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i like the card system alot, and maybe introduction of pvp staked games
the buyin cards and other ideas ive seen with saturate the game meein within a month every player will have every card
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I love Kongai. though it really needs a shop for cards. For example each win gives you X points. And there should be daily challenges too.
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i jus got the meteor card but i had kongie open, n the cards dusnt seem to have become available
also wolf i is a tracuer :)
parkour is the future
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my first 6 matches were ok now it lags every game.
this game also needs more cards and ways to find them, 3%chance and once a week, its just boring
after a day of playing you could know all characters and skills..
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Why is it disapointing? This game is the best flash game this side of the silver sun.
It's beautifully made, very tactfully thought out and lots of fun.
To be honest, I thought the same as all you that are hating when I first played it. But I prevailed, understood and took time to play. When you get to grips with the game it's very rewarding when you finally pull off that move you've been setting up for so many turns!
10 Wins - 1 Loss
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I think I'm going to wait out the new-game rush for the most part. The lag is brutal, and I have a serious problem with getting a loss because I "disconnected."
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This game is all about guessing what your opponent will do, and the fact that your opponent knows what you're trying to guess what they are going to do...
It would be cool to be able to trade cards with other kong members.
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I think a possible method of getting cards would be trading in points from them, which can be gained from earning badges. Maybe add some new cards that aren't as good (so that a person doesn't get all the cards easily) as the ones from weekly challenges but can be gotten randomly from a point system.