talent themes to be able to see the uniqueness in each person, just like I can't see when I should apply empathy, or even how to apply it). People say, “enough of this self help glop”, but these are the mechanics that heavily influence your life, much like gravity, or how you might not look under the hood of your car, but if you understand your engine, you know more about what your car can and can’t do.
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It is definitely true that some cards are stronger than others, although it is also true that certain cards are good on only some cards. But this game still needs lots of balancing, Andromeda is probably the worst. After balancing is finished, I would like to see the characters, actually move and it would be cool if there are 50 cards instead of 46. Generally, this is my favorite game on Kongregate, so keep it up Kong Team you guys are ballin. @{-_-}@
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everyone thinks that one certain card is overpowered, and they rarely think it of the same card. i think its just that certain cards throw off certain individuals playing styles. I for one can never seem to kill marquis
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it would be better if the starter cards had an "s" in the corner or something instead of a big ugly "starter" plastered across the bottom. also it would be cool if we could change starters
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its really annoying when your opponent is not playing maybe the timer should not just make you rest but if it goes off like 3 times in 1 game you get kicked out
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i think that the effect that tefari has is way too good because if the other person doesnt have enough energy to change ranges then it is impossible to get away from one of the most powerful attacks in the game
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definately needs a better ranking system, i suggest a system similar to that of basketball where the top team/player is #1 and everyone else is ranked based on how many games they need to win to overcome first.. then weight games based on the rank of your opponent, and game stats (i.e. # of intercepts, how many characters are left at end, and how close the game was...just some suggestions) other than this allow switching characters everytime, and maybe in additions to the 2% card win chance maybe earn points by doing certain things in games, or for wins (or both) and use points to upgrade cards.. or buy new ones... just a thaught...
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Hey all. So you know there are a few features still in development that will be released over the next few weeks: sound effects and music, single-player, match chat with an opponent profile, star rankings based on wins (they are just random now), ranked matches, challenge a friend, and various animation enhancements/refinements. We’ll also be fixing bugs (like the health & energy bars not updating on deck cards) and balancing characters.
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The timer is too slow, Phoebe's power lash is too powerful, the 2% card rate is too low for beta but good for release, clans would be interesting, and a great game overall!
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well, I came i late to the game and look at that, I can't find any bugs.....
it's very nicely balance already, and different sized deck require you to think differently. I managed to pick up on the game without reading the instructions, relying on the hint system, which worked perfectly.
A lot of people seem to be complaining of overpowered/underpowered characters, find their individual weaknesses and strengths and use them to your advantage, different decks require different plying styles at their core.
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VVeirdo: I agree and am campaigning for that exact feature.
Everyone else: Phoebe is easily the worst character in the game currently.