Under rating threshold (hideshow)
I was so close to being in the top for ranked wins, but I only play relatively few games and the guys at the top play, well, a lot to say the least.
Hard to catch up if you don't get to play a whole bunch.
Under rating threshold (hideshow)
Hey Kongai creators. You're running out of free cards. Make more plox.
I'm at 57 carsd and I didn't buy a single one.
Under rating threshold (hideshow)
@ITG - regardless, my point was that both the O series blood vial (2 hp regen on bench instead of 1) and the R2 blood vial(70% chance of 3 hp regen per turn) are functioning the SAME at +2 per turn on the bench. The text is wrong, and the wiki was wrong. So we changed it.
Under rating threshold (hideshow)
The point about blood vial is that it says "heals 2 INSTEAD of 1" not in addition, so the item is incorrectly listed. :p
Under rating threshold (hideshow)
zissoulander, it says in the game log +2 HP, but if you check a vamp with blood vial, it gains +3 because of the additional +1 HP gain on benched characters.
Under rating threshold (hideshow)
I have to agree...
but regardless I have just abbout every card anyway so I don't really care about getting them from skill.
I get them from challenges like people had to do before they launched this game.
Under rating threshold (hideshow)
I agree with Richard233 that people who can get to #1 should get special cards!
>.>
Anyway, I think getting top 25 might be a bit difficult for a badge, since very few people are good enough to make it there. I doubt they would put a badge there anyway, since they left a hard badge at rank 20, which is quite easy to attain for a skilled player.
But as with the cards, any badges they wish to give to high ranked people work for me :)
Under rating threshold (hideshow)
Sancre and I just tested the O and R2 version of blood vial, both with different text. In three rounds on the bench, both characters gained 2hp per round. Sancre has thus changed the wiki to reflect this. It had previously had +3hp definition and image.
Under rating threshold (hideshow)
In my opinion, the "normal" MISS rate should be removed... Unless you char is affected by some "% of decreasing hit rate", there is no MISS.
I´m the "normal MISS" champion of the world...
Under rating threshold (hideshow)
Midnightraven, you could always rank down. The only thing that does not go down are your total wins and interceptions. It has to be possible for people to go down or the people at the top would always stay the same.
Under rating threshold (hideshow)
I love how people complain about not getting cards. I literally can't get another card since I have "k" versions of all of them.
Under rating threshold (hideshow)
Kli1195 I don't mean to be #1 on the
list, just get on the list of the top 25.
Maybe #1 on the list could be something extra special. A gold version of one of the cards. There would need to be a minimum battle requirement otherwise someone strong could just show up for a couple of games and try to hold on.
It is possible though you would need to stick to it. I was knocked off the list because I tried something new and it took me a month to battle back on the list. That said, there are a couple of new players that managed to get on the list quite early. Some of them have insane win/loss records
and were smart enough to out think me. It's not luck, though. They have
earned their wins.
Under rating threshold (hideshow)
To Richard223:
The problem I see in all-time points would be that you would have to beat the #1 person on Kongai, which won't be easy, especially for newcomers. For the weekly leaderboard, only one person could get the Impossible badge a week, which is ridiculous, as the people who are overly-zealos to get every single badge would play 24/7 to get it, and in a year, only 52 people could get the badge. A good Impossible badge would probably get all cards in some way other than buying them, as each edition of the card has a mark on them, depending on how you got it.
Under rating threshold (hideshow)
The probelm with an impossible badge for having all the cards is that someone could just buy the cards.
An impossible badge for being in the
all-time ranked points or maybe for the week at the end of the week makes more sense to me.
Course I'd get the badge either way.
Under rating threshold (hideshow)
an impossible badge for all the cards having would be nice...so players have a motive to get all the cards..impossible i meen the 60 points badge...do you agree?
Under rating threshold (hideshow)
Somethings not wrong with the math. If I toss a coin its 50/50 heads or tails but If I toss it and heads comes three times in a row its just chance. Same way If you throw a dice and two 6's come up. This game is based on chance and therefore luck in some situations.
Although, there too is a high degree of skill.
Under rating threshold (hideshow)
Hey apelhitam, I think when it say Hit 90% They actually mean you will miss 2x in a row! A character can only do 4 attacks max before getting killed. If you miss 2 in a row with a potential number of attack of only 4 then I think they should change the hit rate to 50%. When you say 90% hit rate doesn;t it mean that i should only miss 1 out of 10 tries? Soething is wrong with the math as this thing always happen.
Under rating threshold (hideshow)
THERE IS A GLITCH!!!...MY MARCHIS DE MORTE IS z normal pic in the deck builder but when i add it to my deck it becomes a different character
Under rating threshold (hideshow)
the more I play the more I feel this is the one of the best games on Kongregate. Great Job Kongregate team. I hope you create an update soon.