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deleteduser

Jul. 06, 2009

Under rating threshold (show) I think that Adrijan1 is the biggest noob here.

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deleteduser

Jul. 06, 2009

Under rating threshold (show) marquis le morte is failure

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deleteduser

Jul. 06, 2009

Under rating threshold (show) this gameare very good 5/5

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ivanaj36

Jul. 06, 2009

Under rating threshold (show) lol blood burrn didnt proc 5%!

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ivanaj36

Jul. 06, 2009

Under rating threshold (show) they should make kongregate tournaments for kreds - people who win a few kreds are more likely to buy more

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deleteduser

Jul. 06, 2009

Under rating threshold (show) Adrijan1 ... shut up nobody cares.

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deleteduser

Jul. 06, 2009

Under rating threshold (show) @EEPiccolo and Alblaka, its a glitch you still get the life it just shows them getting it.

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deleteduser

Jul. 06, 2009

Under rating threshold (show) i said this before, but look how sexist some of the girls descriptions are

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deleteduser

Jul. 06, 2009

Under rating threshold (show) @Piccolo: Nah, it's realistic... if a vampire bites you and drains life, he gets the life... if he bites himself, he is still getting the life, isn't he XD

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EEPiccolo

Jul. 06, 2009

Under rating threshold (show) Why when you reflect a life-sucking attack with hypnotic stare, the life goes to the attacker, even though they attacked themselves? Shouldn't the life go to you?

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deleteduser

Jul. 06, 2009

Under rating threshold (show) This game is Ok but needs more achievements

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deleteduser

Jul. 06, 2009

Under rating threshold (show) The poison proc of Herbal (Popo) is 100%, isn't it? Had 2 Herbaland used poison dart... no poison effect over all o.O?

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deleteduser

Jul. 06, 2009

Under rating threshold (show) Marquis Le Morte is without a doubt the worst card I have......

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deleteduser

Jul. 06, 2009

Under rating threshold (show) in this game % sucks

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deleteduser

Jul. 06, 2009

Under rating threshold (show) While Tafari is good vs. low energy or health characters, almost anyone at full power can beat him. However, he does have one of the most powerful innate abilities in the game and really shows MLM the business. He's should mostly be used in a get in, shoot a dart, get out sort of way although the high miss on dart can ruin his best laid plans. 65 might seem like a lot of damage but Ambush is actually too weak for Tafari to go toe-to-toe with close-only characters. Generally, if someone isn't within 1 hit KO range, don't waste your energy. Perhaps Tafari's greatest strength is that he doesn't see a lot of action and so people don't know how to play against him, especially when it comes to intercepting. I could count on one hand the number times someone has successfully intercepted my Tafari.

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deleteduser

Jul. 06, 2009

Under rating threshold (show) UNFAIR: ToD to a char equiped with Phylactery, Phylactery works (while char on bench), char survives -_-

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deleteduser

Jul. 06, 2009

Under rating threshold (show) Tafari DOESN'T STINK. It depends on where you put him. Against melee-only characters he's pro

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Twinge

Jul. 06, 2009

Under rating threshold (show) Well theoretically he can deal as much as 618 damage, but that doesn't make him good ;)

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deleteduser

Jul. 06, 2009

Under rating threshold (show) i had a guy quit once cos he thought i cheated because the number was so ridiculous

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deleteduser

Jul. 06, 2009

Under rating threshold (show) yeah i know, but my point was seeing the GIANT number you get when you rush of bats while tantrum-ed just after getting knocked into powerzone is FUN.

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Twinge

Jul. 06, 2009

Under rating threshold (show) wring: lol whut? Cain gets a lot worse when you play against people that have a clue what they're doing; it's usually pretty dang easy to avoid putting him into powerzone, at which point he is left only dealing modest damage at mediocre speeds and high miss rates :P Also, in addition to be awful against CC he's even worse against MLM.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) the thing i love most about cain is getting someone to ray of light him into his powerzone while hes tantrum-ed. POW. aside from that, hes pretty ordinary, but he can be effective if youre careful and a little lucky - hes TERRIBLE vs cc though.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) MEMEMEMEMEOW

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lesmisfreak

Jul. 05, 2009

Under rating threshold (show) tafari pretty much stinks..

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deleteduser

Jul. 05, 2009

Under rating threshold (show) Cain's real problem isn't that he's particularly bad, it who he's bad against. He has a pretty good game vs. a lot of characters but two characters he really takes a beating from are Anex and CC, both of whom he'll have to face a lot. He's potentially the most damaging character in the game but, he lives on the corner of inaccurate st. and poor matchup ave. Not a good place to make your home.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) ddent, voidstream will only do 18 damage vs. cc without buffs 12x3 damage with cain's innate but minus cc's resist it's only 6x3=18 - and RoB would only do 35 w/o buffs - At far all cc has to do is blood burn once or twice and cain can't hurt him; at close it's only a 50% shot at interupting and pilebunker does not put cain into innate range w/o soul crush or tome proc

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deleteduser

Jul. 05, 2009

Under rating threshold (show) Twinge: I'm with you on a lot of those. Personally I'd hate to see Amaya's SC hit fleeing. Being SC'd is irritating and if you're unlucky, game changing. Its good that there is a way to avoid it other than being lucky. As for MLM, I recognize that he can be devastating when played well but, it seems like he's always 1 mistake away from dead. If you get intercepted, rest when you should switch, or miss an attack, he's dead. It would be great if there was a way to move him out of 1 hit KO range from VV but, other than nerfing VV too much, I don't know how to do that. You're right about Cain, switching the voidstreams is a start, an accuracy buff would go a long way as well. I liked the idea of a high crit chance on Helene's frenzy strikes as it fits the flavor of the move, an additional turn to EB also good. SB is alright as is, more of a threat than enything else. The only comparable move is Knee Bash, which is a lot worse for only 5 less energy.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) i dont know if it is just mine, but on deadly poison, it says i damage the opponent each urn for 6 turns

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damakuno

Jul. 05, 2009

Under rating threshold (show) I have the card, void stream is great, uses up only 20 energy, which regenerates the next round making it usable every turn without exhausting all energy. It deals decent damage and even lowers the enemy's dark resistance. The attacks are slow, but hypnotic stare is quite fast.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) cc void stream is the only range weapon. cain void stream and rush of batch both can deal huge damage to opponent. cain void stream can do 40+ damage to cc when can health is low. cc is not good compare to cain. cain has close attack and intercept opponent attack. cc is slow. cain is fast.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) it never lets me pick my best deck

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deleteduser

Jul. 05, 2009

Under rating threshold (show) how do i get the starter items?

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deleteduser

Jul. 05, 2009

Under rating threshold (show) i disagree, i really like cain. imo hes better than mlm and ambro and SOMETIMES i like playing him rather than vv or cc. hes well balanced and has a great energy game. imo his and cc's voidstream should switch. cain is far from awful IMO but that just goes to show how well balanced this game is.

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Twinge

Jul. 05, 2009

Under rating threshold (show) ivanaj36: I'll let you in on a little secret: Cain is actually pretty awful. Rush of Bats is by no means overpowered; it's slow and has a high miss rate, and it's easy enough to keep Cain out of his Powerzone to prevent it from being uber.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) great game

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deleteduser

Jul. 05, 2009

Under rating threshold (show) This is somewhat fun.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) i dont get many cards from battles in ranked/unranked. its like 1 card every 75 games...i have 2 recent cards,or recent enough and both ended up being useless as i have no chars in that section that i use.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) There are too many little kids that go on the internet and the result....below posts

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deleteduser

Jul. 05, 2009

Under rating threshold (show) QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQqqqqqq

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deleteduser

Jul. 05, 2009

Under rating threshold (show) QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQq

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deleteduser

Jul. 05, 2009

Under rating threshold (show) QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQqqq

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deleteduser

Jul. 05, 2009

Under rating threshold (show) QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ

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ivanaj36

Jul. 05, 2009

Under rating threshold (show) i had 6 health as pheobe and i had just rapid lashed his last char CC and phalectery kicked in -.-

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ivanaj36

Jul. 05, 2009

Under rating threshold (show) no CS with the extra voidstream shadow res reduction would overpower rush of bats more than it is now...

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deleteduser

Jul. 05, 2009

Under rating threshold (show) how often u gain cards in ranked match?

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Twinge

Jul. 05, 2009

Under rating threshold (show) Ashi is a good char as it stands and is in the same boat as Rumi; if we drop CC's HS speed by 1 she gets a decent indirect buff. Only plan I had was to drop AH en cost 40 -> 35. | Helene is obviously a mess; I like an all-over approach. Drop SB's en cost to 40, raise SS hit & proc, make EB last 3 turns, raise FS to speed 8. Possibly even also increase FS hit rate or drop en cost to 35, but that might be too much. | Switching VSs is good, though Cain still needs something beyond that; I am still not satisfied with my planned changes for him yet, though. As mentioned previously, dropping CC's HS speed by 1 also seems good. | MLM is underrated; he's just hard to use. More life is out of the question. Dropping Tomes to +9/+9 is a starts, making it harder for VV to OHKO. Beyond that all I'd do is increase Tele and BB procs (97 & 100), and give Tele +1 damage (actually significant). | VV - not a bad idea there; she doesn't need any big nerf, and I haven't liked my other ideas much.

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Twinge

Jul. 05, 2009

Under rating threshold (show) Rambo: For Amaya I'd fix his innate bug and make SC hit fleeing. | Rumi is fine; she's solid all-around without being overpowered or underpowered really - though making PD useful would be nice. | Oni's AS could definitely use a buff, lasting 1 more turn and being 95% would be good. Also Crane should affect both these moves, but otherwise I'd leave AC at 90%. | For Andromeda, making RoA 95/95 was in my earlier drafts, but it's probably too good like that - it's a hits fleeing move that can deal 40 damage after all. Instead I'm more looking at making Crip. Shot better alongside a +1 speed boost for TS and RoA. (And she gets indirectly better if Anex gets worse and tanks get better.) | Anex's CS should stay at 2 turns - 2 turns lets it combo into other characters. The main thing she needs is a Valk Charm nerf; dropping that to +1 speed is pretty significant while still being a useful item. Fixing BC proc is good, and then we can also drop PT damage by 1 so it doesn't 1-hit Amaya.

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deleteduser

Jul. 05, 2009

Under rating threshold (show) Nice game ..

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deleteduser

Jul. 05, 2009

Under rating threshold (show) This game is very cool, This is my first comment on this game, and I think it means I like it. I wish I'll soon have much cards and items, I like this game really.

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Twinge

Jul. 05, 2009

Under rating threshold (show) Alblaka: Nobody in this game is broken - but that doesn't mean characters aren't good or bad. Helene is borderline useless for example, and JujuFeather is right up there with ValkAnex in terms of being very versatile and a bit overpowered. JujuFeather basically has no bad matchups; Amaya is probably the best bet against him, but he can still CoJJ 3-4 times for the kill. He has an advantage against the others you listed like Popo (Feather wrecks SS's hit chance, his innate screws with PD) and Rumi (fairly close, but in Juju's favor, especially with the auxiliary stuff like Hex being cheaper than SB). And Helene... how does she actually deal damage to him? It's not like SB is a good move, and he has a moderate chance to feather-dodge it anyway :P Overall Juju is tough, has a way to heal, generally has a move available for all situations, and has very few weaknesses.

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