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The ability to have more than one item of the same type is unfair. I fought a guy who had two people with +2 speed boosts!
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Playing to Win
Dude! You just completed the Playing to Win achievement in Kongai and won the Playing to Win badge and 30 points!
at last!!!! woohooo!!!
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I don't get why people are still complaining about this game. Even with the luck component, I find it's balanced. My opponent my dodge or I may miss several times in the begging but then it will come my way at the end. If you know how to play and play consistently in that you always make the best move possible, you will win more often than not. So to all those who complain: learn how to f*cking play you n00bs.
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Sigh... About to beat butterhands, so he decides to be a jackass and time out. Fine, except this retarded game still hasn't given me a declare victory option after 10 mins...
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yoshiro-10% dodge on every move
popo-25% on physical moves, 50% with elusive feather. or maybe it is like 25% chance to dodge and then the game rolls a dice again for a 25%
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Hey i played against momalboe and the game was doin slow and then suddenly i was 0 life!!!!! someone knows what happened?????
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Current Achievements
See all available achievements for all games
What are achievements? Fall of the Machines Badge (easy – 5 points)
Defeat Kong-Bot in practice mode in Kongai
You acquired this badge on Dec. 11, 2008.
Community Crushing Badge (medium – 15 points)
Win 10 ranked matches and intercept 3 slippery human foes in Kongai
You acquired this badge on Dec. 11, 2008.
Playing to Win Badge (hard – 30 points)
Reach a skill rank of 20 by playing ranked matches in Kongai
You acquired this badge on Jan. 08, 2009.
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@Xachariah no character has any passive dodge chance if not specified, not even Popo (you must be speaking of his low chance to hit). The point is in what's the opponent's move chance to miss? Most of attacks have a 90/95/100% chance to hit, so do the math...
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Well, without the feather of course.
And about the game : I find it quite fun, and it's a nice game... if you don't take it too seriously. ^^
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Playing to Win Badge (hard – 30 points)
Reach a skill rank of 20 by playing ranked matches in Kongai
Skill rank 20 – This requires 2750 rank points Currently: 1,913.
grtting closer lol
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"There is -not- a natural dodge chance. Yoshiro has a 10% chance to dodge physical attacks, Popo has a 25% chance to dodge physical, Tafari's hide gives a 30% chance to dodge physical, and the feather gives an extra 25% chance to dodge physical. But not all characters have a natural dodge possibility."
I dodged once with a different character, definatly not with the feather. A bug then?
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Thats not a bug ... dmg modiers add after crti modier, not before ... smae for armor ... dmg is reduced after crit modifier not before ... so basicly be happy for it :-)
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There is -not- a natural dodge chance.
Yoshiro has a 10% chance to dodge physical attacks, Popo has a 25% chance to dodge physical, Tafari's hide gives a 30% chance to dodge physical, and the feather gives an extra 25% chance to dodge physical. But not all characters have a natural dodge possibility.
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Playing to Win Badge (hard – 30 points)
Reach a skill rank of 20 by playing ranked matches in Kongai
* Skill rank 20 – This requires 2750 rank points Currently: 1,130
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There IS a general dodge possibility. Official it should be around 1%, but i only noticed, it triggered onesingle time, so i would guess it is 0,1% or below.
But of course Tafari can dodge with Feather or Hide, too.
And hitting chanches have nothing to do with dodges (besides attacks have to hit before they can dodged XD).
And Juju is not very good. Rouch of Doom takes MUCH to long to trigger and can VERY easyly interrupted or evaded. I had to fight him yesterday 5 times. Everytime he missed the Touch of Doom (3 evades, 2 interrupts)...
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@coxblade: it's not that easy. Touch of Doom can only happen at close range, and some opponents can switch to far if they want.
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One thing that annoys me is that people spend the entire timer to make a move. and they only have 3 choices to choose from.