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72 wins and 1 card...and 45 was in beta and also 1 card soo its 117 wins 2 cards...man..and if im talkin about card it means luck so im also as unlucky as hell in the game. noc rits no stunns...enemy always stun me etc...KONGREGATE FIX ME PLZZZ!!!!!!!!!
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how about every level you gain you get a card and we keep a low percentage chance of getting one card when you win. That even puts a curve on card gaining to help newer players.
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The Earn Cards thing is actually a disincentive to play. 56 wins and no earned cards means I won't play again till the next card challenge... Blow me, Kongregate!
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And I disagree with zmmaji about making the drop rate correspond with player level. That wouldn't be any good. There's no reason the players with the most wins should increase their collection of weapons. That will just make winning more games easier.
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Also, RamboBatman is totally right about that. I have the same problem pretty regularly. I finally just deleted all the decks I had but the one I wanted to use.
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The deck choosing window needs some work. Its a pain to have to select the deck I want everytime someone sits down at my table, especially given how often they then leave. Sometimes I'll select a deck, a new person will sit down, I won't have the ready button available and then the match will start and I'm playing the first deck on my list, not necessarily the one I wanted to play. I'd like to be able to select a deck and then have that be the deck I play for the next match, no matter how many people come to the game and then leave. Fixing this would be an easy way to decrease frustrations with the kongai gaming experience.
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I've got a total of 8 wins, and on the 8th win, I got a card. Of course it sucked :(
Couldn't I at least get the oppurtunity to choose which card I'd like to have!?
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I think card drop rate should correspond to your level, so the higher your level the morelikely you are to get a card
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I have currently won 24 games today, and am the #1 on the daily leaderboard. That being said I have only got 2 cards all day and even that is amazing from the discussions I have seen.
PLEASE up the card drop rate, or allow some oher way to get them.
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ya 3 days ago i tried it out and 2 of my cards didnt show up there. now i went on kongai after 3 days and all of my cards were there.
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You can currently use 10 cards at a time (5 character, 5 Item). Anymore and people will heal up fully when swiching out
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i think wat u guys say is true and i do think that we should be able to see all the cards i also think that as higher lvs we should be able to play more advansed cards and that we should be able to play not only play whith 5 cards at a time buy about 10-25
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i think spectating would be cool, watching 2 other people fight i know it may not happen - but this game need spicing up! For me i like it but eventually it gets boring needs updates! 5/5
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Definitly need more cards in the game i chose lame starters and some cards just utterly annhilate such as Cain solomon that Amazon chick with the big axe and popo if he is lucky
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I Think that introduce a tournament mode of 8 or 16 players, and the winner surely wins a random card is a good idea, i do not agree with the others, if it is too simple getting cards, the decks will became all the same, because all players will ahave all cards...
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I agree with Kilzoth: It should be a larger chance to win cards from games. At 3% you'd get 2 gards for 67 wins, which is by far too little.
I agree that getting some sort of currency per win is a much more motivating factor than a 3% chance of getting a random card that might suck.
Maybe they could make some tournament-ish mode offline where you are awarded a card for winning the entire tournament?
I'd also like to see a complete list over card challenges somewhere on the site, so that I can track down each card, because that seems to be the most effective way of getting cards at the moment.
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Although I do agree choosing starters and randomly getting cards 3% of the wins does suck, I dont feel this game is based on luck.
Yes there is some luck in it but overall its about choosing the right combination of abilities, defenses, and knowing when to conserve your energy or pull out. One in ten games are won because of bad luck, and certain characters like popo are based on luck.
Now a few suggestions: I do like the idea of being able to win a currency every match (more currency the higher level you and your oppoent are?) and then buy cards with that rather then win it. Even if it takes forever to get the currency its still an attainable rather then random goal.
Also could you make a 5 card ranked match. I feel its a better game due to the more diverse set of charachters and counters you can have. With three cards its impossible not to have major weaknesses that sometimes your opponent can just kill you without a big issue.