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ok after a certain number of timeouts you should be forced to forfeit, i went through a game that i quit just because i didn't want to wait for the guy to timeout.
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This game needs an ignore function so I can avoid trash-talking idiots like the guy I just played against. I'm lvl 1 and still getting a feel for the game, give me a freaking break!
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Bug: When you remove the buff from The Quarterback that gives him +4 damage (at least by using tiger pounce) the icon goes away but he gets +4 damage the entire game.
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jadan94: I believe that ties are considered a loss for the player of higher level. At least, that is what I've heard and what makes the most sense.
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U shouldn't b able 2 trade cards but I think it woul be good If you could buy cards with points gained from get badges (every 500 or so) as they don't do anything at the moment
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soad..a starter is a starter...thats why its called a starter...
it is by your own miserable luck that you got the same cards
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the last 2 card i could achieve are the same as my starters so they are useless for me.
i should can change my starters cards so i dont have 2 times the same card
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@Icebird99
Shouldn't that be right? I mean, can you know that you must increase 50% of your power when a move kills you?
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bugged, Bugged, BUGGED!!!
Anex +50% damage when low life doesn't apply when your opponent kill you with an attack the same speed as yours!
Multiple times, when I should have oblitared my opponent (while anex die at the same time), the bug happen, and my opponent take a normal attack instead of the +50% one....
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Luck matters too much in the game it's wierd. For example just now enemy had 10% to doge my attack. He dodged 2 times in a row. Earlier I've had a situation where there was a 50% chance to miss and Imissed 3 times in a row.
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It would be really nice if we could trade. That way people would develop their tactics not just playing with the cards they have.
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Suggested improvement on Phlactery, after every activation, the chance for re-activation is reduced by 10%,. giving a maximum of 3 uses.
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bug: Well, maybe not a real bug, but I noticed something: when the necronomic tome scores, the additional damage isnt updated until after the base hit.
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dont complain about not getting a card, this is NOT the really amin way of getting a card, the chance is like 2%, if you want cards just do the weekly
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ok this has to be a bug in 2games i have missed over 10times with 95%chance to hit.. i have lost multiple games due to missing when i shoudlnt be missing
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i am missing way more often then normal.. i just lost a game i should of won cuz first two turns i missed both times that is lame missing and lossing cuz of misses that shouldn't happen
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I know how it is Psychodelic, my first card win was on my 43rd game win. I was starting to wonder if it would ever happen.
Penney
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To the guy that @me'd, I explained it in game but I might as well tell others too. There are multiple servers involved for every game, and some can stay connected while others get disconnected.
To the guy that said there should be a "Winner gets a card" screen showing at the start of the game.... If that happened win/loss ratios would become worthless as people started getting free wins against forfeiters looking for the message and good people that wanted cards would rack up the lose while trying to hurry up and get cards.
No change should be made that gives the opponent incentives not to play matches at their fullest ability.
Penney