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What's up with this people that wait until the last second to make their move, and this happens when they loose only. A question for the ones that did that: have you ever won this way? o_O
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Please increase the odds of winning cards during play. I have 50+ wins in ranked, I'm skill rank 20 and I've never won a single card from play.
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There's something wrong with the card-getting system! I didn't get a single card for 20 wins in a row. Together with the not existing card challenge I'll never get the cards I need (I don't pay for a online card game).
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Just played my first game...was matched up against a guy with 1835 wins. That was the first and last time I'll be playing. I was hoping to at least be evenly matched.
1/5 rating, wish I could rate lower.
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There's something wrong here. I just played the same guy in a ranked match 4 times in a row. The problem? He's ten skill levels above me. Random my ass, there's a serious problem with the coding here.
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Lame. Where is this week's card challenge? The card challenge is a GREAT idea. C'mon Kongregate staff!!!! Read my comment and motivate. Keep the card challenges coming. It makes me play games I normally wouldn't.
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Enlisted: If you read the abilities of your cards you would know that Ashi is immune to interrupts such as Helene's Shield Bash, if you had simply used a single Bleeding Slice your chances of winning would have been 100%. Axe Handle is one of the worst moves in the game and should be used only when no other options are available. Luck is certainly a factor in Kongai but, you can reduce the effects of luck by choosing your moves wisely.
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I hate when this type of scenario happens:
Final Stage of the game: Ashi faces off against a Helene (with Gen's Insignia) with 13 HP and Axe Handle to go over her moves (Shield Bash mainly). Plus Power Strike will put her at 1 HP.
Miss.
Guh, okay one more time!!
Miss.
You lose.
This is at 90% Hit with no debuffs.
P.S. And stunboots of wtf from Ambrosia.
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Saija, dwoy - any reasons you dislikie Kongai? No constructive criticism? Or are you just kids, who complain about every game they don't understand?
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can anybody explain why an attack with 100% hit rate can missed? I used yoshiro against Phoebe, she had only a girdle of iron will as an equip but somehow when i chi blasted her, I missed...
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I think characters should have a high set of skills, but only allowed to still use four. Like..they have eight in total..and you can pick which four to use. And interchange them.
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I won a match like this: My 1 character (Juju) kills the 1 guy then casts a curse on the 2 guy and dies. My 2 guy (Higashi) goes and hits the guy and alllmost kills then curse kills him. Then last guy I tie and win without using 3
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AnotherXMan: False. Hit rate debuffs are counted multiplicatively, not subtractively. So if you have a 100% hit rate attack and 2 Shadow Curses, you'll have a 64% chance to hit - NOT a 60%. Dodge effects, however, ARE subtractive. The only way to get to a 0% hit rate is to combine the two; for example, if Popo is Shadow Curses and is trying to shoot another PopoFeather with her slingshot, the hit rate is 0% (.6 * .8 = .48, .48 - .5 < 0.)
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tell that to popo..all other cards seem to respond well to the hit debuff..most cards hve real issuses hitting already at 60%
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Even if you got 5 stacks from amaya your opponent can hit, because the game never gives you 100% crit chance or 0% hit chance