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can't use 3 onimarus. you can only use one character per group. you can use duplicate items but not duplicate characters
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@alblaka, 1 amaya vs. 3 omnimarus? who would use 3 onimarus, i doubt that more than 5% has 3 copies of a card. even if they had 3 copies, they would not use onimaru 3 times. people who can will just use multiple popos with elusive feather or CC with NT or maybe even Anex with VC/SC
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If drop outs wouldn'T be rated as a loss, EVERYONE would drop out to prevent from loosing... and if everyone would hat a ratio of xxx:0 ratings would be useless ^^
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Yup, rng is funny... MY Helene attacks always wors... besides when her life is depending on a hit... THEN she misses for usual...
Never forget to apply eventual debuffs for hitrates and don't mistake dodges, evades and misses ;)
A never hitting sword slash have to be one of these things surely
@saint777: Already discussed this, it would screw up game... An amaya agaist 3 Onimarus for example ;)
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true billious,the game can get evil and unforgiving. I've never seen Helen's Sword Slash work, and I've played her for about 30 matches and fought against her for at least half that number.
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Over 25 matches I've been keeping track of Helene's hit rate with Frenzied Strikes, and it's been at 45% Am I really just that unlucky? All my other attacks seem accurate enough for the printed value. Teleport not proccing 3 times in a row once was surprising, but these things happen.
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Playing to Win
Dude! You just completed the Playing to Win achievement in Kongai and won the Playing to Win badge and 30 points!
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ALL RIGHT!!! ^_^
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dr_baker: Yeah, it's easy to mess up the terms. I thought "interrupt" applied to interrupting everything, intercepts included as well as changing range at first... xD
After ten games you should be set.
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dr baker: Hypno Stare is not an interrupt, but a reflect. And only Higashi's Open Palm is an interrupt, stuns are still able to work against Ashi.
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proc is how much percent of a chance you have to have the moves special effect activate. Like for pilebuncker you have like a 20 percent chance to soul crush which is your proc.
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I used Ashi and switched out, incorrectly thinking she would not get intercepted. When she did get intercepted, I mistakenly thought it was because her opponent possessed the Oragami Crane. The fact that the Crane does not influence intercepts was lost on me; I thought that intercepts were considered attacks when they were successful.
I know now that she does not possess the ability to switch without the possibility of being interrupted, and that intercepts are not considered attacks.
I also understand that interrupts are things like Hypnotic Stare, Open Palm, and Knee Bash. Thanks for making me feel dumb enough to read up on it -- I guess sometimes a dunce cap is just what the Dr. ordered.
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no, i completely understand the confusion there, many people have posted comments in which they confused ashi's innate ability. What I don't understand is what an immunity to intercepts (which would be a ridiculously good ability, btw) has to do with origami crane.
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The words "interrupt" and "intercept" closely resemble each other; is it that far-fetched to think someone with three matches under their belt might get the two confused?
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dr baker: your question doesn't even begin to make sense. ashi's innate ability is an immunity to interrupts and origami crane has nothing to do with intercepts or interrupts.
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When Ashi is matched against an opponent using the oragami crane, does she lose her innate ability (immunity to intercepts)?
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He's quite right with his 50% assumption... But I also think the 3% get modulated by the amount of cards you have. 61 wins and not a single card yet ;)
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23 games that you win of course. Its all about how many cards you have. When i had 5 card i used to get them after every 3 games. I have 79 now and its muhc more difficult.