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I was thinking of a way to improve more your cards... maybe cards gaining levels increacing hp (like
+5) or damage on a move or +resistance or +inate ability. Just giving ideas...
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the damage is a little biased as some characters can deal about 40 at most but some can do 100+ and kill yours instantly but apart from that the game is great
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this still need some improve.... first of all... THE CARDS! why the hell there are some cards that can deal 100 more damage and some 1 can't deal more then 20? 1. 2% of win a cards? are we crazy? we are never going to win!!! pls improve to something greater then 30%..... and what about at the level up you can choose a new starter card?
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you know what might be fun is to have occasional tournaments for which you could win a card at the end of it. There could be a level limit, or some other constraining factor so one guy does not dominate all.
Better yet, let the winner choose his own card. I would love something like that.
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Yes, a shop with exclusive shop cards would be great. I can't help but compare kongai to Pokemon as I'm a big fan. The cards you win in the weekly contest would be like Articuno, Lugia, Celebi.. once in a lifetime chances. For the shop, it'd be like the Safari Zone or the ones you could buy with the casino coins. The only way you could win these special weekly cards, is the 2% that's already established.
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The cards that you chose at the start are saved in your profile as cards you never want to recieve, so the game wont let you win them.
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Bane, so what you're saying is, if someone joined after you, they should be doomed to be missing some cards forever...?
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I hit the "cancel button" on ranked. It was "loading" on the cancel. Then a guy joined my ranked game. Then it gave me a loss instead of the game or cancelling it. Buggy on that system. It never lets you quit nicely.
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Unless you made cards specifically for the shop its a bad idea. I have every card since i joined kongregate (only missed the rick roll cause the video wouldnt load) I would be pissed if i did all that work for nothing. Oh you played some games you hate, but its ok you could have just beat some noobs instead.
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You should be abel to swap a card you have 2 off. Since you cant use 2 of the same card. Example: I got 2 cards of Juju the Shaman. Should be abel to swap one to a card i dont have.
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Seeing as winning cards is very rare would it be worth introducing different levels of cards say common uncommon and rare and you win more often but you end up with lots of commons etc just so that you actually win something a little more often (thank god f the old trading card games to nic ideas from)
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i agree with the card shop thing, but what cards should they put in there? i mean if you just put all the cards wouldnt that defeat the purpose of the card challenges? i think they should only put cards from a few weeks ago (but they stay there) and a new 1 every week. BUT theres another problem right there, it would be unfair to the people who busted their asses getting all the cards while we just bought them.
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There are a few inbalances between cards that makes it somewhat frustrating, especially if you choose the wrong starter cards. For one, the shuriken lady (sorry, forgot her name) is way too powerful, and anyone that is unable to be as multi-talented will get creamed. Also, the animations are kind of weird... I mean, they just glow and move like a cutout. Maybe we can have them actually move arms when they attack?
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if u get Popo to use 3 herbal preparations and then use poison dart, she can do 19 damage every turn for four turns (that 76 damage!) and herbal preparations can also heal her if she ever takes damage
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I'm sort of getting tired of facing so many constructed decks with my random (all). I'd prefer it if there were a random (all) only room. And I agree with Hllibsaf. Characters moving their limbs sounds good, rather than some chi blast or similar move just coming flying out of them.
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Zomg so far my starters has suckzored. If the next card is Tafari I'll go insane.
And I can't beleive Juju is the weekly challenge...... Bunch of ppl with Jujus scary thought.
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I like this game. I've seen only connection bug few times.
Cardshop is good idea, because I've character cards more than equipment cards. -.-'
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g7, if it didn't cost energy to stay close then characters like helene and ashi could just hit close every turn and you could never get far against them AND they would be able to unload all their attacks on you repeatedly. it's a necessary part of the game.
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pretty good. i think you should make many more cards and like jafk said get a shop for one battle powerups or cards. Also i think the charackters should move their limbs at least in battle.
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might be a small glitch when i used doomed on a character when the 1 turn togo icon is there the game seems to freeze and lag out everytime
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KONGI ROCKS 10/10 but i thought like it is going to be 3d u no it makes the make htat much sweeter anyway i love it could be profected
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Music should play in Card Builder. Makes it REALLY dull when there's no music playing and I don't feel like playing any of my own.
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Suggestion: Practice mode would be actual practice if their were difficulty settings (just easy, medium, and hard). Of course, the AI would have to be improved to be able to be "hard".
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Trixy, no, part of the point of ranked matches is that you have to prove your skill against all comers instead of farming ranking points by beating up newbies. If that's too tough you should use quickmatch or just host your own games.