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Stargate1995

Jul. 04, 2008

Under rating threshold (show) This sucs the fact theshield bash will always work is anoying

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garcia1000

Jul. 04, 2008

Under rating threshold (show) billiamda her item got item lashed AMIRITE

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garcia1000

Jul. 04, 2008

Under rating threshold (show) To see who is the best: Click on 'scores' tab, click 'all-time', click 'rank points' mode I hear the best player is sort of an arrogant d-bag though :(

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deleteduser

Jul. 04, 2008

Under rating threshold (show) It was phoebe vs phobe, but the other one (not mine) had a feather and should have been faster. Yet, we both did rapid lashes and hit at the same time. Also, when the 'report bug' link sould open in a new window or tab, instead of interrupting the game. So there's a bug

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Pip3r4o

Jul. 03, 2008

Under rating threshold (show) NO longer like it...Why i can't choose again my starting cards.First time when i came to Kongai i cho0sed cards.I did not know i can Additionaly take the buff cards too.And now i am poor.Others have enchantments cards on every character.It is such as not fair !!!!!!!!!

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deleteduser

Jul. 03, 2008

Under rating threshold (show) We could use a small improvement in the interface(right word?) For example, a ranking page to see how you rank. Also, the status info of your opponent when you join a game. Currently, there is no way to see who is the best, except for word of mouth.

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pyro4040

Jul. 03, 2008

Under rating threshold (show) 2V2 would work though. they could also put in tornaments to win cards.

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up_Studios

Jul. 03, 2008

Under rating threshold (show) Deadly Poison and Tiger Claws are nearly the same... I'd like to see some greater advantage to using Deadly Poison

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deleteduser

Jul. 03, 2008

Under rating threshold (show) I disagree with what scionoflight and hbhkh just said. Kongai was made to be 1v1 any other match wouldn't work with the game mechanics unless its 2 vs 2 in the form of 2x 1 vs 1.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) They shouldn't have nerfed Helene. She's fast but can be weak also. If there's a card to be nerfed it's Marquis [Spelling]

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hbhkh

Jul. 03, 2008

Under rating threshold (show) i agree this game should have matches like 2 vs 2 or if u want risk it 2 vs 1 or even 3 on 3 4 on 4 watever but still

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ScionofLight

Jul. 03, 2008

Under rating threshold (show) this needs 2 vs 2 fights

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AlienKittyInc

Jul. 03, 2008

Under rating threshold (show) did you hit all your own cards? You should have hit either just yourself or all cards on your team. I would think just yourself.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) this game still doesnt reach a level of fun that will keep players coming back. It is a solid card game but there isnt enough variety, their isnt enough chance to win a card, the game still needs more.

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1gnusrhus

Jul. 03, 2008

Under rating threshold (show) yes

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deleteduser

Jul. 03, 2008

Under rating threshold (show) 1gnus did u check your enemy cards at the time of the attack to see if they got hit or not.

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1gnusrhus

Jul. 03, 2008

Under rating threshold (show) i use radiance burst(hits all enemies) and my opponent used hupnetic stare(or whatever) and i didn't hit any enimie

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AlienKittyInc

Jul. 03, 2008

Under rating threshold (show) I agree with Jman

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deleteduser

Jul. 03, 2008

Under rating threshold (show) jman it used to hit enemy that got removed.. but they changed it to not attack it...

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deleteduser

Jul. 03, 2008

Under rating threshold (show) i totally agree with you jman

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deleteduser

Jul. 03, 2008

Under rating threshold (show) Tantrum both range = overpowered

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deleteduser

Jul. 03, 2008

Under rating threshold (show) cain solomons tantrum should be both ranges

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deleteduser

Jul. 03, 2008

Under rating threshold (show) attacks that hit all opponents should hit the ones that switch out...cos it hits *all* opponents!

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deleteduser

Jul. 03, 2008

Under rating threshold (show) i disagree

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ScionofLight

Jul. 03, 2008

Under rating threshold (show) ability to trade cards... thats what we all need

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deleteduser

Jul. 03, 2008

Under rating threshold (show) helene is way too weak now...she was fine before

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deleteduser

Jul. 03, 2008

Under rating threshold (show) Needs more incentive to actually play the game. Being a 5 time loser 1 tie 2 wins (1 from disconnect), I don't really have much reason to continue fighting all of the level 7+ that have better cards and better luck. I suppose if I were winning all the time I could have the incentive of collecting all of the cards, but the cards (I'm asuming) are random and therefor I have a pretty high chance of getting something just as good or worse than my own cards. Great concept, great artwork, just needs a few tweakings with making the game fun.

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SeiferSeeD

Jul. 03, 2008

Under rating threshold (show) Great bug! The interrupt ability "interrupted" mi Death Mask "ability"!!!!!!! O_O

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Wizidon

Jul. 03, 2008

Under rating threshold (show) no way, part of the game is to think about dmg costs

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sammypb

Jul. 03, 2008

Under rating threshold (show) my bad had deafening crack on me nvm

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deleteduser

Jul. 03, 2008

Under rating threshold (show) defening crack should b 20 energy

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deleteduser

Jul. 03, 2008

Under rating threshold (show) "would b good if the computer did the damage calculations 4 u" I concur! Sadly, though, I don't think it would happen. This and many more awesome changes are on my list of "things to submit when Kongregate will actually do them." Right now, their focus seems elsewhere.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) would b good if the computer did the damage calculations 4 u

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deleteduser

Jul. 03, 2008

Under rating threshold (show) Damnit Garcia, you're not supposed to show everyone the tier list! Now people will be winning because of overpoweredness instead of actual skill. ><

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deleteduser

Jul. 03, 2008

Under rating threshold (show) i think some cards are soooo overpowerd

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123123

Jul. 03, 2008

Under rating threshold (show) you want to increase the card drop rate, but what if you had all cards? you would'nwant the card win rate at all. so they will only increase the card drop rate if/when they will add more cards(or so i hope :D )

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garcia1000

Jul. 03, 2008

Under rating threshold (show) I HAVE SUMMARIZED ALL OF OUR COMMENTS HERE: http://www.sirlin.net/forums/showpost.php?p=5011

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garcia1000

Jul. 03, 2008

Under rating threshold (show) Popo hax, I should remember that one...

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deleteduser

Jul. 03, 2008

Under rating threshold (show) Tottaly agreed to eclecto. He says CC lose with ease by a chatacter. Having weakness to one or two cards isn't a waekness. Also, Popo can get CC with Get far => Use ultra cheap hand help Catapult. Beating an overpowered card with another doesn't make the game fair.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) there needs 2 be a item which allows u 2 have any item on u... so onimaru could have sharpingin stone or anex could have deadly poison... would b very rare tho

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lilzackylil

Jul. 03, 2008

Under rating threshold (show) i cant argue i love the game

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deleteduser

Jul. 03, 2008

Under rating threshold (show) It would be very helpful to be able to keep notes in game for each player as you play. That's really needed in a Rocks/Paper/Scissors type game.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) also attacks like radience burst and i think its tiger frenzy that hurt all enemys should hurt the ones that switch out as well

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Oneiron

Jul. 03, 2008

Under rating threshold (show) 2% is really futile... Do you all agree with me that they should put at least at 10%? If we all say this they will change the chances :)

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deleteduser

Jul. 03, 2008

Under rating threshold (show) 90% hit on attacks seems to miss nearly all the time. and vanessa voss's double slash doesnt critical as much as it should... how much of a % chance is it to hit a criticel... it should say jman1000 out

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deleteduser

Jul. 03, 2008

Under rating threshold (show) If you're doing a heal (such as Juju's) and it goes at the same time as an enemy strike, the heal doesn't take effect if you die, even if the heal would have been enough to keep you alive. It essentially acts as if it were 1 speed lower.

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ihatethiswebsite

Jul. 03, 2008

Under rating threshold (show) is a win a battle earned generals insigna supposed to be shinier?

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deleteduser

Jul. 03, 2008

Under rating threshold (show) Another issue is the Girdle of Iron Will. 75% immunity to BOTH stuns and interrupts? 50% would be plenty annoying enough. A single item conferring most of the innate ability of two characters combined (Helene and Ashi, obviously) is just a little over the top.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) Couple of things that I see as extremely unbalanced at the moment: Popo's poison dart is so broken it my head wants to implode from the sheer enormity of it. Unless he's up against Ambrosia there's a significant chance that he can inflict a death sentence on his opponent in two turns with no net energy loss. And if that's not enough for your consummate twinker, hell, just pile on Deadly Poison and Herbal Preparations. The damage level really needs to be brought down. I would say to six or seven. By all means allow the poison damage to become ridiculous with the addition of the aforementioned effects, but don't start it out ridiculous and then allow players to jack it up even further.

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deleteduser

Jul. 03, 2008

Under rating threshold (show) sorry for breaking it into 2 pieces - pilebunker and the rest is only good against chars with low dark resistance and much 0x0 like attacks. He is only good at near because of that - and Popo with the cheap attacks and high dark resistance pwns him easily.

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