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Make the random number generator stop hating me! Took three games before one of my characters didn't miss on an attack!! =P
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It needs one more layer. Like it range and switching are the two strategic dances, and that's basically it. With only choosing the guys + 1 item, there is little incentive to keep at it. It's well done, but needs another layer to keep our attention.
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I really think a good addition would be a slightly increased hp regen rate for characters that are inactive, 2 would probably be just about right.
As it is 1hp regen per turn for inactive characters feels almost like no regen at all, especally when matches arent particulary long in terms of rounds.
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2worlds-They do do a thing about constant switching, its called a cooldown. In a cooldown they can't retreat...which is effective for using powerful attacks, and not wasting an intercept.
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It's not so much a "card" game as it is a strategy-RPG.
Very addicting, though.
Kongregate lived up to my expectations.
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wow all that exitement for this? I realy thought i was gonna be great, but i'm just not a big fan of these card type games, oh well kongregate is still cool.
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not really i mean it makes sence but i do think you should make the tutorial like the first game you play. what i mean is make it so it tells you what to do and why.
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Needs better animation for attacks and such...and like someone said, being able to see your opponents cards' abilities.
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i was playing then the movement phase ended and it did "get close "twice then said the "dead character must be switched out"
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you sohuld be able to see what your oponents cards can do. How can I make a strategic choice when I dont know what my enemy is capable of. The game could also use some more animation. Just seeing your character shake a little then send out a generic atack symble gets old fast.
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yer it would make the game much better to have trading cards and when the game gets realesed, can we change pur starter cards
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If you are stunned you should automatically "Rest", since currently you can't do anything anyway. It could speed up the game, for newer players that don't know what to do.
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The strategy goes pretty deep, and that's awsome, but it's got no learning curve. You either know exactly what you're doing or you're guessing =/
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I agree with Wizidon, traiding cards and watching other games would be great, but I think that there must be a reason why we can't...
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hahaha!! My reinforced breastplate has sunglasses...
I agree with some ppl, needs:
Better chance to get cards
Trading cards!
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Drake029 Jun. 08, 2008
Glitch (i belive) i hit helene down to 7 hp and she died
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Same with me.
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The game is great, but if there is some more function that would be interesting: viewing others game while they are playing. Just like the observers in war3.
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the time for you to take your turn should be shorter because i have had the problem of an idiot waiting until like the last second to make his move, EVERY TURN
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"Banning" an user that is trying to get in the game u r hosting would be great... Specially when u r lvl 1 and he is lvl 1000000!!
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Again, excuse my english
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I like the valkyrie charm and all but when used on Helene she becomes a goddess. 10 speed to all the attacks? you basically can't do anything even with fast characters. I think increasing speed +1 would be comparable to the other items.
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I do feel that there needs to be an increase in the obtaining cards department also. I also think that the stacking of the ring of curses ability is overpowered. I think it should do its effect, but not stack repeatedly just restart the timer on the effect.
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To wrap up what i think people are trying to say
1) We should be able to trade cards that we won (i like idea)
2) We might lose a card if we forfeit(also a good idea)
3) Better chance to get a card (would really help)
4) Stop people from making more than one account (BEST IDEA)
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Can I just point out, this trading and points system is all good, but there is a game already a game, almost identical to what you are suggesting- urban rivals.