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Sweet another level down! Here's my solve for Brimstone!
c,1,11;c,13,11;t,13,9;b,8,9;t,3,7;t,11,7;b,5,9;t,1,9;m,11,9,0,1,wwwjclluuoddrr;m,3,9,180,1,wwwjcrrollwwww;m,8,13,0,2,wwjcluodrwwww;m,13,13,180,1,cruuoddlww;m,7,6,90,2,wwwwwwjwwcrrollww;m,1,13,0,1,cluuoddrww;
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try this to beat lvl 5
t,6,9;t,6,13;b,9,9;c,1,9;m,1,11,90,1,crrorrwwwww;m,1,3,0,1,uuoddc;m,4,9,180,1,wwwuclldorr;m,6,11,90,1,rrcllo;m,9,13,0,3,cwwwwwwddwluuor;m,10,13,270,3,olwcdwwrwu;m,10,6,180,2,wlwwwcro;m,4,6,270,2,orcdrrru;
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Aurens, ohhh this is a very useful glitch... esepcially in my tries to make a 4 beat lvl 14 machines...
As it is this is a wonderful game, howver for "competition style", like the scores its just way to glitchy. Aside from the 2 bugs we've shown there is still the gltich of hitting or not hitting atoms when the circles are close together, its random and the more cpu load the more likely you pass... this must not be. the software should calculate beforehand mathematically if a swing would hit or not, not depend on uncertain flash dependencies!
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Here is my solve for Aqua Fortis. Great game!
c,11,11;c,3,11;t,13,9;t,11,7;b,5,7;m,13,7,90,1,wwwcrolw;m,13,11,90,1,crrollw;m,9,7,0,1,wwwwjclludorr;m,3,7,90,3,wwwwwjcddloruu;m,1,11,90,1,wwwwclor;m,5,13,180,3,jcddroluu;m,5,9,90,1,wwjwwcllorr;m,5,5,90,1,wwwwwwwwwjcll11orr;
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My version of aqua regia:
b,3,10;c,7,13;b,7,7;t,10,10;b,11,5;m,4,13,180,2,clllolww;m,1,10,270,2,rrcdrrou;m,3,8,90,1,orwwwwcl;m,10,13,0,2,wcrrrorw;m,3,7,90,2,cl2uodrw;m,11,7,270,1,rwwcrrro;m,13,10,180,2,lwwcllol;m,12,7,270,1,oluucrdd;m,12,1,90,3,cr11olww;m,10,7,90,1,drolucud;
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By the way I never tried it on anything other than the first level. It's probably not as useful on later levels anyway since the limiting factor for those is glyph of bindings don't fit evenly between spawners. It doesn't really fix that.
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"Jan. 03, 2009
Oh yeah, there was another glitch, too, I got a bit flustered accidentally getting that high score. I made a diagram that demonstrates it and the other glitch:
http://img530.imageshack.us/img530/5448/codexbugsyr6.png
You can’t have a glyph in boxes A though D even though they are fully exposed. As I said before, you can make arms 2 or 3 by picking an arm like 1 and rotating it as shown and placing it."
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"
Ugh, that’s not clear at all. Just do this: Put a manipulator pivot in the bottom-left most corner, facing up. Now pick it up and rotate it facing down or left and you can put it ANYWHERE it doesn’t hang off the edge of the ‘page’. Once it’s placed, you can extend/retract or rotate as you please, but if you move it you’ll have to repeat the glitching process."
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I'm just going to copy and paste what I posted on krispykrem's profile and sent in the bug report:
"Jan. 03, 2009
Uh I just got the low cycles score on level 1 with a glitch. I didn’t mean to, I knew it was a glitch and all, but I counted out the cycles before I started and I got 13 (the current low score that everyone and their mother got), not 12. But I must have counted wrong because it is really 12 cycles. But I’m digressing, that’s not the glitch, just excuses. My endpoint with that is that my score of 12 is illegitimate. The glitch is that you can put a manipulator on top of glyphs and other manipulator pivots if you first place it in a corner of the map such that it would not be a valid placement if it were rotated in some ways and then move it and rotate it (simultaneously) into one of these invalid directions.
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level 2 using only 1 element
c,2,10;b,2,6;m,4,9,90,2,wwwwwjwcllorr;m,2,12,0,1,wwwclor;m,2,8,90,1,cwrroll;m,2,2,90,3,wwwwjcrrr2or;m,6,6,180,1,wwwcuod;
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there should be a button to wait for a cycle in the first round or w/e it's called, so they dont start inmediately, and that they dont work late in after that
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oil for vitriol really funny one please check:P
t,3,11;t,5,13;c,3,9;b,9,10;m,3,13,180,1,cruuddrorr;m,5,10,90,2,wwjwwwwcluodr;m,10,13,0,2,wwjwwwwclworw;m,10,7,90,2,cdou;m,10,6,90,2,cdou;m,10,5,90,2,cdou;m,10,4,90,2,cdou;m,7,6,0,2,wwwcl2or; ty althoug
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I'll post how I did it tomorrow. It's 7:33AM and I haven't gone to sleep. I sent krispykrem a bug report about two weeks ago now, he ought to have fixed it.
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Okay, i dont understand this game. it doesnt really make a point of telling you how to play. i read the instructions a thousand times but its still impossible to do the first level T_T
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This is a really great game! Here's my solve for Oil of Vitriol.
c,11,11;t,9,13;b,3,11;t,6,10;m,6,13,0,2,wwjcldlorur;m,11,13,0,1,cllorrww;m,3,13,180,1,wwjwwwwcrol;m,4,9,90,3,wwwwwwjcddroluu;m,6,8,180,3,wwwwwwwwjwwcr11ol;
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fun one for litherage- b,4,10;b,9,10;m,1,10,90,2,clorwwwwwwwwwwwwww;m,7,10,90,2,cdrrr22oruwwwwwwww;m,13,10,90,2,cwwwwwwrolwwwwwwww;m,9,7,90,1,wwwwuwwwcrd1olwwww;m,7,5,90,1,wwwwwwwwwwwwclloll;
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Hahaha! This is a really inefficient way to beat level 3:
t,10,9;b,4,9;m,10,11,90,1,cllorrwwwww;m,4,11,90,1,crrollwwwww;m,5,6,270,2,wwwwwllcrro;m,8,9,270,1,wwrclluodrw;
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Dont be hating if im not allowed to do this but to do the 3 turn move for the first level you have to make a 3 length arm and have the setting:
Close - Rotate - Open
It will take a little longer but is 3 moves. Dont be hating those of you who want to keep all the good secrets to youselves... anyway... in about 5 min this comment be on the next page =P.