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Ideas for small card changes for additional game balance: Amaya and Rumiko: make ninja port 100% to hit, 95% to proc (same as MLMs teleport). Oni: make both of his ancestral moves 95% to proc, maybe even 100. Andromeda: make Rain of Arrows 95% to hit, 95% to proc, increase speed of trueshot to 3. Anex: make her moves do what they say they do (boomerang 90% proc, chakkra slash only a 1 turn slow). Ashi: reduce damage on axe handle but give it back its chance to interrupt (exact amount of each tbd). Helene: increase sword slash’s hit chance to 95%. Possibly give frenzy strikes increased crit? Cain and CC: switch their voidstreams so cain's reduces dark by 2 and CC's reduces by 1. MLM: I dunno, they buffed the hell out of him and I still think he's terrible. Maybe 5 more health? VV: make it so her intercepts are not affected by her innate ability.
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@rambo: Depends on your way of playing, i think. I love to blast enemies with attacks dmg>40, therefore waiting 4 rounds to kill one enemy is pretty wasted (not to mention, THAT you have to hit, first).
However, we should stick to: JUJU IS NOT IMBA (like all cards)
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mrpops, alblaka: The problem with touch of doom is not that it takes 4 turns, its that its the most expensive move in the game and is easily disruptable. But, once you've hit an opponent with it you get to enjoy my favorite aspect of juju, which is surviving 4 turns against an opponent who knows he's going to die. Healing Touch, switching, range-dancing, and, if you're wearing a feather, hopefully dodging can all be utilized to make those 4 turns relatively damage free. Personally, I like to play juju and rumiko in concert as her easy switches and eviscerate can make those 4 turns fly by. Just because you won't TOD very often doesn't mean it isn't a useful ability.
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Juju is only average: He has a strong (only 30 energy, but 40 dmg) far-dark attack (of course useless against guys with avergae darkresis), can heal himself, deal indirect damage. His Touch of Doom is kinda nonsense, due to it's WAY easier to kill an opponent within 4 turns, then hitting him with THAT move.
But on the other side you can easyly use the scare effect: Either give Juju the Mindreaders Chalice or try to guess to whom the enemy will switch out and switch yourself to a perfect card.
Against Juju: Take either a close-brawler with Interrupt/Teleport moves (Rumiko, Amaya, Helene, Popo) or a Amazone with sacred candle (and luck XD) or another Juju (about 70% that his innate will itself disable the touch).
See: Juju is a average card as any else
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Juju is fair. It's your job to keep the battle from going close up. He has to keep it close and if you keep going far, he can't do anything about it. It's these tricky ultis that take some time to cast when not in the face of noobs
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Ok for those of you Ju Ju is a good card and should stay on kongai cause you people are wining for that 1 attack GOD! Its costs 80 energy THATS FAIR ENOUGH!
(if you have something to say about this dont comment post on my shouts cause i probablly wont be looking at comments)
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ddent123 - MLM vs ValkAnex largely depends on starting range. Starting at far, ValkAnex can BC+Get Far+BC+CS for the kill without taking more than a little chip damage. Starting at close it's more even, but probably still in ValkAnex's favor.
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It is great game, but frustrating. Sometimes you can lose when you are so close to win. However, you need to practice a lot in this game. 4/5.
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I just got a duplicate card?!?! It looks like phoebe on the front of the card but it is actually marquis de mort.....
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Ahhhhh! 2 superior matches, but Ashi pwned both with a creepy rng-strain... double miss row on me, crit-effect combo on her side >.<
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lol played a game for 30 minutes
juju vs. juju^^
but i won because of my luck tod hit him and his 2 tods don´t hit me^^
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Wow this game is really cool and nice,but mabye it needs a little higher rating,not 4.23,mabye 4.69.Altought this game if funny sometimes is a bit stressfull.I hate when i fail to attack DODGE MISS.But hower i have all cards!
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no annex has different ranges but most of her attacks focus on long range attacks, le morte can teleport and do fight with great effect at short range
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i hate the host- non host glitches i hit anex so she was down to 10 then her innate proced even though we had the same speed attacks