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deleteduser

Jun. 05, 2008

Under rating threshold (show) im really enjoying it allthough alot is luck alot is stratagie as well as basicly every other card game in the world so stop saying its just luck and have fun or dont play good job kong there could be some improvements but over very nice. and peopl complaining about not enough cards or easier way to get them...think about it, regualr card games are played with about 50 cards? so if you have 10 cards you basicly have 100 in relation to how you only use 3 or 5 in this

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ipop10

Jun. 05, 2008

Under rating threshold (show) thank you for the invite, i just tried playing a three card practice, it looked great no probs and i won too. boo yaka sha. i give it ****** rating yeah thats right 6 peace

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deleteduser

Jun. 05, 2008

Under rating threshold (show) @ctrlwud then why dont you

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crazieshado

Jun. 05, 2008

Under rating threshold (show) cool i got invited. great game, could use tweaking, but its beta, so yea. but overall excellent game

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Wizard78

Jun. 05, 2008

Under rating threshold (show) cool

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deleteduser

Jun. 05, 2008

Under rating threshold (show) My opinion is that you need to either 1) gain cards faster or 2) Implement another reward system. Right now I would rather play magic or god forbid yugioh then this because they have better gameplay. I would play this untill I got all the cards if that happened. faster

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minusdriver

Jun. 05, 2008

Under rating threshold (show) LOVE the changes!!

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deleteduser

Jun. 05, 2008

Under rating threshold (show) It'd be nice when you hover over damage like 7x5 that it converts to the total damage, or if it was displayed on the left as well. I know it's simple math, but it's just annoying to have to continually calculate these things on different opponents attacks.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) is there any way 2 change the 3 cards u pick at the beginning?

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churchskiz

Jun. 05, 2008

Under rating threshold (show) sick are you kidding? The game is basically rock, paper, scissors. Anyone can win against anyone else, it's just a matter of picking the right moves.

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SickBrain

Jun. 05, 2008

Under rating threshold (show) maybe assign same lvl players against each other. I always get LvL 7+, you have no chance against players with better cards. You just get cards when you win, but how when you always get much higher leveld players? You could "cheat" and sit together with someone you know, and just let him win over and over again. But i dont think that should be the goal of this

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deleteduser

Jun. 05, 2008

Under rating threshold (show) Great game!

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deleteduser

Jun. 05, 2008

Under rating threshold (show) This is much more simple than the actual cards would suggest. Great game.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) The biggest flaw in the game is that you don't have a comprehensive "stock" of all the cards. The game is completely and utterly pointless if you can't create a deck from all of the cards. If it stays this way, I know I'll never play it.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) more easy prey, hehe =)

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deleteduser

Jun. 05, 2008

Under rating threshold (show) good, but I definately would like to repick my starter cards...

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deleteduser

Jun. 05, 2008

Under rating threshold (show) I just played my first game, at first I though it would be hard to figure out but then realized it was acctually very simple, great game!

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deleteduser

Jun. 05, 2008

Under rating threshold (show) pretty cool overall just played a few games and lost everyone woot woot not impressed but glad its here and to be a part 4/5 on my part

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deleteduser

Jun. 05, 2008

Under rating threshold (show) Hey Newbzorz, Do you think you could hit 99% of the time with a poison dart, agenst a ninja? How about a whip agenst a vampire, Who's made you half unconscious due to bleeding rituals? Maybe a sweep agenst a samurai in 600 pounds of armour? If you miss, Tough, this game is prety much 95% luck so get used to it >:(. Sorry.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) I understand the need for it to be tactical but the pace is just sooo slow.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) Absolutely no faults, best game on Kong, no doubt.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) Also, I totally second that the time out time is way too long.

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Lancer873

Jun. 05, 2008

Under rating threshold (show) The practice battles really need an AI upgrade... I fought the samurai dude with rumiko and I went to long range so he just kept using his curse attacks while I took him out, he didn't get a single hit...

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deleteduser

Jun. 05, 2008

Under rating threshold (show) missing should be toned waaaay down. even with 90%, I still see some dumb real figure like 60%.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) It seems like the time you get to choose "move close" or "move far" or "pass" is a bit too long, i just sat here for like 3 minutes waiting for someone to T/O

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deleteduser

Jun. 05, 2008

Under rating threshold (show) I feel strange leaving so many comments, but they said to. And I'll forget if I don't say it now. It'd be nice to know about buffs staying on characters when they leave the field, or being able to remove them by leaving the field. For instance, I was doomed, and left the field expecting to prevent it, but died anyway... I am having a lot of fun though, though I did manage to move to the wrong range by mistake... maybe it'd be cool to put them as round buttons at the actual positions they take you to rather than a bar where they're just sort of arranged, or rather the bar becomes "pass" and you can select to pay to stay where you are or move to the other range via the round buttons. What happens if you both pay to move to opposing ranges?

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KilleroftheGods

Jun. 05, 2008

Under rating threshold (show) phoenix, it's happening to me too, i can't play a single game

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deleteduser

Jun. 05, 2008

Under rating threshold (show) One other thing, the tip mentions intercepting deals 50 damage, where the description in the left box says 35.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) Wow, there's a lot of initial absorption needed for this game. Until I actually went to create the deck, I didn't know how the items were equipped. I was expecting like other CCGs where you equip them during battle as part of your deck, I might have selected a different starter had I known otherwise. Also, it'd be nice if the tips paused the action in the game behind. I'd be trying to read the tip and missing the actual outcome of what it was describing. Also, I know the colors are there for the attack types of the enemy character, but it might be nice to put the icons still too.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) miss is not the same thing as dodge miss happens when an attack has amiss rate but elusive feather / hide give "dodge chances"

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Gaka

Jun. 05, 2008

Under rating threshold (show) Also, Origami crane's ability did not work. Higashi "dodged" a supposedly unmissable attack.

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Gaka

Jun. 05, 2008

Under rating threshold (show) Wheres the mute button? D:

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deleteduser

Jun. 05, 2008

Under rating threshold (show) As a relative newbie to the game, the biggest thing I would like to see in the game log is why something failed or succeed. Its hard to keep track of all the cards, so it would be nice to know if an attack failed because of a buff, ability, or just plain chance. This is the biggest frustration for me right now and I can't imagine it would be much work to add in there why something failed, instead of it just did.

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Boneless

Jun. 05, 2008

Under rating threshold (show) Please reset our stater cards after this batch of updates. Like how WoW does a reset when the talent trees change.

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deleteduser

Jun. 05, 2008

Under rating threshold (show) this game is not that good, they are much better games on kong. This is not fun or exciting at all, the strategy is pathetic, overall dissapointing.

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Mephistopheles

Jun. 05, 2008

Under rating threshold (show) I think I'm in love with the mute button^^

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deleteduser

Jun. 05, 2008

Under rating threshold (show) I think before the battle, you should be able to change your equipped item for your character(s). It adds more strategy to the game. But keep the random character select.

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hipcheck

Jun. 05, 2008

Under rating threshold (show) Love the new changes. Can we have the special edtion cards in front please

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deleteduser

Jun. 05, 2008

Under rating threshold (show) Juju's Touch of Doom is a debuff..Therefore if you have Sacred Candle you have a 50% chance to negate it.

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MaddAddams

Jun. 05, 2008

Under rating threshold (show) A finer point on crits: they multiply 1.5 before defense is assigned, but if defense would cause the original attack to be absorbed, it will never crit. For example, Rapid Lashes crit versus Helene would do damage if the crit went off, but normally the attack is absorbed so it will never crit.

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Romhec

Jun. 05, 2008

Under rating threshold (show) Can't load the game anymore...

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jimgreer

Jun. 05, 2008

Under rating threshold (show) Hey guys - we'll post a list of changes soon. Lots of bugs fixed, Sirlin's 1.7 mods are in. Biggest change is that instead of an switch cooldown we've upped the damage on intercept. The goal was to make a successful intercept a big moment in the game and to simplify the rules a bit. See what you think. Also, some of the card art has not been updated with new stat info - sorry about that, we'll do that ASAP.

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garcia1000

Jun. 05, 2008

Under rating threshold (show) Patch up, wat

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ThinkTank

Jun. 05, 2008

Under rating threshold (show) Do not complain unless you can do it without using the word "seems". Refer to my post about 6 pages back. I logged Higashi's open palm for 10 games and out of the 31 times that it hit it only paralyzed 9 times. That is pretty close to the 30% and would be closer if you logged it longer. I had no unusal streaks. Log your games and post the results if you think something is wrong.

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zaraki

Jun. 05, 2008

Under rating threshold (show) ok many comments are saying the RNG is okay but it isn't!!!For some weird reason if someone paralyzes once they seem to have a higher chance to paralyze again..while someone that didn't paralyze the first time could try like 5 times and still not pralyze!!

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deleteduser

Jun. 04, 2008

Under rating threshold (show) Ah, card farmers...

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garcia1000

Jun. 04, 2008

Under rating threshold (show) I am, like, totally not a retarded noob! That's soooo unfair!

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minusdriver

Jun. 04, 2008

Under rating threshold (show) I just beat the game do I get a cookie?

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deleteduser

Jun. 04, 2008

Under rating threshold (show) Holy crap, garcia. You're making yourself look like a retarded n00b...

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deleteduser

Jun. 04, 2008

Under rating threshold (show) I don't think that people talking about the RNG. I just missed twice in a row with an attack that has 95% accuracy.

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