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finally i finished Philosopher's Stone:
b,12,8;p,9,10;m,10,13,0,2,clor;m,13,10,90,2,wjcrol;m,9,13,180,1,cruodlwwwwww;m,8,6,180,2,cruodl;m,10,8,90,1,wwwwwjwwwwwwcluodr;m,5,10,0,3,wwwwwjwwwwcdluodru;
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best level 4 design ever b,3,10;b,7,7;m,7,10,90,2,croc2rorr;m,1,10,90,2,cdlourwww;m,10,7,90,2,wjcrdoulwww;m,13,10,90,2,crolwwwww;m,2,7,0,3,wjwwwwwclor;m,4,1,180,1,wwwwwwwwjc2rruodll;
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~~~~~~~Copy & Paste this message to 5 other game comments, then press f5 8 times, then look at your background~~~~~~~
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a code that u can make sumthing cool out of on lvl 12: b,12,8;p,9,10;m,10,13,0,2,clor;m,13,10,90,2,wjcrol;m,9,13,180,1,cruodlwwwwww;m,8,6,180,2,cruodl;m,10,8,90,1,wwwwwjwwwwwwcluodr;m,5,10,0,3,wwwwwjwwwwcdluodru;
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my first design that isnt to combine two and move it or just move one :D lol (level 3): b,6,10;t,10,7;m,10,4,90,1,cr2ol;m,4,10,90,2,clorwwwwww;m,10,10,90,2,curr1olldw;
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t,4,9;b,8,9;m,8,7,90,1,rwwwwjclllu22old;m,12,9,180,2,ldcruowww;m,12,13,180,1,crolwwwww;m,4,7,90,1,wwwclorww;m,4,11,90,1,crrollwww;
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lvl 13 Elixer of Life: c,11,11;b,3,9;c,3,11;b,6,6;b,10,9;m,1,11,90,1,wwclorwwwwwwwwwwww;m,3,13,270,1,wwwwcuuoddwwwwwwww;m,4,13,180,2,wwwwwjcruodl;m,6,8,180,2,wwwcrdoulwwwwwwwww;m,4,6,0,1,wwwwwwclorwwwwwwww;m,4,2,90,1,wwwwwwwwcluodrwwww;m,1,9,0,1,owwwc2;m,11,13,270,1,wwcuuoddwwwwwwwwww;m,13,11,90,1,crolwwwwwwwwwwwwww;m,10,13,0,2,wwwwcluodrcluodrww;m,13,9,180,1,wwwwwwwwwc11owwwww;m,7,9,0,3,cdloruwwwwwwwwwwww;
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lvl 11 Black Powder: b,4,11;c,11,11;t,13,9;t,11,7;b,3,9;c,1,9;b,6,7;b,8,9;m,1,11,90,1,cluodrcllror;m,4,13,270,3,wddcuuuowwwww;m,3,13,270,2,uoddwwwwwwcu;m,13,11,90,1,crroll;m,7,11,90,1,crolwwwwwwww;m,13,7,180,1,olwcrw;m,11,9,270,1,wwwclorwwwww;m,9,7,180,1,rrwwwwwwcllo;m,6,9,180,1,wcr1rwlolwww;m,6,5,270,2,drrwwwwcrruo;
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Here's my working Philosopher's Stone. It's in no way optimized, but I'm pretty pleased with it. :)
b,1,5;c,3,3;c,3,11;b,5,13;c,11,11;c,11,3;b,12,9;b,12,5;b,4,9;b,7,9;b,8,7;b,8,11;m,2,9,0,3,wwwwwc1owwwwwwww;m,1,11,90,1,clorwwwwwwwwwwww;m,3,13,0,1,olcruodrrcllwwww;m,6,11,90,1,cll22orrwwwwwwww;m,11,13,0,1,clorwwwwwwwwwwww;m,13,11,180,1,wwcrorrcllolwwww;m,10,9,0,2,wwwwwcdouwwwwwww;m,12,7,90,1,wrwwuodlwwcwwwww;m,8,13,270,3,wwwwwwwwwwc1du2o;m,13,3,180,1,wwclollcrrorwwww;m,11,1,0,1,crolwwwwwwwwwwww;m,9,5,0,3,wwr1olcdwwwwwwuw;m,4,7,0,1,wwwwwwwwcuodwwww;m,1,3,0,1,wwcrorrcllolwwww;m,2,8,0,1,wwc22owwwwwwwwww;m,7,5,90,1,11wrruuowwwrrddc;m,3,1,180,1,cloluuwcdorrdwww;m,4,5,180,1,wlourcdwwwwwwwww;
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Here's my almost-working solution for Philosopher's Stone. For some reason it seems to think one of my whites collides with one of my blues as the completed square is being rotated up into position. It usually happens on my second completed square. Can anyone see what the problem is, or is this a bug?
b,1,5;c,3,3;c,3,11;b,5,13;c,11,11;c,11,3;b,12,9;b,12,5;b,4,9;b,7,9;b,8,7;b,8,11;m,3,1,180,1,cloluucdorrdwwww;m,1,3,0,1,wwcrorrcllolwwww;m,4,5,180,1,lourwcdwwwwwwwww;m,2,8,0,1,wwc22owwwwwwwwww;m,2,9,0,3,wwwwwc1owwwwwwww;m,1,11,90,1,clorwwwwwwwwwwww;m,3,13,0,1,olcruodrrcllwwww;m,6,11,90,1,cll22orrwwwwwwww;m,11,13,0,1,clorwwwwwwwwwwww;m,13,11,180,1,wwcrorrcllolwwww;m,10,9,0,2,wwwwwcdouwwwwwww;m,12,7,90,1,wrwwuodlwwcwwwww;m,7,5,90,1,ll11uuowwwwrrddc;m,8,13,270,3,wwwwwwwwwwc1du2o;m,9,5,0,2,uwr1olcdwwwwwwww;m,13,3,180,1,wwclollcrrorwwww;m,11,1,0,1,crolwwwwwwwwwwww;m,4,7,0,1,wwwwwwwwcuodwwww;
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helloworld111
good solution, but you can put of the waitings
t,4,9;b,7,11;m,4,11,90,1,crrruord;m,8,8,90,2,cll22orr;m,10,11,90,1,cwrwowlw;
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lol... nice walker... at the philosopher stoen you just called me an ass. and another thing I'd rather not tell... thank you for solving all the previous lvls.
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Does this game not save your progress if you don't save your own designs? I unlocked about 5 levels last night, but when I re-started today, I have only the first level available again :(
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this is my solutiun for "elixer of life"
b,4,10;b,10,7;c,2,7;c,4,7;m,3,3,90,3,cl2orwww;m,1,10,90,2,clor;m,14,7,180,2,wwwwwjcuod;m,8,10,180,3,wjcdou;m,7,6,90,3,clor;m,6,7,0,1,wwwjcllorr;m,13,3,270,1,wwwwwwwwwjclowww;m,11,5,90,1,wwwwwwwwwwwjllcrro;
probably not the most effective one, but it works
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This is fun! The game should require you to minimize various criteria here and there, like # of arms, # of total cycles, # of symbols, or unit cost = total # of arm movements per unit cycle (waits aren't moves; initial unit doesn't count).
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Brimstone lvl completed...by no means is it efficient but its kinda like conveyor belt style...all manipulators run on a 4 symbol cycle...
b,5,11;c,9,9;t,9,7;t,13,7;t,13,5;c,9,11
;t,11,7;m,5,13,180,1,crol;m,3,11,0,1,
cuod;m,7,9,90,1,wjclor;m,11,9,180,1
,crol;m,11,5,90,1,wjclor;m,10,5,0,2,c
lor;m,13,2,180,2,cuod;m,11,2,180,1,
wjcuod;
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@walker7780 - I'd check that lvl 14 solution you posted, I don't think its quite optimized enough. It does have an intersting method though.
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*Ahem* I got philosopher's stone
b,1,5;c,3,3;b,5,7;b,6,13;c,3,11;b,12,5;c,11,3;b,5,9;b,10,11;m,7,5,90,3,;m,10,1,0,2,cruodlwwwwwww;m,13,3,270,1,wwcllorrwwwww;m,10,9,180,1,wwwwjwwwwcuu2oddww;m,3,13,180,1,crurolld;m,4,13,180,2,wwcrr11ollwwwwww;m,8,9,90,3,wjwwwwwwwwwucdrolw;m,11,7,0,2,wwdcruuowwwwld;m,8,5,0,1,wwwcuudruoddl;m,8,6,270,2,cu2odcuod;m,7,11,0,2,wdouwwc;m,9,7,90,3,wwjwwwwwwcllorrww;m,6,5,180,1,wwjcuudd2lorwwww;m,1,3,270,1,wwcrrollwwwww;m,4,1,180,2,cluodrwwwwwww;m,13,10,90,2,wwwwwcllorrwwwwwww;m,10,7,180,2,wwwwcluodrwww;