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Started playing this game a week ago, i am on 36 wins and 88 losses. Most players i play against have several decks and have play this game since release, fact is new comers dont stand a chance of getting a good ratio unless they have played before, and made numerous accounts, something im not prepared to do, so bye bye Kongai, was "fun" while you lasted.
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mines better
voss with cursed ring
onimaru with origami crane
zina with tiger claw
ashi with breastplate
ayama with jade figure
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I'd love a game mode: Random cards (All cards) for *both* players... would make much more variety, but still be fair.
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They need to do something so that you MUST play a minimum number of games to keep your ranking.
Rating people would be good too.
Too many people wait until the last second every move, or they refuse to fight someone close to their skill level.
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yosihiro's rising dragon is overpowered
speed 9 is fast, and it hits fleeing which makes it undodgeable.
onimaru's double slash can do 52 dmg for 40 energy. also overpowered
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why?? its senseless they get much exp and i lose much exp just because they where lucky they have fight vs guys who are the same lvl to make it harder to grow up a lvl i played all the time vs people who had a lower the same or maximum two lvl more then me
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well i think garcia know that because he's the second highest rated player in kongai and it's true tafaries skill is very usefull he can easy kill low hp chars without a chance that they will switch out
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And Tafari is so cheap since you can't switch out against him and especially when he has deadly poison he does soooooo much poison, wtf?
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if that is so knee bash has normaly 7 speed why is it slower?
and not same speed (opponent had reinforced brestplate item)
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darkmathijs: the problem you encoutered is due to a bug on the quickening powder item. The item will display speed buffs on certain moves. The numbers it displays do not correspond to the actual speed of the moves that turn. You won't know whether or not your moves are faster until you use them.
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there is a problem i used knee bash with 10 speed (quikening powder) opponent shacra slash 7 speed and he hit 1st (how on earth is that possible?)
if its fixed warn me plz (i had no debuff)(and that turn the 50 procent hit knee bash)
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heres a good strategy ubuntu rain dance +some1 with attack like sword flurry(7x5) or rain of arrows (5x8)
i made my rain of arrows hurt 12x8 for 3 turns 96 damage and hits fleeing people TRY TO BEAT THAT but defense of samurai is trouble
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For whoever was fighting me earlier , i was at school and they had bad internet connection so it took time to load and i left cause my class ended before i couldnt finish it.
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darkmathijs they have updated Anex now so that chakkra slashes effect now lasts 2 turns so it is possible that you had the effect of 1 or 2 of those to slow your attack. I know that I didn't notice the change and wondered why my attacks were slowed after the following turn.
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actually it seems that the powder displays, which attack will get it's benefits in the next turn. Atleast it looked like that when i last used it, it's been some time ^.^
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No, darkmathijs is correct. I have encountered this problem many times (popo with quickening powder). I think the displayed attack speed is either ahead of or lagging for that turn.
I stopped using the powder for that reason.