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Playin: In my games my characters have only ever gained 20 energy/turn when on the bench. If it's happening differently for you I'd send a bug report.
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speed 8 moves goes off at same time as speed 7 moves. really needs system where switching card sticks with same energy as exit or it regains 20 energy every turn it's out. not have a card have 0 energy and switches then comes back when cooldown is off to have 100%.
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I like it but there should be different level rooms, like say you were lvl 1-5. there would be a room for levels 1-5 then 6-10 and so on and so on.
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is there a way to see what cards match (groups) without having to see the color of the border... helps for those of us that are color blind.
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one bug is that during the three card select if you select a fourth card it locks up and won't let you continue. Half the cards disappear.
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EsIeX3: I know gaining levels does make people proud, I know the feeling.
but this ties into several other things as well, like card variety. Also, for me, (I don't know about you) spending a lot of time on card games which can become boring would be much less pointless if there was a reward for gaining levels.
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yeah i agree with Jyangx, whenever the final release comes out, I think we should get new cards when we hit certain levels or ranks :D
I also think that everyone should start all over, because this IS a beta and would be unfair when the final is released (although giving us a "thanks for trying the beta" exclusive card would be nice :P)
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brilliant game, great playing!
its good that attacks can be so strong however I think there should be a rule agasint 1st turn KO's (if its the first time a character gets in the contest)
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for some reason, everytime i open up Multiplayer and go to borwse games, it always gives me the "you lost" menu after a few seconds
any reasons??
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If the developers want the game to keep players playing, I recommend that you give people an incentive for leveling up, or am I missing something?
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I have nothing else but praise for this game. It's unbelievable that it's free. I can't even begin to imagine the amount of thought and effort that went into its creation. Kudos to the creators, you've got a masterpiece in your hands.
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seems to me like it'd be more interesting if there were more reasons to swap out your fighter. for instance, if being swapped healed 5 per turn, or something.
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i'm playing well.. and i think this update is much better than others!
well, i think that when game lunch, you can have more cards, don't you? 54 isnt toooooooooo much... and i also know all cards in my mind already...
bye!
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the only problem with the balance is, that there never will be many individual decks around. And maybe not many 1 color only decks. Because there is absolutly nothing to gain from doing it, except losses
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yes it would be nice to get cards from the past guys but the point of this is for experienced players of kong who have been on kong for a long time will have an advantage and you can get old cards by playing the game
so try playing
its fun and you can get old cards...i just did :]